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Interview with NBA Live 13 Developer Scott O'Gallagher

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Old 07-17-2012, 03:11 PM   #41
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Re: Interview with NBA Live 13 Developer Scott O'Gallagher

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Originally Posted by 23
What you dont understand is, IT DOESNT MATTER WHAT EA SAYS!

Ways and actions speak louder than words, and EA has not SHOWN US A THING... NOBODY CARES about what they say.. you get it?






How do you know it wasnt on 2ks list already? They had plenty of fan feedback, and on top of that they showed the game no matter what stage it was in.. what have we seen from EA?





Where is it man? I see they got you already.
Show me, you've had since you cancelled E Light to show me something... SHOW ME or just stop with the buzz phrases







EA hasnt shown us anything this entire gen... and all they're doing RIGHT NOW is talking and not showing. You're creating an argument against them. You realize this correct?



Again... AWFUL track record. Nothing you can defend about the game AT ALL
Tomorrow is only some hrs awaaaay
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Old 07-17-2012, 03:14 PM   #42
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So basically you're asking for something impossible and for something they've never pulled off before ever this gen since 2005

Yeah They're dead if thats their only chance
I thought LIVE 10 was pretty good, and I think a lot would agree. I liked it better than 2K10, which was not a good bb sim. 2K11 -- yes! Great game. 2K12 -- yes, great but nothing to blow you away.
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Old 07-17-2012, 03:19 PM   #43
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So basically you're asking for something impossible and for something they've never pulled off before ever this gen since 2005

Yeah They're dead if thats their only chance
Why is it too much to ask EA to make a bb game "glitch free"? They've had 7 (well actually 8) years to do it. They know the code; they know the game systems limitations. Instead of trying to re-invent and throw in some new modes, why not use it to make a glitch-free game? Same can be said for 2K. I don't want to see players sliding or skating on the court, the ball going through the backboard, or players dunking without getting near the rim.
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Old 07-17-2012, 03:23 PM   #44
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Re: Interview with NBA Live 13 Developer Scott O'Gallagher

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Originally Posted by jwtucker710
Why is it too much to ask EA to make a bb game "glitch free"? They've had 7 (well actually 8) years to do it. They know the code; they know the game systems limitations. Instead of trying to re-invent and throw in some new modes, why not use it to make a glitch-free game? Same can be said for 2K. I don't want to see players sliding or skating on the court, the ball going through the backboard, or players dunking without getting near the rim.
Physics is the answer to a lot of problems but doesn't solve everything.
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Old 07-17-2012, 03:34 PM   #45
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Re: Interview with NBA Live 13 Developer Scott O'Gallagher

Quote:
Originally Posted by jwtucker710
Why is it too much to ask EA to make a bb game "glitch free"? They've had 7 (well actually 8) years to do it. They know the code; they know the game systems limitations. Instead of trying to re-invent and throw in some new modes, why not use it to make a glitch-free game? Same can be said for 2K. I don't want to see players sliding or skating on the court, the ball going through the backboard, or players dunking without getting near the rim.
I didnt say it was too much to ask.. I said they havent shown they are capable, and all of the things on your list if impossible if it needs to be done this year maybe even next
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Old 07-17-2012, 03:46 PM   #46
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Re: Interview with NBA Live 13 Developer Scott O'Gallagher

Quote:
Originally Posted by 23
What you dont understand is, IT DOESNT MATTER WHAT EA SAYS!

Ways and actions speak louder than words, and EA has not SHOWN US A THING... NOBODY CARES about what they say.. you get it?






How do you know it wasnt on 2ks list already? They had plenty of fan feedback, and on top of that they showed the game no matter what stage it was in.. what have we seen from EA?





Where is it man? I see they got you already.
Show me, you've had since you cancelled E Light to show me something... SHOW ME or just stop with the buzz phrases







EA hasnt shown us anything this entire gen... and all they're doing RIGHT NOW is talking and not showing. You're creating an argument against them. You realize this correct?



Again... AWFUL track record. Nothing you can defend about the game AT ALL
Amen! EA is so tight lip about Live 13 because they're hoping when the tree falls (Live being delayed/cancelled), no one will hear it.

1. EA does NOT have Live available for preorder on their very own online store: Origin

2. EA Sports does not have Live listed under their online season pass program while the 2013 version of Madden, NCAA, FIFA, NHL and Tiger are ALL listed.

3. EA has not shown any gameplay videos

4. No cover athlete announcement. Nothing except rookie ratings has been announced since E3.

5. Gamestop and Amazon does not have a concrete date set for the game. Amazon just changed the release date of Live from 10/2 to 12/31 over this past weekend.

Could this all be a coincidence? Maybe. The game is 2.5 months away yet we know so little. Doubt is starting to creep in. I guess we will see in the coming days what Live has (not) in store.
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Old 07-17-2012, 04:53 PM   #47
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Re: Interview with NBA Live 13 Developer Scott O'Gallagher

http://www.gameinformer.com/b/featur...ew-wilson.aspx

Seems like Live is still coming out to me, you ladys need to chill good lord.
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Old 07-17-2012, 05:16 PM   #48
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Re: Interview with NBA Live 13 Developer Scott O'Gallagher

I dont know about the whole not coming out thing, there has been no confirmation of that, and the game goes gold in September so you should hear something at least by late august, after football
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