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NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Old 08-21-2012, 02:47 AM   #569
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Why can't this game just work.. Is it really that hard to make a video game, it's 2012. Whens patch number 3?
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Old 08-21-2012, 10:24 AM   #570
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Nothing came up on search, but has anyone else been unable to hand off on PA Read plays since the update? I keep holding down the X button (PS3) as the back/flanker crosses but haven't been able to hand it off a single time.
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Old 08-21-2012, 10:45 AM   #571
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Quote:
Originally Posted by PoppersPop
Nothing came up on search, but has anyone else been unable to hand off on PA Read plays since the update? I keep holding down the X button (PS3) as the back/flanker crosses but haven't been able to hand it off a single time.
I have (I'm on 360).
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Old 08-21-2012, 12:24 PM   #572
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I tend to agree about the no-huddle thing. One complaint I've had in the past was that, especially for the CPU offense, the ball was snapped TOO quickly. Too often the CPU offense would get a play off in 5 sec. or less. It would take more than that even to physically walk to the line and get set.
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Old 08-21-2012, 12:29 PM   #573
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Quote:
Originally Posted by PoppersPop
Nothing came up on search, but has anyone else been unable to hand off on PA Read plays since the update? I keep holding down the X button (PS3) as the back/flanker crosses but haven't been able to hand it off a single time.
I haven't been able to either. I'm on ps3 as well.

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Old 08-21-2012, 12:49 PM   #574
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

The only negative thing on AA that I'm noticing in this patch is that Defense might be a little too good now. Before the patch I was getting barn burners just as often as defensive struggles, but now it seems like the opposite.

Maybe it's because I'm using an offensively inept team (Florida Gators) with a strong defense. Either way, it's not a big deal to me as I'd much rather see defensive games that can be adjusted through sliders than offensive heavy games that come from AI acting stupidly.
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Old 08-21-2012, 01:05 PM   #575
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Quote:
Originally Posted by Phobia
I looked into some of Oregon no huddle offense and the time that came off the clock between plays was between 4 to 20 seconds. So based on the new patch this seems to be very realistic.

1st no huddle - was a first down which stopped the clock and they still had 3 seconds tick off before hike. 14 total between both plays

2nd no huddle - QB passing calls out to WRs, WRs running into place. Play 1 is blown dead at 8:03, play 2 is snapped at 7:46. That is a 17 second run off between plays.

3rd no huddle - 1:38 on clock for first play. Blown dead at 1:34, You can then see the QB receiving the call, passing call along to team and team is not set until 1:17 for the hike. That is a 17 second run off between play 1 and snap of play 2.

The I can't hear you effect is a positive effect on replicating the players receiving call. The ONLY issue from this is the spike the ball no huddle, this should NOT ever happen of the players not knowing the call.

Yeah at 0:21 I can see several receivers waving their hands at the QB and saying they can't hear.
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Old 08-21-2012, 03:47 PM   #576
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Hey EA please look at this video! This is how it is suppose to look like. Ppl cant adjust then they should not play football.
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