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NHL 13 Behind the Scenes - Creating True Performance Skating

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Old 08-10-2012, 08:22 PM   #9
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

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Originally Posted by canucksss
i wish..hope...pray...these kind of moves requires higher attributes and not TGH or lowered rank TWF players.
I hope the TGH's are totally redone this year. They are generally irrelevent players in the NHL today, yet the ratings formula forever has tabulated their overall rating in the high 70's and low 80's. I never want to see a TGH in a third line checking role or on the PK unit ever again.
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Old 08-10-2012, 08:53 PM   #10
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

Wow, the subtle dekes on the left stick should really smooth out those jerky back and forth dekes.
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Old 08-11-2012, 04:55 AM   #11
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

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Originally Posted by 06woz
Wow, the subtle dekes on the left stick should really smooth out those jerky back and forth dekes.
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Originally Posted by Broncos86
Subtle stickhandling has been sorely lacking in the past. This looks very nice.
If someone didn't get it what I meant in my post. It was this I tried to say :P
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Old 08-11-2012, 09:18 AM   #12
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

I wonder if we're going to see the spin move revamped as a result of the new skating.
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Old 08-11-2012, 10:49 PM   #13
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

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Originally Posted by jonapaloma
WOW.

The deking they show at the end of the video looks great. That is something I wanted to see a long time in the game. It has looked awful for several years.
The deking with the new skating playing a part of it, looks pretty organic looking at least in the debug tool. It'll be interesting to see how smooth it looks in game.
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Old 08-12-2012, 02:11 AM   #14
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

This is the kind of stuff that makes me realize just how complicated these games are. Some pretty smart people make these games. On a side note, man I miss Versteeg.
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Old 08-12-2012, 08:15 PM   #15
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

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Originally Posted by Gagnon39
This is the kind of stuff that makes me realize just how complicated these games are. Some pretty smart people make these games. On a side note, man I miss Versteeg.
Agreed!

I am a Computer Science student so I, and anyone else who has worked with coding, understand how difficult some of this stuff can be.

Hell, some of my simple homework assignments (programs) run about 50-100 lines of code, and sometimes I spend hours trying to fix something wrong with a program. I can't IMAGINE how complicated things get when these guys are dealing with hundreds of thousands of lines of code.

I would imagine it's frustrating for them at times when people complain and say "add this" or "add that!" like it's a simple thing, when in all actuality it may be very complicated.
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Old 08-12-2012, 08:50 PM   #16
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Re: Creating True Performance Skating - NHL 13 Behind the Scenes

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Originally Posted by gopher_guy
Agreed!

I am a Computer Science student so I, and anyone else who has worked with coding, understand how difficult some of this stuff can be.

Hell, some of my simple homework assignments (programs) run about 50-100 lines of code, and sometimes I spend hours trying to fix something wrong with a program. I can't IMAGINE how complicated things get when these guys are dealing with hundreds of thousands of lines of code.

I would imagine it's frustrating for them at times when people complain and say "add this" or "add that!" like it's a simple thing, when in all actuality it may be very complicated.
Refreshing to see someone with an insider perspective. I've been guilty myself of thinking "how hard could it be to simply add ______? Maybe EA's just lazy"!

Very good post!
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