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NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

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Old 09-07-2012, 03:39 PM   #201
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

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Originally Posted by banks72301
Wade didnt ANIMATE THROUGH, thats his avoidance Euro Step, he step in between defenders
Now that I've watched it a few times it doesn't look that bad...just, at first glance, the transition between animations was a little jarring/slight disconnect. Again minor details, as the game in its entirety is looking sweet!
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Old 09-07-2012, 03:40 PM   #202
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

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I must say that I could stand to hear some new voices in the booth. These are the elements that cause the game to feel the same from year to year. The in-stadium immersion needs some freshness added to it....
My dream is one day all sports games incorporate multiple announcing teams imagine having our current crew then add an option for the other TNT team
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Old 09-07-2012, 03:41 PM   #203
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

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Looking like next week.
Is an association insight possibly written still on the agenda for latter this month?
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Old 09-07-2012, 03:42 PM   #204
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

The one thing I did notice that I really like and should strongly increase the realism is the lack of suction and what that freedom does for spacing in the game.
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Old 09-07-2012, 03:46 PM   #205
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

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My dream is one day all sports games incorporate multiple announcing teams imagine having our current crew then add an option for the other TNT team
That would be pretty interesting and would definitely add variety. I wonder if they'd ever consider doing that....
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Old 09-07-2012, 03:48 PM   #206
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

It's funny that people are using the fact that Ron Artest gets shook on a move from LeBron is somehow a negative. I mean would you rather he suddenly BAMF in front of LeBron like he has the X-gene when he's clearly beaten? What's the point of going in triple threat or isomotion if the CPU can block any move at any time? I loved that play. Artest ain't gonna be able to guard him all the time even if he does have the lockdown sig skill.

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Originally Posted by eko718
That would be pretty interesting and would definitely add variety. I wonder if they'd ever consider doing that....
I'd settle for the end of the commentary version of Madlibs *insert player name* has just scored *insert number* points and *insert number* *insert non-point stat* so far. But that's something pretty much every sports game has. Only way that'll end is if there's some AI type audio blending tech that smooths out the inflection differences between words to make it all seem like one big recorded sequence.

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Old 09-07-2012, 03:57 PM   #207
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

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It's funny that people are using the fact that Ron Artest gets shook on a move from LeBron is somehow a negative. I mean would you rather he suddenly BAMF in front of LeBron like he has the X-gene when he's clearly beaten? What's the point of going in triple threat or isomotion if the CPU can block any move at any time? I loved that play. Artest ain't gonna be able to guard him all the time even if he does have the lockdown sig skill.
Artest is still a great defender, but he can't guard fast players anymore. His lateral quickness is shot. Durant proved that dozens of times throughout last year. But for your Jared Dudley's, Gallinari's, and Luol Dengs of the world, they still are going to have a bad night when Ron Ron comes to town.
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Old 09-07-2012, 04:10 PM   #208
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Re: NBA 2K13 Gameplay Video - Los Angeles Lakers vs. Miami Heat

Also, people talking about when LeBron got behind Artest and and he reached out to block it? That was a thing of beauty. In 2K12 he would've actually stood a solid chance of blocking the shot in that situation. In this one, because he's facing the wrong friggin' way, he just sticks a hand out and hopes the ball runs into it. Doesn't even jump cuz he knows he's beat.

LOVE that. Gonna be fun getting into the paint now.

Gasol really dove t the rim on on pick and roll opportunity.

All I need is to see how manually controlling bigs off ball and how off ball movement is controlled, namely, whether you can get through the paint without being bumped into a standstill and whether you can sprint through screens or just kinda briskly jog like before?
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