07-10-2012, 06:29 PM
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#45
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Rookie
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Thank you for your well-written review. I have a perspective of not taking video games too seriously. The NCAA Football series has always been more arcade than a realistic sim in terms of gameplay, experiences, lasting appeal, etc. First and foremost, a gamer must truly love the game of college football to enjoy, appreciate, have fun, criticize, and at times, become frustrated with a game's flaws. I love the sport and the teams. I enjoy downloading rosters which are generally accurate with names and attributes. Dynasty is my favorite mode, but I do like Road to Glory and the new Heisman Challenge brings a fun element to this series.
My major plusses for NCAA 13 are it's gameplay, presentation, and lasting appeal. My one significant complaint about NCAA 13 is that EA Sports need to take Teambuilder to a higher level of quality customization, both online at the Teambuilder website and within the game. For examples, more choices for shoes than just black or white. Or the ability to customize a fictional stadium from scratch - such as lights, press boxes, designs, dugouts, steps, scoreboards, etc.
Every year, the game feels mostly like it's previous year's output, with minor and usually, substantive differences. Usually the tweaks in gameplay require an adjustment with sliders. I thought that NCAA 12 was significantly better then Madden NFL 12. NCAA 13, while more like NCAA 12.5, is better than NCAA 12. There's been a lot of media hype about Madden 13's improved features and functions, and we shall see how that pans out. The NFL has a great brand and the Madden series has been a fun way to explore the teams and players.
Again, thank you for your article and I also enjoy reading gamers' comments and perspectives about NCAA Football 13.
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