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NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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Old 08-31-2012, 10:17 PM   #65
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

Clutch shouldn't be a boost to your attributes, it should be a sign to show your players composure, attentiveness, all that ish when the time counts. Players with lower Clutch ratings should falter under extreme circumstances .... someone like Anthony Morrow who has 88 3PT shot will be nervous, less likely to knock a game winner than Kobe Bryant. I think that should be the way clutch works... not boost attributes - maintain your attributes in tight situations.
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Old 08-31-2012, 10:46 PM   #66
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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Originally Posted by sword1986
Clutch shouldn't be a boost to your attributes, it should be a sign to show your players composure, attentiveness, all that ish when the time counts. Players with lower Clutch ratings should falter under extreme circumstances .... someone like Anthony Morrow who has 88 3PT shot will be nervous, less likely to knock a game winner than Kobe Bryant. I think that should be the way clutch works... not boost attributes - maintain your attributes in tight situations.
Very good points, but I don't know if players who aren't known as being clutch would necessarily be nervous. Lots of role players hit big shots at the end of games.
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Old 08-31-2012, 11:01 PM   #67
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Re: Kevin Durant Signature Skills - Shot Creator, Microwave, Deadeye, Closer and Fini

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hence why the clutch skill scares me, game winner cheese
...hitting game winners with close out performers is cheese? Take some responsibility for yourself and play incredible defense. Works the majority of the time.
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Old 08-31-2012, 11:04 PM   #68
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Re: Kevin Durant Signature Skills - Shot Creator, Microwave, Deadeye, Closer and Fini

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Originally Posted by mymannemcee
...hitting game winners with close out performers is cheese? Take some responsibility for yourself and play incredible defense.
His point is that you could play incredible defense and that, simply by virtue of the "Closer" skill, a player could consistently make shots he really shouldn't be able to.

If I played against the Lakers three times, and Kobe missed all his heavily contested shots but magically made those same heavily contested shots in the clutch, I'd be pissed. One game, I can live with it-- it happens. But consistently, it would be terrible.
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Old 08-31-2012, 11:10 PM   #69
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

Cluch players don't get any better in the clutch. It's the other guys that loose their focus and skills.

So you would think that every players would see their rating decrease in the clutch except for thoses that have the skill trait.
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Old 08-31-2012, 11:11 PM   #70
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

Most of these skills are dumbed-down gimmicks.

Giving a player a Clutch "skill" while others don't have it is no different than giving those same players a Offensive Clutch rating of 75 while giving everyone else 25.

The difference is that we lose the ability to scale and therefore lose control over the effect from player to player.

All we can hope for now is that there are sliders or another way to configure the impact.
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Old 08-31-2012, 11:11 PM   #71
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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Originally Posted by Vni
Cluch players don't get any better in the clutch. It's the other guys that loose their focus and skills.

So you would think that every players would see their rating decrease in the clutch except for thoses that have the skill trait.
That shouldn't happen, either. The reason people get worse in the clutch is because defense steps up and plays harder, and teams typically put their best defensive lineups in the game in clutch situations.

THAT'S what should create the results of a clutch possession. Not some magical ability to increase or decrease attributes.
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Old 08-31-2012, 11:15 PM   #72
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Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

Still that's how it will be represented in the game.

And I still think some players are scared of the moments while a few others aren't.
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