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NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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Old 09-01-2012, 05:50 PM   #193
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills





heres the video for kevin durant signature skills you can add that to the thread
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Old 09-01-2012, 06:27 PM   #194
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What takin OS so long to post mj and blake griffins sig. Skills?
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Old 09-01-2012, 06:37 PM   #195
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Originally Posted by RyanFitzmagic
That's a terrible reason.



Explain to me how this isn't true with numerical ratings. Maybe I'm missing something.
OMG you and the ratings, I'm pretty sure at this point you're just trolling.
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Old 09-01-2012, 06:39 PM   #196
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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Originally Posted by FLAWDAxBALLA954
What takin OS so long to post mj and blake griffins sig. Skills?
Maybe Steve is busy. I'm unsure.
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Old 09-01-2012, 06:48 PM   #197
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Originally Posted by RyanFitzmagic
Then add "Acrobatic Finish" and "Contact Finish" ratings. Not difficult.
maybe they dont want to have a million ****ing ratings have you thought about that? It would be dumb to have all those ratings in each category what you're asking for is ridiculous. So you want a poster rating;", a shut down defender rating a hit big shot rating a heart rating like dude shut up with the ratings. They wanted to try something new end of story. Don't like it? Don't buy it
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Old 09-01-2012, 07:06 PM   #198
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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Originally Posted by FLAWDAxBALLA954
maybe they dont want to have a million ****ing ratings have you thought about that? It would be dumb to have all those ratings in each category what you're asking for is ridiculous. So you want a poster rating;", a shut down defender rating a hit big shot rating a heart rating like dude shut up with the ratings. They wanted to try something new end of story. Don't like it? Don't buy it
I don't know why you're being so hostile. Chillax.

Adding signature skills is no different than adding ratings, except it's less quantifiable and not as intuitive, since it's basically giving everyone either 99 or 25, whereas with numerical ratings, you can have any value between.
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Old 09-01-2012, 08:29 PM   #199
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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Originally Posted by Vni
Well they really aren't standards layouts. It's just wierd having all the stuff going on and flashing, especially in nba 2K where you spend a lot of times in the menu scrolling lists of players with counteless ratings everywhere. You would think they make something clear and neat. Not some bling bling flashy stuff that drives you nuts after 5 minutes.

Then again I'am not really complaining, I accept that this is how the layouts are gona be for 2K13, just voicing my opinion on it. I guess they kinda expect that kind of comments.
Bling Bling and flashy stuff? You do understand it was a RAPPER who helped with the menus lol
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Old 09-01-2012, 08:44 PM   #200
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

Just posting to say I'm totally with youALREADYknow and RyanFitzMagic on this one.

As much as I like some of the new signature skills, others seem like rebrandings of past ratings and tendencies, but that are now binary (on/off, 0/1) instead of on a 100 scale (0-99). That's actually a step backwards.

Every signature skill so far could be implemented in much more detail if applied via (old and new) ratings, abilities and tendencies. Then, those signature skills could show up as icons for players who fitted the criteria for each skill. For example, players with high defensive awareness, hustle, speed and blocking could earn the Chase Down Blocker icon. Players with high clutch and shooting ability could get the Clutch icon. Exactly like how in 2K12 the 3PT Specialist, Finisher and Lockdown Defender icons show up depending on a players' ratings.

Right now, players that share the same skill will have the exact same effect. For example, two players with the Floor General skill will have the exact same effect on their teammates. So that means that all players with the "Floor General" skill, per 2K's standards, are equally good at making their teammates better.

Signature Skills shouldn't be binary, they shouldn't be On-Off. They should be in the least leveled, like Abilities are in 2K12, and optimally be determined by adding new ratings, abilities and tendencies when required.
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