Home

Interview with NBA Live 13 Developer Scott O'Gallagher

This is a discussion on Interview with NBA Live 13 Developer Scott O'Gallagher within the NBA Live forums.

Go Back   Operation Sports Forums > Basketball > NBA Live
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 07-17-2012, 07:25 AM   #17
MVP
 
OVR: 30
Join Date: Apr 2009
Blog Entries: 24
Quote:
Originally Posted by 23
Mike Wang did too but I guess they didnt want that
Lol. I wonder what really happened between MW and EA....

As for this post, I started to comment yesterday that once again, just another hype interview and STILL no actual gameplay footage for we da public. I'm not digging this unless the Live team is so hunkered down in devving the game that they're gunna pull a rabbit out of the hat and at least present a game that's more respectable than what I'm hearing was shown at E3.
TreyIM2 is offline  
Reply With Quote
Old 07-17-2012, 08:54 AM   #18
EA Game Changer
 
simfballcritic's Arena
 
OVR: 2
Join Date: Jul 2009
Location: York, PA
Blog Entries: 2
What up OG, it's your boy Sim. I see ya Fam!
simfballcritic is offline  
Reply With Quote
Old 07-17-2012, 09:10 AM   #19
MVP
 
OVR: 39
Join Date: Nov 2003
Location: Brick City Newark,NJ
Blog Entries: 87
EA is great for hyping their fans up! EA love using the most well respected members, by using things like the community events. They gather who the community respects and force their ideas on them. I went to EA before with a 268 pages well written document of ideas and wishes from both the fans and me, an athlete who had experience. Guess how much made it into the game 10%!

I'm crossing my fingers and hoping Scott actually make a difference but he better be ready to hear it from the people in the community when EA force feed him their perspective of what will work and what's in the best interest of EA. EA thinks a hybrid(sim/arcade) will not get noticed by the true sim fans....wrong!

I have been there, done that. Scott has a more hands on approach, so maybe, just maybe we will get better results. Scott doesn't want to be a sim nation outcast

Last edited by SHAKYR; 07-17-2012 at 09:33 AM.
SHAKYR is offline  
Reply With Quote
Old 07-17-2012, 09:34 AM   #20
Rookie
 
OVR: 21
Join Date: Sep 2009
Location: Over There
Quote:
Originally Posted by TreyIM2
Lol. I wonder what really happened between MW and EA....

As for this post, I started to comment yesterday that once again, just another hype interview and STILL no actual gameplay footage for we da public. I'm not digging this unless the Live team is so hunkered down in devving the game that they're gunna pull a rabbit out of the hat and at least present a game that's more respectable than what I'm hearing was shown at E3.
Not to be the bearer of bad news.... but...

NBA Live is terrible. It has been terrible for as long as anyone can remember. Can anyone recall when NBA Live was even remotely realistic as a basketball game? Unless you owned a SNES or PSOne, YOU CAN'T.

The reality of the situation is really quite simple. No one at EA Sports is a competent basketball game developer... Period. So much so that EA gave the franchise to a HOCKEY GUY.. I repeat, A HOCKEY GUY! I still have the NBA Elite 11 DEMO on my 360... and it STILL makes me laugh uncontrollably! No ability to control your player's speed, graphics from 2 generations ago, no player-skill differentiation, and a shooting mechanic that can only be described as... INDESCRIBABLE. This is a company that is so disingenuous that they were literally SHOUTING FROM THE ROOFTOPS about how REVOLUTIONARY NBA Elite 11 was. This is the same as calling every single one of us an idiot... TO OUR FACES.

Please, EA NBA LIve Franchise, just go away. I don't think anyone is interested in hitting 30 step-back 3's while falling out of bounds with Chauncey Billups and JR Smith.... and that was on the best iteration of NBA Live... EVER. (Even Mike Wang couldn't save it... but I give him the utmost credit for actually trying).

The idea that competition breeds better quality games is true... but not applicable here. Live and 2K don't compete... in the same fashion that MW3 and Avatar Deathmatch don't compete.

So... who's really excited to play a game that's 2 years in the making BUT developed on an 8-month cycle with animations and A.I. mined from even OLDER versions of the same failed franchise?

Yeah... doesn't sound so appetizing when you hear it described without the hype, does it?

For the record... NO DISRESPECT TO SCOTT O'G.... he's just EA's latest designated fall-guy so no one points at the top brass.

ps... how 'bout some gameplay vids... so we can see Carlos Boozer taking off from the foul line... AGAIN.

SMH.
Blak_Baki_Hanma is offline  
Reply With Quote
Old 07-17-2012, 10:54 AM   #21
My Momma's Son
 
bigeastbumrush's Arena
 
OVR: 37
Join Date: Feb 2003
Posts: 19,250
Re: Interview with NBA Live 13 Developer Scott O'Gallagher

The closer we get to 10/2 without any gameplay footage whatsoever, the less impact this hype machine is going to have.

I was interested in Live '13 even after the E3 abomination.

But as the weeks have gone by with nothing but interview after interview, it becomes nothing but a bore.

