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NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

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Old 07-22-2012, 02:14 PM   #193
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Re: NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

will EA be including a check in this update so they can pay me for doing the job their testers are supposed to do?
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Old 07-22-2012, 02:24 PM   #194
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Re: NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

Quote:
Originally Posted by Apostle
It's a thankless job. They will always have massive detractors because the game doesn't cater to every single one of us in our own "special" way. Seriously, I never read "Bug and Glitches" threads for this very reason; I don't even notice about 75 percent of the bugs and glitches that most others do.

The sad part is this - this developers most likely grew up loving and playing this game, too. Just like us. They want to deliver the best game that they can with the limited resources that they possess. Does anyone actually think it was a developer's idea to axe the ability to import draft classes to Madden?

The problem is these guys have deadlines and a corporate office making their decisions for them. I have voiced complaints over this game as well but I try and leave the development team out of it.

People can and should blame EA for this game's shortcomings... Just leave the developers out of it. I believe they're doing the best they can.

I am not an EA apologist... I guess my standards just aren't that high anymore; this game has always been a blast to me and I always get my money's worth. I'm pumped that we're finally going to get some uniform updates (which is something that the development team has probably wanted for five years but finally got the go-ahead from the big wigs).
I wouldn't say it's a thankless job. When they put out a good product people praise them. Go on other boards other than just NCAA or Madden and you'll see people praising things about other games. Sure there will be complainers because a thread with a complaint is going to stay at the top and get more people talking than a thread saying, "good job".

But other people are able to put out better products. Why can't it simply be that this group of people is not as good at their jobs as someone else? Just because it's EA doesn't mean it's the best. The NBA 2k team does a much better job putting out a better game, The Show team as well, the Fifa team as well. And those are just a couple other sports games. Yes resources have an impact but let's not make it out like the NCAA team is working with a small budget and limited resources. They have more resources than you could imagine. But you can have all the money and resources you want but it's priorities and how you allocate your time. Do you think spending 2 weeks adding the USC Song Girls was really worth it? Even if it's just an art thing, you don't think there's a bigger aspect with art that could have used more work?

I think you give the team a pass too much and act like it's the higher ups sitting there holding them back. They are fully capable at putting out a better product with the resources provided to them, perhaps the individuals just aren't capable themselves.
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Old 07-22-2012, 03:15 PM   #195
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Quote:
Originally Posted by JerseySuave4
I wouldn't say it's a thankless job. When they put out a good product people praise them. Go on other boards other than just NCAA or Madden and you'll see people praising things about other games. Sure there will be complainers because a thread with a complaint is going to stay at the top and get more people talking than a thread saying, "good job".

But other people are able to put out better products. Why can't it simply be that this group of people is not as good at their jobs as someone else? Just because it's EA doesn't mean it's the best. The NBA 2k team does a much better job putting out a better game, The Show team as well, the Fifa team as well. And those are just a couple other sports games. Yes resources have an impact but let's not make it out like the NCAA team is working with a small budget and limited resources. They have more resources than you could imagine. But you can have all the money and resources you want but it's priorities and how you allocate your time. Do you think spending 2 weeks adding the USC Song Girls was really worth it? Even if it's just an art thing, you don't think there's a bigger aspect with art that could have used more work?

I think you give the team a pass too much and act like it's the higher ups sitting there holding them back. They are fully capable at putting out a better product with the resources provided to them, perhaps the individuals just aren't capable themselves.
This... 1000x this... Your best post ever Jersey. The key here "how you allocate your time"

The responsibility has to fall on the shoulders of the leadership. Maybe Jason French will understand that concept.
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Old 07-22-2012, 03:41 PM   #196
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Re: NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

I'm sure they've made a ton of money off this game so far, but hopefully enough people didn't purchase it from the get go, and now with all the issues are showing EA either release a good ready to go title or feel it in the pockets.
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Old 07-22-2012, 04:12 PM   #197
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Re: NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

May be finished with the game for awhile after today. I'm usually an optimist. it'll be ok... "I still have fun playing the game"

Since the rosters came out, I've been plugging away at my dynasty you can see in my signature. Finished up season 1, ready to give OS a big update while I take my time in the offseason. (Going to be a busy week with work)

What do I get? The number one team has 11 games, there are no BCS games listed under bowl week and when I try to sim past bowl week... it just locks up. I saw this as a fix for AUGUST.

Now I'm gun shy on starting another dynasty and I was super into my squad.

By the way, before I see the message, I have a backup file... tried simming that to the end of the season to no avail, same garbage.

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Old 07-22-2012, 04:17 PM   #198
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Re: NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

So no update on incorrect blocking assIgnments for the triple opt and 50% of the broken run plays out of flex and wingbone?
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Old 07-22-2012, 04:23 PM   #199
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Re: NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

I played one game of a test Dynasty and man, I could barely get through the game. Very sluggish menus and a lot of slowdown (almost to the point of freezing) in-game. This is on PS3.

I wonder if you played Dynasty offline (no connection to the Internet) would help things at all?

I think I'll just continue to play Exhibition games and test sliders until the first patch drops and see if that helps things.
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Old 07-22-2012, 05:43 PM   #200
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Re: NCAA Football 13 Title Update Arrives July 31, Title Update #2 in Late August

Quote:
Originally Posted by DukeC
This can be fixed with a ratings edit to the players. The a large reason for why it it doesn't work is because the QB doesn't make the right decision (awareness rating) and that the blockers are too underrated (run blocking and impact blocking ratings).

BUT, THE MAIN REASON why it doesn't work is because every single reciever on option teams have a 44 run blocking and 44 impact blocking. What happens? The recievers don't block the cornerbacks like they should during the triple option.

Why EA continues to overlook the recievers job (blocking the cornerback/holding the block) during the option is baffling.
Maybe EA needs to devote some resources into ratings and what they mean/how they affect the game. There are a lot of AI issues but oversll thr consensus is that SOME things can be rectified via ratings adjustments.

I remember a few years back when one of the producers didn't even know what the Awareness rating affected.
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