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Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-14-2012, 05:37 PM   #617
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Madden 13 Demo is out! Played 2 games on all-pro. Here's a few things I don't like first:

-Hate that kicking is back to just using the right stick to get power, with accuracy coming based on what direction you pushed the stick in. On all-pro, I made a 56 yarder, a 54 yarder and a 50 with Hauschka. Way too easy (to the point of being automatic) for anyone who's played madden for a bit. Hopefully all-madden increases the effect the accuracy of your stick and the kicker take. For now, you'd have to pull that **** horizontal to miss. :P

-Dislike that the soundtrack is all orchestral stuff made specifically for this game. Sounds 95% like NCAA tunes...need actual songs...disappoint there.


- The replays after a play can be terrible if the play was too long... Like more than 5 seconds :P. Miss key moments like an INT but only show the tackle on the defensive player with the ball... stuff like that.

Maybe minor things, maybe not. Kicking being so easy to me is not minor.

Anyway otherwise things seem solid. Commentary has hit or miss moments, no collision system can be ****ing hilarious [even if awkward] (to the point of me thinking Marshawn Lynch should actually have died the way his body contorted and was smashed)

All-pro seems too easy for me. At least, both games I played the computers sucked on offense. I won 9-7 and 14-3, so I did too, but the comps didnt make great throws or that many smart decisions. Very similar, in other words, to Madden 12's basic All-pro setting.

Lastly, the new "You have to be looking at the ball to pick it off" has some potential, will have to see it more. So far it's made INTs look more realistic, but one or two I made I still kinda felt like...it was a bit far fetched. I think the system may actually favour the user who can user pick it, because it doesn't exactly stop you from pressing Y to spin around and attempt a pick, that I've seen. Then again, so far it's seemed like DBs always have their head turned to the ball, even slightly. So maybe it's more cosmetic than anything... time will tell.

Oh yeah, 2 games played, no 8 foot linebacker picks. THat's a plus. Patrick willis did make a sick swatting dive to break up a 5 yard out at the point of a pivot in the route though, that was cool to see!

EDIT: Played a few games on all-madden with adjustsments to sliders as such: Increase Hum catching from 25 to 50, decrease cpu break tackles to 25 from 50. Had a couple great games.
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Old 08-14-2012, 05:39 PM   #618
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Great game Jim and Phil are great its a breath of fresh air it sounds so natural. Audio is amazing but with the PS3 wireless headset its even more amazing and the graphics are a upgrade from past maddens and the Infinity Engine is great to i seen some funny moments so far after the play tripping over someone and falling on there face priceless
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Old 08-14-2012, 05:41 PM   #619
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Just had a 48yd pass interference call against the cpu

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Old 08-14-2012, 05:41 PM   #620
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

one thing thats irking me STILL is db's and safety's jump entirely too high for picks....anyone eles notice this?
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Old 08-14-2012, 05:42 PM   #621
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Honest thoughts about the demo:

This game has potential but is still far from being a great game. The infinity engine definitely needs work, as more often than not, players just glitch into the ground. Mostly after plays. I literally had Patrick Willis get up after a tackle, with his feet above his head. If that makes sense.There seems to not be any fluidity to the physics at all. It is just a collision against collision when a tackle is being made. It seems all the original "old tackle" animations are still there. But now players that join in react with the momentum of the tackle. Also, the shoulder bumps seem gone for the most part after the play is over, but now it seems players trip or "nearly" trip 70% of the time if they bump into someone.

The field looks amazing. 10x better than NCAA. Though the crowd still needs an overhaul, as it looks the same as it always has. Which isn't very good, compared to games like 2k, and MLB the Show.

The presentation is average at best, but I didn't expect anything else. Why ESPN or CBS (with the commentary duo) wasn't integrated yet, is still beyond me.

The commentary is a very nice refresher for the game, even though some things that are being said, particuraly from Nance is completely opposite of what is going. He topped it off by saying the game is "One they will remember for a long time" at games end. The problem, it was a 27-7 victory for the 49ers. Also, with the addition of putting Nance and Phil graphically in the game, you would have thought they would show them more than with a 20 second pre-game intro.

The read-option seems broke, as I was able to gain 20 yards or more nearly everytime with RG3. This on All-Pro level.

The menu music is getting extremely old, and it almost sounds exactly like the NCAA menu music. Though I think the beat may have been a hair different.

These are just my thoughts of the demo thus far. Overall I would give the game a 7 of 10 (demo). Hopefully the CC mode can help boost that.
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Old 08-14-2012, 05:42 PM   #622
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by avwhitechic
one thing thats irking me STILL is db's and safety's jump entirely too high for picks....anyone eles notice this?
They jump as high as WRs, so I don't see it as an issue. You can completely destroy them not with the new passing anyway.
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Old 08-14-2012, 05:44 PM   #623
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Forgot to mention....

I did have a defensive pass interference call against the CPU. I caught the ball at the 4yd line though so I turned it down. That was a nice change.
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Old 08-14-2012, 05:44 PM   #624
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

I'm happy with the demo, physics engine can be buggy at times and looks awkward, but that's to be expected. It also does a lot of things well so it makes up for it. Definitely a solid first building block for future versions.

Overall after playing a few games my only complaint is that All-Pro is too easy and All-Madden is too hard. Although this can likely be fixed with sliders pretty easily. Other than that there's just a couple minor things that also show up in NCAA that might need some tweaking on the defensive side. On offense everything seems to work the way it should except Oline blocking can be spotty at times, but it's not too bad.
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