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Five Ways To Make Madden 12 Last One More Week

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Old 08-22-2012, 10:36 AM   #33
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Go get sleeping dogs because it's will hold u over and.more

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Old 08-22-2012, 10:37 AM   #34
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got an original xbox with 2k4 and 2k5. just started a panthers franchise in 2k5, so im going with that until the nhl demo is out. its either nhl or madden.
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Old 08-22-2012, 10:42 AM   #35
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Re: Five Ways To Make Madden 12 Last One More Week

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Originally Posted by raiderphantom
Don't be so pessimistic. There's always the chance EA got everything perfect and editing wont be necessary
It actually has nothing to do with pessimism in my case. I don't edit mainly to fix mistakes. It's about editing rosters for me. I like to create players and teams.

Last edited by Aggies67; 08-22-2012 at 10:45 AM.
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Old 08-22-2012, 10:45 AM   #36
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Re: Five Ways To Make Madden 12 Last One More Week

I don't know if I'll play Madden 12 for the rest of the week. I got the season ticket yesterday, and I want the pre release version of Madden 13 to really blow me away. To do that, I'll be playing Head Coach 09 some.
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Old 08-22-2012, 10:54 AM   #37
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Re: Five Ways To Make Madden 12 Last One More Week

I'm shocked that there are a few guys refusing to get Madden because of editing.

This isn't a dig or talking down to those, I just never expected that to be a staple in Madden. To each his own.

I feel that the Madden 13 ROSTER UPDATE is worth at least $20 alone lol.

Add in the infinite engine, new CCM, new passing scheme, that's another $40. Boom the game is valued to me for those reasons

Good luck to you all staying in 11 or 12 for another year, I hope you have fun.

For those going to 13 on Tuesday at Midnight or getting the pre-release, let's hope it holds up to our standards.

Either way Go Madden.

I've been playing the demo, Madden 13's demo is more exciting to me than the entire Madden 12 game so I no longer attempt to put in into my XBOX.

Been playing FIFA manager mode, and the DEMO a lot.
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Old 08-22-2012, 11:14 AM   #38
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Re: Five Ways To Make Madden 12 Last One More Week

Quote:
Originally Posted by Wildcats302
You lost tons of money by not selling it in January and waiting until now to do it. I still say everyone should use Craigslist to sell games...people on there are so much more gullible (or is it fair) in how much they will give for a game unlike Gamestop, who rips you off.
It's fair, not gullible.

GameStop gives you like $15 for a game and then puts it on the shelf for $5 less than retail.

I also have gotten into an argument with the manager at GameStop a few times when they or their employees try to sell me an open "display copy" of a game as new. No. It's not new. Give me a new shrink wrapped copy. It's not the same.
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Old 08-22-2012, 11:28 AM   #39
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Re: Five Ways To Make Madden 12 Last One More Week

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Originally Posted by Dime nR
Shakin' my head.
Shake your head all you want, but I have to make Madden 12 last another year (or more). I guess one's persons gold is another persons copper. 13 took away far too much for me to purchase it, and I think the XP/Goals/Progression is bad. Too bad, cause I like the idea of Head Coach type features in Madden.
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Old 08-22-2012, 11:35 AM   #40
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Re: Five Ways To Make Madden 12 Last One More Week

Quote:
Originally Posted by FlyEaglesFly3
I'm shocked that there are a few guys refusing to get Madden because of editing.

This isn't a dig or talking down to those, I just never expected that to be a staple in Madden. To each his own.

I feel that the Madden 13 ROSTER UPDATE is worth at least $20 alone lol.

Add in the infinite engine, new CCM, new passing scheme, that's another $40. Boom the game is valued to me for those reasons

Good luck to you all staying in 11 or 12 for another year, I hope you have fun.

For those going to 13 on Tuesday at Midnight or getting the pre-release, let's hope it holds up to our standards.

Either way Go Madden.

I've been playing the demo, Madden 13's demo is more exciting to me than the entire Madden 12 game so I no longer attempt to put in into my XBOX.

Been playing FIFA manager mode, and the DEMO a lot.
TLDR: It's more than just roster editing for most all of us...

============================================

I like he additions to CCM... but a twitter feed isn't worth $60 to me. The game isn't that much better... and it's missing things that I do ALL THE TIME. I have spent a lot of time building my custom playbook and game plan for both offense and defense in Madden 12 and I use it for almost every game [It's a 3-4 defense, so I don't use it for 4-3 teams]

I edit equipment, some ratings, player traits, and so on before starting my franchise, and in the franchise before the start of a new season I make a quick run through to see if players are wearing retired numbers or have their correct number when joining a new team. Sure, guys like Nnamdi switched from 21 to 24 when he became an Eagle, and Aaron Hernandez moved to 81 when Chad Johnson was a Patriot last year, and Peyton Hillis switched from #22 to #40 as a Brown... but those are the rare examples. If I trade for Tim Tebow, I don't want him to wear #16 for the 49ers just because Crabtree already has #15. Maybe I want Crabtree to change his number... or I want Tebow to wear #5. I also don't want to draft some HB, FB, or DB and see him wearing Ronnie Lott's #42.

That kind of stuff bothers me.

I no longer live in the states, but I have some American friends here in Peru who also like to come over and play Madden, and playing Co-op is a ton of fun. We won't be able to start a Co-Op franchise [CCM] in M13.

I am also the guy who wrote the Madden 07, 09, M10, and M11 fantasy draft strategy guides that many people have used over the years. I didn't write the Madden 12 one, and as a result there really wasn't much of one... but the point is that I love fantasy draft as a side franchise mode. Heck I like to have at least two Fantasy Draft franchises. One where I draft and one where I let the computer basically shuffle the league up. That is actually my favorite kind of franchise because it removes all per-conceptions about any team.

Also, because the computer prefers to build 4-3 defensive teams and has no idea how to build a 3-4, I tend to go in and make a separate roster file for fantasy draft, turning 3-4 players back into 4-3 scheme guys. With Madden 13's scheme player trait thingy, I wouldn't have to do that... but there is no fantasy draft so it make it a moot point.
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