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NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

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Old 08-17-2012, 10:57 PM   #73
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Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

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Originally Posted by blues rocker
physics are very important to me as well, because realistic physics forces gamers to earn their shots, rather than being able to ram into the paint and warp through people. there was a lot of lenient physics going on in 2k12 which bailed people out and allowed them to be reckless with their decisions. hopefully 2k13 doesn't baby people by letting them do all kinds of unrealistic junk in the paint...like ramming through a crowd without being stopped or called for a charge, or being able to dunk over players with almost no momentum before the jump. though the ease with which people could pull of alley oops at the team-up event is concerning...
The alley oop had been addressed since the build we played.

As far as physics, momentum, and unrealistic junk in the paint I think you will see a HUGE difference here from 12. It will never be perfect, but it was greatly improved!
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Old 08-17-2012, 11:11 PM   #74
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Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

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Originally Posted by vannwolfhawk
The alley oop had been addressed since the build we played.

As far as physics, momentum, and unrealistic junk in the paint I think you will see a HUGE difference here from 12. It will never be perfect, but it was greatly improved!
Van, how about shot fakes, is it still a quick tap of the shot button/stick? Is it even in the demo?
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Old 08-17-2012, 11:22 PM   #75
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vannwolfhawk - Did you see any hand-off passes? I haven't heard anyone talk about hand-offs. In 2K12, the receiver pauses momentarily when they get the ball, but they should still be in motion.
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Old 08-17-2012, 11:29 PM   #76
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Vann,

Thanks for taking the time out of your schedule to come visit with us and share your thoughts and opinions. It was a great day for us, and the feedback we got from all of the Team Up members will only serve to make NBA 2K13 a better game for everyone.

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Old 08-17-2012, 11:33 PM   #77
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Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

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Vann,

Thanks for taking the time out of your schedule to come visit with us and share your thoughts and opinions. It was a great day for us, and the feedback we got from all of the Team Up members will only serve to make NBA 2K13 a better game for everyone.

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Old 08-18-2012, 12:01 AM   #78
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Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

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Originally Posted by Conda
vannwolfhawk - Did you see any hand-off passes? I haven't heard anyone talk about hand-offs. In 2K12, the receiver pauses momentarily when they get the ball, but they should still be in motion.
I saw 1 and it was beautiful. This was on my notes of things to address going in especially for the user to user dribble handoff animation. I agree it was really bad in the last game. Although the CPU to CPU was decent and good imo. It happened randomly though as there were no plays called in our build:-) I hope the 1 that I did see is a preview of things to come?! Regardless it was on the notes and seen by Rob.
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Old 08-18-2012, 12:06 AM   #79
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Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

thanks for the review vannwolfhawk. I can't wait to play.
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Old 08-18-2012, 12:08 AM   #80
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Thanks. This game sounds EPIC.
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