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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Old 07-06-2012, 12:35 AM   #769
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
That is up to the individual. I always use the custom skill sets to determine my sliders. So to say there is only one slider set for these would not be accurate.
I think a better question would be what to set the speed threshold for, since one of your goals is to portray accurate universal speeds?
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Old 07-06-2012, 10:58 AM   #770
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by at23steelers
I think a better question would be what to set the speed threshold for, since one of your goals is to portray accurate universal speeds?
That is the better question. I will have to tinker with it for Madden 13, but believe it or not, a smaller difference between players will give the most accurate results. Let me get back to you on this one.
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Old 07-06-2012, 03:21 PM   #771
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
1. For Suggs and Smith, you will have to wait until the next update.

2. No help needed. It is just a matter of time until I get the correct program to update everything. My webmaster is working on this presently.

3. Suspensions will appear when the players are scheduled to miss games. As of right now those players can still partake in training camps so they are not on the suspended lists. All the info I get is updated daily and automatically to each profile so no help is needed.

10. Since statistics do not determine the ratings, Gano can still have a high accuracy. However, his lower AWR rating will affect the effectiveness of the KAC rating.

The attributes measure the "perfect potential" for a skill. The same follows for the other kickers you listed. The scouting data I rely on disagrees with your assesment. Merely looking at one stat like Touchbacks vs. field goal length potential can mislead. Many kickers can kick a ball 60+ yards but how many can make it through the uprights. Just an example of the "FG made from 60+ yards" theory being a bit misleading.

As for Caldwell, games started also does not mean he was worthy of a higher rating. Despite starting 13 games last year he is still 3rd on the Colts depth chart at SS. You would think if he was better than a 45 he would be higher than 3rd at SS after a season of starting 13 games without an INT and only 4 passes deflected. Just saying.
1. I will, can't wait. Kudos to you (and staff?) and huge thanks!

10. meh, as much as I trust and follow your judgment on a lot of positions, you have kickers/punters as badly rated as Donny, or worse (89KP for the guy with the highest net punting average?), haha.

Caldwell's second on the DC behind Zbikowski.
Most SS rarely get a lot of PDs or INTs, see http://www.nfl.com/player/jamesihedigbo/2507301/profile
ONE pass defensed, no INT, yet he's a 67 in FBG.

Quote:
Originally Posted by DCEBB2001
Taylor had a solid season and is worthy of his rating at this point in his career. Allen will have to show some consistency and Mendenhall will be back to full strength soon. I'll keep you updated with anything else that changes with the next update before preseason games start in August. By that time more injuries should be clear, while other players will accrue more of them. That's the fun thing about the NFL...it never stops changing.
Didn't he mean Taylor's too low?

Isn't he a better overall corner than Tramon Williams (87) or Finnegan (87), and as good as Joseph (89) or Webster (90)?
FYI Donny has him at 89 but pretty sure he dropped him cos of the playoff game.

You whiffed a bit on http://www.fbgratings.com/members/pr...php?pyid=74466
33 Kick return, 79 agility & 79 carrying? dude has one fumble in 2 seasons, and I think he's pretty good at returning kicks (first player ever with 1000 receiving and returning yards)!
http://www.nfl.com/player/antoniobro...61/careerstats

& on http://www.fbgratings.com/members/profile.php?pyid=36
's 22 hit power?? you should ask Willis McGahee's knee about it, or watch the following (warning, graphic): http://www.youtube.com/watch?v=r_wPOfTGegA
Donny has him at 50, and if I knew how, I'd send him the vid.

And no, I'm no Steelers' fan, Colts (& soon to be Broncos?) one... as I PM'd you a while ago, I'm just a perfectionnist Madden/NFL addict.
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Old 07-06-2012, 04:33 PM   #772
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by caballero
1. I will, can't wait. Kudos to you (and staff?) and huge thanks!

Stay Tuned...

10. meh, as much as I trust and follow your judgment on a lot of positions, you have kickers/punters as badly rated as Donny, or worse (89KP for the guy with the highest net punting average?), haha.

Opinion? Once again stats do not equal ratings in this system. Unlike Donny I use only verifiable scouting data from NFL sources. I do not use basic stats.

Caldwell's second on the DC behind Zbikowski.

Ourlads disagrees.
http://www.ourlads.com/nfldepthcharts/depthchart/IND

Most SS rarely get a lot of PDs or INTs, see http://www.nfl.com/player/jamesihedigbo/2507301/profile
ONE pass defensed, no INT, yet he's a 67 in FBG.

Ihedigbo is rated higher because of his ability to recognize plays. Check his AWR and PRC skills as well as his ability to shed blocks. He is not expected to do much in the pass game like some SSs out there. Caldwell is far more athletic, but lacks the recognition skills.

Didn't he mean Taylor's too low?

AT23 has been pleading for Taylor to have a better OVR for 2 years now. It's a bit of an inside joke.

Isn't he a better overall corner than Tramon Williams (87) or Finnegan (87), and as good as Joseph (89) or Webster (90)?

According to my data, he is not.

FYI Donny has him at 89 but pretty sure he dropped him cos of the playoff game.

You whiffed a bit on http://www.fbgratings.com/members/pr...php?pyid=74466

I disagree.

