Home

NBA 2K13 - Some Clarity on the Control Stick

This is a discussion on NBA 2K13 - Some Clarity on the Control Stick within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 08-11-2012, 02:36 PM   #113
MVP
 
OVR: 8
Join Date: Dec 2007
Blog Entries: 5
Re: NBA 2K13 - Some Clarity on the Control Stick

so idk if this has been answered. The biggest concern is signature moves. Is everyones cross up going to look the same with the new control stick? Am I going to be able to pull off the same moves with Dwight howard as I can with Kobe like I can in live?
johnnyg713 is offline  
Reply With Quote
Old 08-11-2012, 02:48 PM   #114
MVP
 
stillfeelme's Arena
 
OVR: 10
Join Date: Aug 2010
Re: NBA 2K13 - Some Clarity on the Control Stick

Quote:
Originally Posted by johnnyg713
so idk if this has been answered. The biggest concern is signature moves. Is everyones cross up going to look the same with the new control stick? Am I going to be able to pull off the same moves with Dwight howard as I can with Kobe like I can in live?

No way man the control is different but centers will not have a guard or wing dribble package. So if you try to do the same isomotion with Dwight Howard or Bynum it will be sluggish just as it is in 2K12 and you would be more likely to lose the ball. That is why you have signatures in 2K
stillfeelme is offline  
Reply With Quote
Old 08-11-2012, 02:49 PM   #115
Pro
 
OVR: 2
Join Date: Apr 2008
Re: NBA 2K13 - Some Clarity on the Control Stick

Quote:
Originally Posted by cavsfan2
I wish for the demo we could just shoot around to get used to the completely new offensive controls but I doubt it will happen.
I doubt it. They didnt provide a good demo since 2k8-2k9 if I remember correctly...

It would be nice to have shoot around but what it is a must in my view is to have at least 2 cuarters of 4 mins (at least) and the posibility to call timeouts, subs, choose team, etc...

Cheers! ;-)
Guard-ian is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-11-2012, 03:06 PM   #116
MVP
 
UnbelievablyRAW's Arena
 
OVR: 5
Join Date: Sep 2011
Re: Some Clarity on the Control Stick

Quote:
Originally Posted by Beluba
Yes. The Shot Stick is more gesture based now. Throw the stick left to right for a left to right Euro, Double tap the Stick to the left to hop step to the left, etc.

OMG I remember asking for this exact thing back on the 2k forums before 2k11. THANK YOU
UnbelievablyRAW is offline  
Reply With Quote
Old 08-11-2012, 03:11 PM   #117
MVP
 
blues rocker's Arena
 
OVR: 14
Join Date: Sep 2007
Location: Cleveland, OH
Re: NBA 2K13 - Some Clarity on the Control Stick

Quote:
Originally Posted by jersez
I don't think we can compare this new dribbling system to live 10 or elite, especially elites. I think this will be a never before seen type of system. Just look at the d.rose spin to cross, along with the ability to dribble off of contact.
this is huge for me if they actually pulled this off...for years now i have wanted the ability to break contact animations with dribble moves, so that you could get briefly bumped but then instantly regain control of your dribble without having to wait for the contact animation to finish...in previous 2k's, i always wanted to pull of something where a guy starts to bump me, but then i want to do a spin move to avoid the "full bump" and spin off of the defender mid-bump...but in previous 2k's, you always had to wait for the bump animation to play out and wait for your player to "regain control"...i'm really hoping 2k13 pulls of "breakable contact" this year.

Last edited by blues rocker; 08-12-2012 at 01:06 PM.
blues rocker is offline  
Reply With Quote
Old 08-11-2012, 03:12 PM   #118
MVP
 
UnbelievablyRAW's Arena
 
OVR: 5
Join Date: Sep 2011
Re: NBA 2K13 - Some Clarity on the Control Stick

BTW will the D Wade pullback move work this year? By that I mean will defenders fall down if they are sprinting forward to keep up on defense and then try to turn and run back?

The move is useless in 2k12.

Also, PLEASE MAKE SURE THAT HOPSTEP DOESN'T WORK WHEN PEOPLE ARE STANDING THERE. IN 2K10/11 IT WAS A GO TO CHEESE TACTIC
UnbelievablyRAW is offline  
Reply With Quote
Old 08-11-2012, 03:32 PM   #119
Rookie
 
OVR: 3
Join Date: Nov 2010
Location: Los Angeles, CA
Re: NBA 2K13 - Some Clarity on the Control Stick

I'm really curious Beluba, how will player separation function this year? It seems like we haven't had a go-to control for separation. I feel like defenders always warp into me, unless I start out moving faster than them, from a stand-still position it's hard to create space to burst through. Any thoughts?
Subversion is offline  
Reply With Quote
Old 08-11-2012, 04:12 PM   #120
MVP
 
405Cowboy's Arena
 
OVR: 2
Join Date: Aug 2009
Re: NBA 2K13 - Some Clarity on the Control Stick

incidentally, will 2k keep classic controls in? 2k12 had options of either control 1, control 2, control 3, etc. I hate to do everything with the analog stick. Or else its back to Live 10.
405Cowboy is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:52 PM.
Top -