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NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Old 08-16-2012, 02:15 PM   #401
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by Phobia
I am sorry but the guys saying it is realistic to be able to run no huddle over and over with no time coming off the clock are flat out wrong. I can supply multiple videos showing that this is NOT fact in football, whether college or pro. Granted there have been instances where teams really hustled to do that once a year, but the average no huddle gameplan is going to run clock. Calls have to come in, line has to be given call, and so no.

Granted I agree with yall I think it is a bug that was implemented, but it does not take away the fact it remains more realistic. The ONLY unrealistic part is the spike ball no huddle

Not attacking you but I think your missing the point. No home team should ever be making the "I can't hear the play" animation. And different teams run the no huddle at different paces/spd. When I am set to aggressive no huddle how can you justify what the WRs are doing post patch. Also on a technical note of real football. If a WR gets "set" at the line of scrimmage and makes a move that is not him going in motion it's considered a false start. WR do not come off the line of scrimmage once they are line up. they turn their heads. Which doesn't take 4-6 seconds off the clock for 3 of your skill players to "re-set"
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Old 08-16-2012, 02:18 PM   #402
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Also, I can confirm if you chose your play and then audible to original play, you don't get the dumb I can't hear you animation. Decent work around. Thanks whoever found this.
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Old 08-16-2012, 02:35 PM   #403
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by dghustla
Not attacking you but I think your missing the point. No home team should ever be making the "I can't hear the play" animation. And different teams run the no huddle at different paces/spd. When I am set to aggressive no huddle how can you justify what the WRs are doing post patch. Also on a technical note of real football. If a WR gets "set" at the line of scrimmage and makes a move that is not him going in motion it's considered a false start. WR do not come off the line of scrimmage once they are line up. they turn their heads. Which doesn't take 4-6 seconds off the clock for 3 of your skill players to "re-set"
I want to remove this "gamey" stigma some of you are following. Just because a team is at home does not mean they are NOT affected by the crowd noise, that is asinine to believe just because they are at home they hear everything perfect while the defense is over come with loud noise.

Bottom line BOTH teams are affected.

Last edited by Phobia; 08-16-2012 at 03:41 PM.
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Old 08-16-2012, 03:06 PM   #404
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

So has anyone tested the idea that cover 2 zone is broken any further? It would be nice to know for sure whether it's a safety issue, or an issue with the play itself.
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Old 08-16-2012, 03:11 PM   #405
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Personally, I haven't seen half the zone and coverage issues folks are talking about on here. Safety play has been fine post patch.
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Old 08-16-2012, 03:34 PM   #406
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

I'm sorry to read a lot of you guys are disappointed with this update..........as for me I'm loving this game and trying to talk myself out of madden on release day so I won't ant to put this game down.
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Old 08-16-2012, 03:39 PM   #407
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

I would like to know if freezing is still an issue after the update. I can't make myself stop mashing the A button at the end of quarters and beginning of gametracks to keep it from freezing.
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Old 08-16-2012, 03:55 PM   #408
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by TarHeelPhenom
Psychic DB's Are Baccccccccckkkkkkkkkkkk!!!






What happened to Read and React???


I'm doing all I can to keep playing this game man. The deep ball against Cover 2 is still a major problem I cannot overlook. So, my next step...I'm gonna create playbooks for each type of defense and remove all Cover 2 zone plays.


Also, before the patch, QB's would make errant throws all over the field sometimes even with my QB ACC Slider at 100. Now, even with it at 0, the only incompletions I've seen(well 98% of the time) are throw aways and knockdowns. Is this a sign of ROBO QB being back?


I promise you I'll go back to playing offline without the patch before I deal with these new issues! I'm a doo what I can with testing sliders and ratings before I do though.
So I'm on the fence in buying either Ncaa or Madden, and the more I think about it the more I think I won't get either one this year. I really wanted to go with Ncaa as I like college more, but some of the complaints I saw in ncaa 12 are in this year's and I don't want to deal with it. I was hoping the patch fixed a few of these. So are people seeing what this guy is saying? I'm at work so can't read all the pages, but are the CPU safeties still leaving the middle of the field wide open, and are psychic DB's back?
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