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Madden NFL 13 Title Update #2 Available Now (Updated to Include Full Details)

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Old 09-13-2012, 03:06 PM   #561
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Re: Madden NFL 13 Title Update #2 Available Now (Updated to Include Full Details)

Quote:
Originally Posted by Phobia
I wasn't sure where to ask this. Did the patch fix accelerated clock in online CCM to working??
nope played a gm in one of my online leagues last night and it was still no accel.
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Old 09-13-2012, 03:38 PM   #562
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Anyone hear any news if they "are looking into" the 2 player co-op update? Can't believe you can do it in play now mode but can't in CCM mode, seems like a no brainer to fix....I can understand that it would have to be in offline CCM mode but that should make the fix even easier #EA SPORTS FIX
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Old 09-13-2012, 04:01 PM   #563
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Re: Madden NFL 13 Title Update #2 Available Now (Updated to Include Full Details)

So are assisted tackles tracked now or is that still broken?
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Old 09-13-2012, 04:31 PM   #564
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Re: Madden NFL 13 Title Update #2 Available Now (Updated to Include Full Details)

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Originally Posted by brandon27
Which is just ridiculous really if true. I mean, wasnt the point of CCM to have one common platform between offline and online, so changes would affect each mode all together? Unbelievable.

Sure, I could play my CCM single player, online... but I tried that too and of course the servers crapped out during my game, so I played a game... for nothing. I'd rather not do that again.

What gives? Really love the game, but this is getting extremely frustrating. I've stopped playing it actually. Partly because NHL13 is out now, and it's pretty incredible, but partly because these issues need to be fixed. I want to play an offline CCM, and actually have it work properly. If they could fix these small issues, Madden is really easily the best Madden in a long, long time.
Great post, and is very much in line with my thoughts on the game. I can see the potential of Madden 13, but man, the bugs/issues within CCM are just, well, Madden-ing.

I've tried playing a few Offline CCMs but I lose interest after a game or two because the Preseason is such a mess. Depth charts get all screwed up (why starters come out after the first quarter in all 4 games is beyond me) and you are penalized if you sim the games because your backups won't see the field.

So, I'm stuck playing one-off games instead of trying to build my team. I'm not expecting a 100-percent fix because I know better but at the very least I'd expect coaching schemes to stick, auto-subs to work and better CPU playcalling. I can deal with the rest via workarounds.
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Old 09-14-2012, 11:49 AM   #565
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Re: Madden NFL 13 Title Update #2 Available Now

This thread is long so I'll just ask it here: Does anyone know if this patch has fixed the bug that apparently makes jersey numbers on some teams way too big?
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Old 09-14-2012, 11:59 AM   #566
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Re: Madden NFL 13 Title Update #2 Available Now (Updated to Include Full Details)

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Originally Posted by slick589
Kills the immersion when im in year 2017'with the bucs and simms tells me what freeman did in 2011 for the bucs even though he hasnt been on my team for 3 years.

Its even more annoying that simms know hes no my qb bc when my starter runs out they say heres the qb and show me his season stats.

Simms and EA have a lot in common....full of contradictions
Just to be clear about this:

1) Are you saying this is happening due to the patch, or was this happening before?

2) Are you saying you have a brand new QB in 2017, and Phil Simms is acting as if Josh Freeman is still on your team, and they are talking about his 2011 season....in 2017?
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Old 09-14-2012, 12:04 PM   #567
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Re: Madden NFL 13 Title Update #2 Available Now (Updated to Include Full Details)

anyone have roster download for people without live?
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Old 09-14-2012, 01:05 PM   #568
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They've added a fantasy draft option when you go to start your ccm.
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