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No Crew Mode For NBA 2K13

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Old 09-18-2012, 05:00 PM   #265
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Re: No Crew Mode For NBA 2K13

Let me put this to rest. People talking about I don't care if crew mode is in or not. What many of you don't realize is that crew mode was the mountain top of YOUR now MYCAREER mode. I was expecting Crew mode because it serves a purpose of if MyCareer is worth the time. I can't speak for everyone but I logged in the hours/days/months of going thru 2 to 3 seasons of myplayer so I can display him with my friends who do the same thing against others. Yes, my crew is a fantasy mode however, it is a fantasy mode for people who plays 2k for the simulation. Simulation means creating a real life situation and making it virtual. So who doesn't want to create a player (realistically) and show what you worked for. My friends and I, play team-up and have a fun time but its not quite the same. 2k10's crew mode was actually better than 2k11 for the factor that ball playing factors such as leaving the CPU open would penalize you. All 2k had to do is continue to improve on the mode. It is not impossible for them to block hacked players. I am a programmer and the solution is simple. I feel the pain of all the crew game mode fans but that just mean don't waste your time playing mycareer because like me, my guy will be ready for the hall of fame after 2 and a half seasons and theres nothing left to do. Unless they have improved on the other modes, OA was jacked up last year because you had to wait months before you can play your next game. SMH 2k.... theres nothing else to say.
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Old 09-18-2012, 05:01 PM   #266
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Re: No Crew Mode For NBA 2K13

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Originally Posted by rhawnflamez
I am a programmer and the solution is simple.
Please share the solution - I'm sure the developers would love to know.
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Old 09-18-2012, 05:02 PM   #267
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Re: No Crew Mode For NBA 2K13

Not a crew fan but a least 2k attempted to add something to fill the gap till they find a way to get a functioning crew mode in props to them for that.
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Old 09-18-2012, 05:02 PM   #268
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Man i swear im going to make a yutube page dedicated to the "FANS FIRST" type of gamers. People who only care about what the sport gives to us. They dont care about creating themselves, or online team up or crew, or online gaming with people who exploit or cheese.

Real fans like me who cant bare to see the game played NO OTHER WAY than what we see on TV. Fans who want a true, dedicated, realistic ideal STATS for every single game. People like me cant even stand playing a buddy if he makes the game look strange, that experience will tell my brain that im playing a video game. People like me who's intentions are to only capture A REAL LIFE SITUATION.

FAN FIRST VIDEO GAMERS ONLY WANT A VITUAL EXPERIENCE WITH THAT SPORT......

tricks are for kids...I WANT VIRTUAL REALNESS lol, if that makes any sense


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Old 09-18-2012, 05:06 PM   #269
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It's over 2K. OVER!
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Old 09-18-2012, 05:16 PM   #270
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Re: No Crew Mode For NBA 2K13

Not a gamebreaker for me. Sucks for the big fans, though, hopefully next year!
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Old 09-18-2012, 05:19 PM   #271
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A little bit off topic, but I am curious to know how much of it was Jordan and how much of it was the fall of NBA Live/Elite....I know they were both a factor but I don't know which one had the bigger influence....
I think the fact that 2k is the best basketball video game the last 5 years has to do something with it

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Old 09-18-2012, 05:20 PM   #272
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Re: No Crew Mode For NBA 2K13

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but something like floor general or defensive anchor will still give all players on his team that same boost no?
Yes, but a bench player isn't going to get one of those sig skills. I'm fairly confident that true Floor Generals and/or Defensive Anchors will be elite at that type of skill. This seems to be supported by the fact that MyCareer has those at a drastically higher price than the other sig skills AND with a minimum awareness rating.

The fact remains that there are players that do things on the basketball court that don't show up in box scores, but help to make their team better on the offense or defensive end. Whether that's a point guard's ability to run an offense or a defender's ability to scare people away from attacking the paint, the game is affected in ways that don't show up in mere pts/reb/assts/blks/stls/etc. Because of this, I think these are excellent signature skills to include in the game. Jason Kidd is the perfect example. He can put up zero stats, but the team plays better when he's on the floor.

It's true, if scrubs end up with these major skills, than the balance of the game will be thrown out of whack. But, I don't think they will. I doubt we'll be seeing Jimmer with the Floor General skill or Tyrus Thomas with Defensive Anchor.

We'll see once we play it, but to me, 2K seems to have thought things through fairly well and I'm excited to try it all out.
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