33 Kick return, 79 agility & 79 carrying? dude has one fumble in 2 seasons, and I think he's pretty good at returning kicks (first player ever with 1000 receiving and returning yards)!
http://www.nfl.com/player/antoniobro...61/careerstats

More consistency is needed for the KR rating. AGI is a function of how he tested. Look at some of the AGI ratings for other WRs and RBs. WRs do NOT get an AGI boost simply because they are WRs. If he was more agile, he would have tested better. Don't focus on his overall agility too much. Look at his 91 and 94 ratings for the SPM and JKM abilities. He has pretty darn good CAR for a WR, it is almost as high as his CTH. Average is closer to 60 for a WR in this system. That 79 puts him close to the top in the league at WR and even for any offensive back.

& on http://www.fbgratings.com/members/profile.php?pyid=36
's 22 hit power?? you should ask Willis McGahee's knee about it, or watch the following (warning, graphic): http://www.youtube.com/watch?v=r_wPOfTGegA
Donny has him at 50, and if I knew how, I'd send him the vid.

Anyone can complete a freak play to take someone out. My best friend nearly killed Manual Ramirez's knees in a bowl game once. Too bad he consistently hits about as hard as my 5 year old neice (sorry John, but it's true).

And no, I'm no Steelers' fan, Colts (& soon to be Broncos?) one... as I PM'd you a while ago, I'm just a perfectionnist Madden/NFL addict.

That sucks...may be a rough year for all 3 teams...

See the bold responses above. I find this a bit easier to answer point by point.
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Old 07-06-2012, 11:41 PM   #773
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

Im a Steelers fan (obviously) so I'll chime in too about the above post. First, forget what Donny has to define what is above average and elite. The best thing to do, as you did in a few points, is to compare players. I will give you, that 33 does seem a bit low for AB, however he won't be returning kicks this season, so won't matter much there. Also, talking about won't matter much, Will Allen hardly sees the field, so I think his overall might be even too generous. Im a huge Ike Taylor fan and while there may be a couple corners an overall point ahead of him, his specific attributes seem pretty darn accurate to me. He has excellent speed and man coverage ability. Decent awareness, tackling (for a CB) and press coverage ability, while having average zone coverage ability. Not sure why Donny consistently has Ike as a better zone corner, because from what I can tell, it seems the opposite. What he most struggles with is catching the football and placing the ball in the air. DCEBB is their a rating for that?
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Old 07-07-2012, 11:28 AM   #774
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by at23steelers
Im a Steelers fan (obviously) so I'll chime in too about the above post. First, forget what Donny has to define what is above average and elite. The best thing to do, as you did in a few points, is to compare players. I will give you, that 33 does seem a bit low for AB, however he won't be returning kicks this season, so won't matter much there. Also, talking about won't matter much, Will Allen hardly sees the field, so I think his overall might be even too generous. Im a huge Ike Taylor fan and while there may be a couple corners an overall point ahead of him, his specific attributes seem pretty darn accurate to me. He has excellent speed and man coverage ability. Decent awareness, tackling (for a CB) and press coverage ability, while having average zone coverage ability. Not sure why Donny consistently has Ike as a better zone corner, because from what I can tell, it seems the opposite. What he most struggles with is catching the football and placing the ball in the air. DCEBB is their a rating for that?
The only ratings for that are CTH, SPC, CIT, and JMP. I have lots of data that determines that, but Madden does not have a specific attribute for playing the ball in the air.
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Old 07-07-2012, 01:37 PM   #775
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

I guess that's what the DPP is for, which is like aggressive or conservative when ball is in the air. A guy like Mike Wallace never tries to make the tough catches, which can be irritating compared to someone like AB. That's Ike's greatest weakness BY FAR though, if you ask most Steelers fans. He can have great coverage, but once he turns his head, he has trouble a lot of tracking the football. Don't you think there should be an attribute for that?
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Old 07-07-2012, 02:21 PM   #776
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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I guess that's what the DPP is for, which is like aggressive or conservative when ball is in the air. A guy like Mike Wallace never tries to make the tough catches, which can be irritating compared to someone like AB. That's Ike's greatest weakness BY FAR though, if you ask most Steelers fans. He can have great coverage, but once he turns his head, he has trouble a lot of tracking the football. Don't you think there should be an attribute for that?

There are tons of attributes that coaches and scouts evaluate that are not a part of the Madden ratings system as it stands. Locate/find ball, differentiation between throwing a ball far and throwing a ball hard, balance, leverage, etc. I love how the guys at 2K Sports handled all of the attributes AND abilities in NBA 2K12. It's kind of like adding tendencies, but a bit more in depth. I hope EA considers something like this. To me, SPM and JKM are not really attributes, but abilities that are a function separate from AGI. Some guys have great overall agility, but can't employ a spin move to save their lives. Other guys have very low agility, but have the ability to see a cutback lane, stick their foot in the ground, and accelerate laterally. That is why I try to differentiate between overall agility and those special moves in the FBG ratings. Adrian Peterson had very above average overall agility and hip movement because he is not that type of runner. What he does employ is a great ability to stick his foot in the ground and get North and South. I like how he employs that JKM via a cut instead of trying to run around a player at speed. THAT is the difference to me. EA just seems to take any player with high agility and give him high JKM and SPM ratings when at times it doesn't follow. I hate that.
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