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How to make a Successful Olympic Video Game

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Old 08-06-2012, 09:24 PM   #9
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I agree in principle to the list but realistically the inclusion of actual athletes would be a logistical nightmare whilst expecting a game that incorporates so many different disciplines & have great depth within each of those is pretty unrealistic. Especially when you consider that there are games out there that focus on a single sport yet still have not nailed down the level of depth & accuracy we would like to see.
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Old 08-06-2012, 09:42 PM   #10
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One thing that really is lacking with Olympic video games is how sterile the atmosphere is. You just don't feel like you are on the world stage competing against the best athletes. It feels like a lonely experience as you progress through the game only worried about your lone competitor, as the computer simply displays scores and times for you to beat. It doesn't feel like a competition and it gets repetitive very fast. This year they did a lot to minimize the button mashing, but the whole feel of the Olympic package is lost. I would welcome a manger's mode and it would be nice to be able to choose as to whether I could view the cpu athletes compete. There are really only a handful of signature events in the Olympics. The rest is the spectacle of the show. I am done with button mashing, but I'd very much like to experience an authentic Olympic game that doesn't just focus on the country one represents. The glory of the Olympics is to be able to SEE as well as compete against the best in the world. Fictitious names or not.
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Old 08-07-2012, 04:32 AM   #11
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Quote:
Originally Posted by Simple Mathematics
The more I watch the Olympics, the more I want to play a truly great Olympic video game.
Couldn't agree more!
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Old 08-07-2012, 09:59 AM   #12
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After viewing this preview / demo or wtvr..

http://www.youtube.com/watch?v=0aeYeRmJjUE&feature=related


One glaring thing stuck out to me -- lack of gameplay depth and lack of enough familiarity or passion for the the olympic sports. I haven't played this game, so maybe I'm wrong - but is there much strategy to the sports? For example compare like the 100m running dash to the whole sport of basketball or football. Nba2k and madden there is so much depth in the sport, strategy, playbooks, moves, variety of players, etc. A lot of Olympic sports you're just moving straight or in a circle and pressing the L and R triggers ? Just seems like it'd get boring fast with not much gameplay immersion. I think I'd rather play ping pong or swim in real life than in a videogame. I actually think it'd have more potential as some arcade party game with the kinect and online multiplayer.
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Old 08-07-2012, 09:47 PM   #13
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I liked the Beijing game for real. I think Sega made it but I'm not sure. I'm actually inclined to go to a store I know with huge variety and look for it used. I rented it in '08 and really enjoyed it after mastering the VERY steep learning curve. ... but once I 'got it' I found it to be really enjoyable for almost all of the events.

For most, that learning curve probably killed it for them, but once I started winning and setting records, it was still very challenging but pretty rewarding. Best game of that kind I've played.

kinect sports track stuff is alright I guess too.
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Old 08-08-2012, 08:41 PM   #14
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Re: How to make a Successful Olympic Video Game

This years game has been really fun. I just wish they had all events.

I hated the 2010 winter video game.
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