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NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Old 08-16-2012, 12:38 PM   #369
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by Haze88
Instead of the whole "we can't hear you in a silent stadium" foolishness why not use the quicker more sensible look to the sidelines animation that is in the game and that I use to simulate that situation. Easy to point fingers when your blind, huh.
You made no sense but go stand in a stadium with 40,000 plus people and tell me if its silent??? Go head i'll wait.
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Old 08-16-2012, 12:42 PM   #370
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by FSUNolez
Don't you think I would have done that had I had any timeouts left? :facepalm


your strategy was flawed then sir




Last year, FSU completed a pass with :01 left and was able to run to the line real quick and spike the ball in time to attempt the game winning field goal. This wouldn't shock me if this happened at least once a week and it's now impossible to do with this game. Why can't people see this is an issue?
ok, since you want it to work ONCE a week lets have them patch it so it works ONCE a week then. EA chop chop
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Old 08-16-2012, 12:46 PM   #371
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by ncaa13
You made no sense but go stand in a stadium with 40,000 plus people and tell me if its silent??? Go head i'll wait.
Have you seen a Colts game? I know its the NFL but when Peyton Manning ran the no-huddle the RCA Dome/Lucas Oil Stadium was pretty damn quiet if not completely silent to a point where I could hear Peyton at home on my couch talking to his lineman and the running back. Your wait is finished.
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Old 08-16-2012, 12:46 PM   #372
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by PowerofRed25
Wow. Quite the rant you had there only to completely miss the point. If this was a tool to slow down the no huddle to a more realistic pace, that is one thing. This is very clearly a bug.

You are seriously taking the realism angle here? Tell me, how many times do you see a QB yelling signals to a WR at any level of a football? If you answer a number that isn't 0, you're a liar. I would LOVE if they did the look to the sideline animation after no huddle, that would be realistic and just fine. What this is is a bug and it hurts the game.
SOOO because you can't lose O seconds all the time it's a bug now?
Like i said to the guy above tell EA to patch it so it works once a week or once a game so you can kick that game winning FG.

And idk what your talking about, spread teams talk the play after every no huddle so watch more college football. It could be shorter animation sure but there not gonna take it out cause you say it last 7 seconds and can't kick that 1 game winning field goal.
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Old 08-16-2012, 12:48 PM   #373
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by Phobia
I looked into some of Oregon no huddle offense and the time that came off the clock between plays was between 4 to 20 seconds. So based on the new patch this seems to be very realistic.

1st no huddle - was a first down which stopped the clock and they still had 3 seconds tick off before hike. 14 total between both plays

2nd no huddle - QB passing calls out to WRs, WRs running into place. Play 1 is blown dead at 8:03, play 2 is snapped at 7:46. That is a 17 second run off between plays.

3rd no huddle - 1:38 on clock for first play. Blown dead at 1:34, You can then see the QB receiving the call, passing call along to team and team is not set until 1:17 for the hike. That is a 17 second run off between play 1 and snap of play 2.

The I can't hear you effect is a positive effect on replicating the players receiving call. The ONLY issue from this is the spike the ball no huddle, this should NOT ever happen of the players not knowing the call.

Does anyone have a rebuttal to this? This is pretty hard evidence that even the best no huddle team in the nation can't run a no huddle offense with 0 time coming off the clock like pre-patch.

Now I am not saying the way it is implemented now is 100% realistic either. What I am stating is that it is more realistic than what we had previously. I have also stated that the Spike the ball no huddle with the players trying to hear call is a big NO NO. This should not happen period or at the very least you should be able to hike the ball at any point, yet get penalized for players not set.

I think whether it is a bug or not, it is a good addition that should be tweaked and fine tune to be more realistic.
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Old 08-16-2012, 12:49 PM   #374
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by PowerofRed25
I wish the guy I played online could see some of the things you guys are saying defending this BUG.

He was down by 3 with no timeouts, he got a first down at the +40 with 21 seconds left. Went no huddle, called a play in Slot Offset, BOTH of his running backs got stuck in this animation for 7 seconds, while the clock was running. He ran a play, gained 9 yards and was short of the first down. He was down with 10 seconds left. He ran no huddle, got to the line of scrimmage with 5 seconds left, in formation to spike the ball..... and his running back got stuck in the "i can't hear you" animation until time expired.

He was in FG range to tie the game but because of a BUG, he lost. But YAY REALISM!!!! Right?
LOL EA can't always be right. Of course they shouldn't do the animation when there lined up for a spike. Just being in that formation should tell them it's a spike. Suck for him, good for you
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Old 08-16-2012, 12:57 PM   #375
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

I haven't had a chance to test it yet, but someone back in this thread mentioned that the no huddle "I can't hear you motion" had to do with your players awareness and younger players especially. If this is the case then it makes sense to me, however I haven't messed with it, so if someone wants to try it out and confirm or deny then that'd be wonderful.
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Old 08-16-2012, 01:04 PM   #376
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Originally Posted by ncaa13
LOL EA can't always be right. Of course they shouldn't do the animation when there lined up for a spike. Just being in that formation should tell them it's a spike. Suck for him, good for you
Hey NCAA13, I'd like to sell you an Atari 2600 that plays XBox 360 games in HD!
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