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NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Old 08-12-2012, 10:49 PM   #193
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Old 08-12-2012, 10:58 PM   #194
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Quote:
Originally Posted by al2k4
Screw the shot sticks. Never seen the purpose of it, put shoot, dunk, layups and post shots on the face button in conjunction with the modifier to get specific shots. Better to have the precise dribble moves on the stick since there is more dribbling then shooting..
??????? how do you propose haveing 10+ post moves with the X button, how do you figure having ability to do reverse layup with X button, how can we choose what hand we layup with while using the X button??? Shots stick is the only way you can have so many options during gameplay. Shot stick is what makes 2k the beast it is. giving users so many options to scorer the ball like real players. Having everthing on a Button is for arcade play but a real SIM should be complicated with plenty of options for users
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Old 08-12-2012, 11:25 PM   #195
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by Eman5805
It was both. And Granger was sliding.



Towards the end. Granger literally slides into position.
Lol, exactly what I thought, still won't have true foot planting. I really doubt foot planting will truly be replicated in a basketball or football game, this generation. But if they can, make the sliding somewhat realistic, then I'm cool with it.
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Old 08-12-2012, 11:32 PM   #196
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by jersez
Lol, exactly what I thought, still won't have true foot planting. I really doubt foot planting will truly be replicated in a basketball or football game, this generation. But if they can, make the sliding somewhat realistic, then I'm cool with it.
As long as sliding looks realistic, I am okay with it.
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Old 08-13-2012, 12:22 AM   #197
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Maybe I missed it, but when are we getting the next Insight?
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Old 08-13-2012, 12:33 AM   #198
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by youvalss
Maybe I missed it, but when are we getting the next Insight?
It hasnt been talked about.

But due to their past history of dropping insights and Ronnie saying it will be a "Huge Next 3 Weeks", I expect one this week. Maybe might be Gameplay part 2 or Audio or Presentation. It will most likely between Weds-Friday.

The good thing about the way 2k drops insights is that when they do drop them they usually drop them weekly.
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Old 08-13-2012, 01:45 AM   #199
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by illwill10
I

If I were to defend that clip, I am not really sure if Granger was slidling into position to help out Augustin. If you really look at the clip you see #4(dont know his name) for Grizz move near Conley behind the 3pt line. Granger went under the screen and kept his eyes on #4. Yeah he gets closer to Conley, but he is covering #4 who got close to Conley.
#4 is Jerryd Bayless, and you are correct about Granger guarding him. Like someone else says at least he didn't teleport, and that little slide is really insignificant unless it appears frequently otherwise
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Old 08-13-2012, 03:00 AM   #200
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Quote:
Originally Posted by illwill10
As long as sliding looks realistic, I am okay with it.
exactly. It can just be adding more animations to different scenarios, just don't want the cpu making those unrealistic recoveries like 2k12.
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