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Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Old 06-20-2012, 09:20 AM   #689
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

I will NOT be purchasing Madden 13. Removing the player editing features, NCAA draft classes, and forcing us to use one team in franchise has turned me off.

EA has demonstrated zero ability to produce realistic player ratings progression. CPU team management as it pertains to realistically managing the team roster via free agency and the draft and managing its coaching staff sucks. They can't even accurately match player traits, body types and equipment to a player's position. Not to mention the giant shoulder pad bugs. How many years has it been that these same problems continue to exist?

And now every method we users had of attempting to correct EA's flawed game has been taken away from us. EA's motto this year seems to be: Madden 13...love it or leave it. I'll leave it.
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Old 06-20-2012, 10:24 AM   #690
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Quote:
Originally Posted by edjames01
Seriously? Where are all these emotional responses coming from? Most people thought last years franchise mode was trash and now people are this upset because it changed, And no one has even played or even seen it in operation.
I'm not upset that franchise mode changed...I never said that "I'm pissed off that offline franchise mode has changed". I am upset because control was taken away from the user to create a personalized roster and take that roster into offline connected careers. I can not explain it any clearer than that. I have stated many benefits of the other changes including gameplay with the exception that I am still seeing repetition in animations in the videos that have been released.

Whatever emotional attachment I have with the game should only benefit as I only want to see the game be the best representation of NFL football and with editing capabilities the user can better get his own level of enjoyment out of the game they purchased.

Peace madden brethren. :
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Old 06-20-2012, 03:38 PM   #691
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Quote:
Originally Posted by TreFacTor
I'm not upset that franchise mode changed...I never said that "I'm pissed off that offline franchise mode has changed". I am upset because control was taken away from the user to create a personalized roster and take that roster into offline connected careers. I can not explain it any clearer than that. I have stated many benefits of the other changes including gameplay with the exception that I am still seeing repetition in animations in the videos that have been released.

Whatever emotional attachment I have with the game should only benefit as I only want to see the game be the best representation of NFL football and with editing capabilities the user can better get his own level of enjoyment out of the game they purchased.

Peace madden brethren. :
I posted part of this in another thread but it applies here to, imo. Now I agree with "it's your game you should be able to do whatever you want" but that should be secondary to making sure it's done right, ie realistic first.

I am really feeling Looman more and more on this stuff because too many times in the past User customization has been used as an excuse for things not being implemented to perform realistic. It seems he is taking the stance, at least with CC, that before worrying about everyone "doing it their way" he wants to make sure whatever is added operates "the right way", meaning reasonably NFL realistic and I agree.
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Old 06-20-2012, 03:45 PM   #692
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

I know they said they you can't control all 32 teams in the offline version of CC, but what about the online version of CC. Can you control all 32 teams or is 32-team control just gone entirely from the game?
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Old 06-20-2012, 04:21 PM   #693
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Originally Posted by brahmagoul
How did your offline franchise cost you an extra $150? This sounds like an interesting story.
My best friend and I started playing co-op franchise (browns/steelers) in like '99 on ps2 (I think that was the year). We used to pass a memory card back and forth every day and play 2 games then pass it back. He eventually moved an hour away when ps3 came out so we would put the file on a flash drive and mail it back and forth every other day essentially. Do that 2-3 times a week for about 45 weeks a year and it adds up quick lol.

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Old 06-20-2012, 04:22 PM   #694
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Originally Posted by tfctillidie
Could you not setup two profiles with online passes and join the same franchise?

Of course there's a $10 online pass cost for the 2nd profile and you can't play each other, but it's sort of a work around no?
Yes you could do that.

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Old 06-20-2012, 04:23 PM   #695
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Quote:
Originally Posted by WhiteMan22
I know they said they you can't control all 32 teams in the offline version of CC, but what about the online version of CC. Can you control all 32 teams or is 32-team control just gone entirely from the game?
You can have a 32 user controlled franchise, but it's per XBL gold account. So you by yourself can't control more than one team.
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Old 06-20-2012, 04:28 PM   #696
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Lexicon
You can have a 32 user controlled franchise, but it's per XBL gold account. So you by yourself can't control more than one team.
This got me thinking, but could you quit the online franchise and join in as another team and control that team and so forth till you are ready to play a game then you play the ones you want. This may take more time then people want, but could it be done. Granted you may need 2 accounts to do it, but I wonder if this would work, and you wouldn't be able to have created coaches though either.
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