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Madden NFL 13 Connected Careers Mode Preview

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Old 06-14-2012, 10:20 PM   #241
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Re: Madden NFL 13 Connected Careers Mode Preview

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Originally Posted by mwjr
It matters because you weren't going to get all of that anyway. Hell, we all thought we'd have hovercrafts by now, but that ain't happening.

Out of curiosity - are there any sports games available that handle progression realistically? Which one(s) are the best? Legitimate question. It's not a smart aleck wisecrack. Im curious which game is the progression measuring stick, so to speak.
I don't want Madden to be like some other measuring stick, I want it to greatly surpass any measuring stick.

And MLB2K I hire hitting coaches, pitching coaches and managers at all levels of the Majors and Minors. They have an impact on progression. It's also open, so that I can EDIT almost anything about any player.

I haven't been in NBA2K for a while, but you hire the Coach and the assistant Coach and they have an impact on progression. And it's open so that I can EDIT almost anything about any player.

I have those because they are available on the PC. There's still a lot of room for enhancing their progression systems.
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Old 06-15-2012, 01:01 AM   #242
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Re: Madden NFL 13 Connected Careers Mode Preview

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Originally Posted by bucky60
Gamey, arcady, it's semantics. But I'm fine going with gamey. At least you are admitting it doesn't follow a real world model. I actually like your post. I'm OK with you calling it "psuedo-realistic".
Anything short of going through however many days of training camp, and OTA's, and rookie mini-camp, and practice every week of the season, doesn't follow the whole "real world model".
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Old 06-15-2012, 01:09 AM   #243
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Re: Madden NFL 13 Connected Careers Mode Preview

man if only we could go thru that in a football game. weekly prep in that other game was a good step in the right direction. i'm still on the fence about this game. i really need to know what things from headcoach 09 they have implemented into this mode.
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Old 06-15-2012, 12:24 PM   #244
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Re: Madden NFL 13 Connected Careers Mode Preview

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Originally Posted by DeuceDouglas
Anything short of going through however many days of training camp, and OTA's, and rookie mini-camp, and practice every week of the season, doesn't follow the whole "real world model".
They could be far more real world then they are now. And I would like to see us be able to set up schedules for each of those that we can sim through and have the abilities of the entire coaching staff help determine a players improvement. Glad to see you're starting to see the light.
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Old 06-17-2012, 03:02 PM   #245
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my biggist concern is if you can break the first tackle in the backfield of if the defense will get in the backfield too soon. madden 10 did a good job with the running game as far as the defense was their to make the tackle but you could fight and commonly break the first tackle and you had to respect the run game. i understand they fixed the run game but in passed years you just get stoped by the first guy in the backfield too often. the game should have to rely on help defense more in the run game
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Old 06-20-2012, 08:07 PM   #246
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is it possible to update madden 11 rosters to 2012-13 season?
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Old 06-20-2012, 09:37 PM   #247
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Re: Madden NFL 13 Connected Careers Mode Preview

havent read too much of this thread but a quick question.

CC advances weekly right? It would be cool if you could advance daily and do practice during the week or decide to give your team the day off, etc etc. Plus monday night games would kind of mean a little more because its the only game that day and everyone will be looking to see what happens. Also practice schedules will be effected during the "short week" btw monday night games and the following sunday.

Im also wondering how limited practicing is.
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Old 06-20-2012, 11:16 PM   #248
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Re: Madden NFL 13 Connected Careers Mode Preview

I'm going to save time reading through all the comments and just ask a question cause it looks like most info regards online queries and people who play as multiple teams. I'm part of the minority that plays strictly offline cause I have terrible lag in Aus but here's what I must know -
My brother and I play offline franchise in madden 12. He has a created safety and I have a created MLB, we both play for the Steelers and thats the only team we control. We do this on the same ps3 - "couch co-op" i've seen it referred to.

Will it still be possible to have two people play in CC as i've mentioned above? and if so, can TWO CREATED players be on that team?
From what I see it is maaaay be a possibility if I choose to be a coach but I can't be bothered with all that team stuff, I just wanna play games, make plays and get sick stats with my created player.
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