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NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

This is a discussion on NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System within the NBA 2K Last Gen forums.

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Old 08-12-2012, 05:37 PM   #129
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Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

Quote:
Originally Posted by Eman5805
Even more than getting by Kwame, he needs to be able to finish around the rim. Too many times you'd have a realistic angle go up for the layup only for some flat footed mouth breather gets in the way and makes Rose throw up some ridiculous double clutch thing when they had no chance of blocking it and there was a whole lot of backboard to lay the ball off of.

It's why people rave about his strength and athleticism. Just cuz someone gets in his way doesn't mean he takes a bad shot.
yep...you're talking about this:

http://www.operationsports.com/forum...ome-later.html

hopefully 2k fixed that this year.

Last edited by blues rocker; 08-12-2012 at 05:40 PM.
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Old 08-12-2012, 05:55 PM   #130
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Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

Yup pretty much those.
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Old 08-13-2012, 12:35 AM   #131
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This is Sick!!!
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Old 08-13-2012, 02:05 AM   #132
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Is that KD? Because it does not look like him
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Old 08-13-2012, 03:52 AM   #133
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Believe it when I see it
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Old 08-13-2012, 09:43 AM   #134
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Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

Quote:
Originally Posted by RyanFitzmagic
this year, calling for a pick is as simple as holding down the left bumper

Please don't tell me that this means we can't choose who we want to set a screen, or choose whether or not we want them to pop or roll.
Don't fret. All those specific controls are still available.
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Old 08-13-2012, 09:44 AM   #135
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Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

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Originally Posted by 23
That cheap way they made the dribbling.. legs to hands

It was designed for the hockey view.. and it really was over the top
I could have been smoother and I feel where you are coming from but I guess its different strokes for different folks. It was just something different and added another aspect to gaming.
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Old 08-13-2012, 01:09 PM   #136
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Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

Gotta tip my hat to 2K/VC, again. I love what I'm hearing so far.
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