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Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-15-2012, 12:04 PM   #1233
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Falconsfan21
i had a weird glitch in the seahawks vs redskins game. i was playing as russell wilson and i threw a good 40 yard pass and i got tackled but he got right back up and took it to the house. anybody else had that glitch?
When you got tackled, did the refs whistle you down?
In this game there are instances where you're getting tackled but you land on top of another player enabling you to continue to advance the ball downfield.
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Old 08-15-2012, 12:05 PM   #1234
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Is madden demo Dark to any of you???

I download the demo, (I know it's only a demo) but the player are real dark hard to see there pants,...and the color of the game is just washed out or something...it like its not nice, bright, crips, colors...playing on a Samsung 42" LCD tv....madden 12 n NCAA 13 looks great...
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Old 08-15-2012, 12:06 PM   #1235
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Re: Is madden demo Dark to any of you???

Seeing the same thing.. played against the Redskins and couldn't even see the names on the jerseys it was so dark.
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Old 08-15-2012, 12:07 PM   #1236
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Yeah the Skins jerseys do like dark lol.

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Old 08-15-2012, 12:07 PM   #1237
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Fantastic job on the WR animations and catches. When a guy catches a pass it finally looks realistic...the way they lean and turn etc while catching is beautiful.
Player models look very realistic now.
The new passing system is definitely noticeable and not just "supposedly" there.
Using Flynn I had a few passes I really "Forced" into a small window and the entire interaction of the ball from the quarter back to the receiver and even on incomplete passes feels more real than ever before.
Uniform degredation looks very realistic.
Broadcast camera cut scenes look good especially shots of the football being caught.
Replays are pretty good considering you cant cue up your own. The Replays are from multiple angles and show off the Infinity engine very nicely especially on big hits or runs where there are broken tackles etc.
There are finally ENOUGH replays being shown that was always a gripe of mine that the CPU wouldnt cue up enough replays. Now there are plenty of replays shown.
To INFINITY and beyond...
First let me start by saying that YES you will see some wierdness with the physics here and there, ok probably about 30% of the time something funky happens, maybe you can argue that its even 40%, however the other 60% is so damn good that I can overlook it even if NOTHING was tweaked for launch. FINALLY I can play defense the way I want to with some actual IMPACT. Several times in the 4 games I played so far, did I get a DE or someone else wrap up the ball carrier and then I fly in with another player
and lay a shoulder in the ballcarriers chest and watch his torso flex backward at impact. At times the gang tackling will blow your mind they look so damn good. Some people mentioned that it doesnt look like Backbreakers physics but I disagree. I can see definite similarites, and not in a bad way. Now you can decide for yourself if thats a good thing or bad thing but I finally see the ragdoll type
nature present in player models that Ive been looking for (I think WE have been looking for) for an awful long time in a football game. I was causing fumbles and jarring the ball loose just enough with the hit stick to make it seem lifelike.
Infinity is a GREAT foundation to build from so far.
This game plays VERY different from previous Maddens. It truly does feel like a completely redesigned game. SO much so that I think the arcaders and pick up and play crowd is going to hate it. I think the sim guys and those who want to play a more realistic style of football are the ones who win here.
Dont get me wrong, alot of whats there will feel familiar like running the football and throwing and catching. Those things are controlled similarly to what you are used to in previous Maddens but thats it, the controls are similar, the outcomes are VASTLY different from what you have previously played. Another interesting observation...People are complaining about their RB running up the back of his lineman and falling flat on the ground and to that I say this...The times where I was NOT running with the stick Mashed forward and I did run into the back of my lineman my RB slid off of him whichever direction I chose and he kept his forward momentum. Its only when you are Burying the stick upward will the RB probably get tripped up.
Otherwise it looked incredibly real to see the "inside running" play out.
Basically Madden fans should be rejoicing today. We NFL fans are finally getting the same level of detail and authenticity that NHL'ers and FIFA'ers
have been given for quite some time already (and Im not just referring to RTP...Im talking complete experience).
So to the folks at EA, I say "Thank you"
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Old 08-15-2012, 12:07 PM   #1238
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Uh... Demo froze.... I have to post impressions later.
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Old 08-15-2012, 12:08 PM   #1239
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Re: Is madden demo Dark to any of you???

The shadows are very dark in the presnap camera. The defense is just all shadows. It also looks bad when you're about to catch a punt.
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Old 08-15-2012, 12:13 PM   #1240
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by mightyrx
Donwloaded it for PS3 last night and played a few games.

-The lighting is too dark in the Seattle at Washington game when facing the sun. I understand the reason why, it just needs to be toned down.
I am on the 360 version but noticed the same thing. I thought it was just my TV! I couldn't even make out who the defender / receiver was while playing last night.

Last edited by augmental; 08-15-2012 at 12:16 PM.
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