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NBA 2K13 - All 31 Signature Skills Revealed

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Old 09-03-2012, 09:06 AM   #353
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Re: NBA 2K13 - All 31 Signature Skills Revealed

I think everyone may be blowing the Ankle Breaker skill out of proportion. Out of the thousands of iso moves I used and seen used against me, I have only seen my guy fall about 6 maybe 7 times and the guys I use them against fall about 6 times. A 30% increase isn't much.
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Old 09-03-2012, 09:10 AM   #354
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Re: NBA 2K13 - All 31 Signature Skills Revealed

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Originally Posted by 2k10Fonzarelli
Then wouldn't that suggest that receiving a good pass from a good passer raises shot percentages based on the shooters position on the court AND the actual pass itself?

Point is this : Getting a pass from a good player does raise the percentages based on who the passer is most of the time. I used an extreme example sure, but there must be some accuracy discrepancies between a dime from steve nash, and a dime from Jameer Nelson. Nash's receiver is in a more comfortable position to shoot the shot the way he's shot it for his whole life thus making his %age higher.

Of course thats not to say Jameer can't drop a perfect dime.

This all depends on whats going on under the hood of 2k. I've always felt like, if one of my players catches a pass and bobbles it or at least doesn't catch it in a ready to shoot stance, their %age to make the shot is decreased. On the other hand if a great rated passer nails his target perfectly, that shot has an increased %age of going in. This Sig Skill just emphasizes the absolute best of the best so there's a difference between Jose Calderon's 90+ pass rating and Rondo's 90+ pass rating that can't be realistically, or for gameplay balance purposes, implemented through stat slider boosting.



Stat is a Man-Child, even if its not in his tendencies to bang that much anymore he still possesses the ability to get muscley.
Ah, I understand your point now. Yup, I agree.

What "feels" wrong to me is that it seems to be an automatic thing, without context -- get a pass from Nash, automatically, the percentage is higher. Would there be a world of difference, for example, if Nash, from a standstill, throws a basic chest pass to a shooter curling off a screen, as opposed to Jameer throwing the same pass?

It would be awesome if those bobbles and bad catches and stuff would actually be implemented (maybe the receiver's hands rating could come into play) and result in a significant delay before the shot can go up. That way, the defense can recover and influence the shot.

I guess the way I'd implement it is to consider that "catching in a ready to shoot position" thing as super important -- good passers could hit the shooters in that position more often, more consistently, and with more difficult passes.

I'm really excited for 2K13 )

Last edited by triplewgf; 09-03-2012 at 09:20 AM.
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Old 09-03-2012, 09:35 AM   #355
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Re: NBA 2K13 - All 31 Signature Skills Revealed

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Originally Posted by raidertiger
LeBron can have around 27 of those skills, will he actually get them?
gimme a break..
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Old 09-03-2012, 09:35 AM   #356
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Re: NBA 2K13 - All 31 Signature Skills Revealed

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Originally Posted by nova91
I think everyone may be blowing the Ankle Breaker skill out of proportion. Out of the thousands of iso moves I used and seen used against me, I have only seen my guy fall about 6 maybe 7 times and the guys I use them against fall about 6 times. A 30% increase isn't much.
30% is almost 1/3 times. Yup that's very small
/s
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Old 09-03-2012, 09:39 AM   #357
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Re: NBA 2K13 - All 31 Signature Skills Revealed

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Originally Posted by UnbelievablyRAW
30% is almost 1/3 times. Yup that's very small
/s
then you take the regular percentage for an ankle breaker to occur, which is maybe a 5-6 % chance and multiply it by 1.3 ... what is that 6.5-7% now ???

So it's not really a big deal. People just don't understand percentages, all they're seeing is "30 % increase".
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Old 09-03-2012, 09:41 AM   #358
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Re: NBA 2K13 - All Signature Skills Revealed

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Originally Posted by iLLosophy
Anyway, for all of you who are trying to crucify RyanFitzmagic, I'll admit he did come off pretty snobbish, but NONE of you all have provided any proof, data, or science to refute his claim (your own experience on the basketball court doesn't count). Is there at least 1 player who would get rattled by having his shot blocked? Yes. But there's at least 1 player who would not get rattled by having his shot blocked. There's also at least 1 player would actually play better after having his shot blocked. So I can't say I'm too ecstatic about the game applying a blanket ability without any sound data backing it and can impact ALL PLAYERS.

I believe you are right in this, not every player reacts the same in a certain situation.
But I believe that there are more players in the league that are rattled by being blocked then there are players who are not or play better after being blocked. I have no data to back this up, but I think this is the case.

If we just assume this is true (maybe it is, maybe it isn't but hypothetically speaking because I think so and this is my opinion):
To me, perfection is unreachable, so the next best thing is to be as close to perfection as you can; if you have a league (NBA) where most of the players play a little worse after being blocked then I rather have that in a simulation everyone plays a little worse in the game then no-one, because it resembles reality more.
Do you understand my point?
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Old 09-03-2012, 09:44 AM   #359
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Re: NBA 2K13 - All 31 Signature Skills Revealed

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(30% is nearly 1/3 times then do a signature crossover you'll get shook)
no, it is not. Ankle breaker will be contextual with the defender movement. If you perform an isomotion correctly and your opponent doesn't defend well, maybe you have a 20% to break his ankles. You just have to multiply it by 1,3 and then you'll have the probability of a player with the SS of ankle breaker, a 26%. So no, it is not a 1/3 to break the ankles of your opponent =]
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Old 09-03-2012, 09:46 AM   #360
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Re: NBA 2K13 - All Signature Skills Revealed

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Originally Posted by Mos1ted
If you don't think a psychological effect takes place, then check these out:
Maybe I made that post too long, but I just reread it and I'm pretty sure that I didn't say or imply that. I merely said a) no one has provided any science or proof that every player in the nba gets loses confident for 90 seconds after getting their shot blocked by these guys and b) I want the psychology to take place when playing User vs User, actually between the Users....not Blake Griffin's psychology vs Serge Ibaka's.



Just some hypothetical questions - say you did one of those dunks on Blake griffin against me:
  • What is my (meaning me - iLLosophy) psychological state after getting posterized and hearing the crowd go crazy?
  • Is it possible I (iLLosophy) could be demoralized after you did that, thus impacting how I play the next several minutes? My thoughts could be like this: "Man Mos1ted better not submit that dunk for OS top 10...that was some bs....I can't believe they called foul on me." Completely throws off my game for the next few minutes. I start 2nd guessing myself, throwing bad passes, leaving guys wide open, etc
  • Is it possible you (Mos1ted) get hype after doing that dunk and gives you a boost in confidence? If not you, maybe someone else?

That should give you a better insight into the psychological game I want to play. And I'd prefer to play it without the game compounding or negating the effect

Last edited by iLLosophy; 09-03-2012 at 09:50 AM.
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