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NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Old 08-12-2012, 09:39 AM   #185
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by Gatorfan Frank
Don't worry dude. I'm sure they'll have accurate accessories on the next gen!
It starts with accessories. It goes on with signature style, signature free throws (Aldridge never puts the ball over his head. only in 2k11,12.) and on, and on, and on. Just a shame.

I obviously could tweak it, or switch to PC, but it wouldn't be worthy cause it's unplayable online.
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Old 08-12-2012, 09:40 AM   #186
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by exposedaking
I really hope the dribbling is fluid and responsive, crossing my fingers

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hope is not to smooth and responsive like live was. That makes it look like nba street if player momentum isnt taken into account while dribbling
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Old 08-12-2012, 09:41 AM   #187
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by plyrically
It starts with accessories. It goes on with signature style, signature free throws (Aldridge never puts the ball over his head. only in 2k11,12.) and on, and on, and on. Just a shame.

I obviously could tweak it, or switch to PC, but it wouldn't be worthy cause it's unplayable online.
how do you notice accessories while playing online? I am 100% focused on on-court action
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Old 08-12-2012, 10:02 AM   #188
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by Eman5805
It was both. And Granger was sliding.



Towards the end. Granger literally slides into position.
Say it isn't so!
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Old 08-12-2012, 04:49 PM   #189
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Was just wondering, does strenght, size, or handle ability gets into the equation or will the contact be the same between any combination of players? Because I don't think every guy should be able to drive throught contacts.

What happens if Steve blake runs into Lebron james?
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Old 08-12-2012, 05:06 PM   #190
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

I
Quote:
Originally Posted by Eman5805
It was both. And Granger was sliding.



Towards the end. Granger literally slides into position.
If I were to defend that clip, I am not really sure if Granger was slidling into position to help out Augustin. If you really look at the clip you see #4(dont know his name) for Grizz move near Conley behind the 3pt line. Granger went under the screen and kept his eyes on #4. Yeah he gets closer to Conley, but he is covering #4 who got close to Conley.

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Old 08-12-2012, 06:29 PM   #191
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I'm not on my computer right now but that in n out crossover was beautiful
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Old 08-12-2012, 07:56 PM   #192
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Screw the shot sticks. Never seen the purpose of it, put shoot, dunk, layups and post shots on the face button in conjunction with the modifier to get specific shots. Better to have the precise dribble moves on the stick since there is more dribbling then shooting..
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