EA just released NCAA 13.
Madden 13 (with huge improvements) is next in August.
FIFA 13 is after that in September.

You're telling me that with no gameplay footage in 2 years, I'm supposed to be swayed by their redundant Sizzle trailers in one month?

And I'm supposed to drop $60 on their product out of what...loyalty?

Please EA. I don't care if you bring in the Dream Team to work on your game. If your animations suck...I don't give a you know what.
bigeastbumrush is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-17-2012, 11:12 AM   #22
MVP
 
DBMcGee3's Arena
 
OVR: 7
Join Date: Oct 2011
Quote:
Originally Posted by Blak_Baki_Hanma
Not to be the bearer of bad news.... but...

NBA Live is terrible. It has been terrible for as long as anyone can remember. Can anyone recall when NBA Live was even remotely realistic as a basketball game? Unless you owned a SNES or PSOne, YOU CAN'T.

The reality of the situation is really quite simple. No one at EA Sports is a competent basketball game developer... Period. So much so that EA gave the franchise to a HOCKEY GUY.. I repeat, A HOCKEY GUY! I still have the NBA Elite 11 DEMO on my 360... and it STILL makes me laugh uncontrollably! No ability to control your player's speed, graphics from 2 generations ago, no player-skill differentiation, and a shooting mechanic that can only be described as... INDESCRIBABLE. This is a company that is so disingenuous that they were literally SHOUTING FROM THE ROOFTOPS about how REVOLUTIONARY NBA Elite 11 was. This is the same as calling every single one of us an idiot... TO OUR FACES.

Please, EA NBA LIve Franchise, just go away. I don't think anyone is interested in hitting 30 step-back 3's while falling out of bounds with Chauncey Billups and JR Smith.... and that was on the best iteration of NBA Live... EVER. (Even Mike Wang couldn't save it... but I give him the utmost credit for actually trying).

The idea that competition breeds better quality games is true... but not applicable here. Live and 2K don't compete... in the same fashion that MW3 and Avatar Deathmatch don't compete.

So... who's really excited to play a game that's 2 years in the making BUT developed on an 8-month cycle with animations and A.I. mined from even OLDER versions of the same failed franchise?

Yeah... doesn't sound so appetizing when you hear it described without the hype, does it?

For the record... NO DISRESPECT TO SCOTT O'G.... he's just EA's latest designated fall-guy so no one points at the top brass.

ps... how 'bout some gameplay vids... so we can see Carlos Boozer taking off from the foul line... AGAIN.

SMH.
Agree to disagree I guess. I think Live 10 was better than 2k10 in nearly every way. Better player control, better passing, better contact animations, and most importantly, more realistic stats. I've said it before and I'll say it again, Live 10 is the ONLY basketball game I've ever owned that produced realistic stats when playing 12 min quarters, right out of the box with no slider adjustments. With 2k I spend more time tinkering with sliders than I do playing the game, which gets really old and frustrating.

I'll give 2k credit where it's due, they knocked 2k11 out of the park, and 2k12 was a good, not great, game. I guess for me it's just about wanting something new and refreshing. I saw that brief gameplay demo of 2k13 a month or so ago, and honestly I couldn't tell the difference at all between it and 2k12. Same crappy dribbling, same crappy collision animation, etc. I stopped playing 2k around January this year out of sheer boredom, so the thought of another nearly identical game coming next year just doesn't excite me....at all.

I'll agree that the lack of gameplay footage so far worries me about this year's Live, but it's gonna have to be really bad for me to not at least give it a chance. Hopefully it's at least good enough to, as you said, compete with 2k and force their hand a bit in the innovation category.
DBMcGee3 is offline  
Reply With Quote
Old 07-17-2012, 11:46 AM   #23
Banned
 
OVR: 0
Join Date: Sep 2010
Re: Interview with NBA Live 13 Developer Scott O'Gallagher

Its like they dont know whats gonna be in the game cause know they wont have time to finish everything. Rediculous to take that much time off and not use it all.
Wilson24 is offline  
Reply With Quote
Old 07-17-2012, 12:55 PM   #24
Rookie
 
OVR: 2
Join Date: Oct 2011
Location: Southampton, England
Re: Interview with NBA Live 13 Developer Scott O'Gallagher

Quote:
Originally Posted by bigeastbumrush
The closer we get to 10/2 without any gameplay footage whatsoever, the less impact this hype machine is going to have.

I was interested in Live '13 even after the E3 abomination.

But as the weeks have gone by with nothing but interview after interview, it becomes nothing but a bore.

EA just released NCAA 13.
Madden 13 (with huge improvements) is next in August.
FIFA 13 is after that in September.

You're telling me that with no gameplay footage in 2 years, I'm supposed to be swayed by their redundant Sizzle trailers in one month?

And I'm supposed to drop $60 on their product out of what...loyalty?

Please EA. I don't care if you bring in the Dream Team to work on your game. If your animations suck...I don't give a you know what.
LOL SOO TRUE..EA NEEDS better animations for us to take the game seriously
Amedu is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA Live »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:25 PM.
Top -