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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Old 06-18-2012, 10:27 AM   #961
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

lol, by some of the comments, it seems like some of y'all already have/played the game......LOL
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Old 06-18-2012, 10:42 AM   #962
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by CRMosier_LM
But a different group of people doing the rosters isn't going to change that. There are limits on how many players they are allowed to have on the game due to memory issues. They have to out the players on the team that are going to have an impact in one way or another first.

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Having all 53 on every team would be a start but no your right in that you would have to be physic to get everybody on the real rosters in january in the game from week one or a huge database THAT is why editing is so useful
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Old 06-18-2012, 11:05 AM   #963
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by briz1744
Having all 53 on every team would be a start but no your right in that you would have to be physic to get everybody on the real rosters in january in the game from week one or a huge database THAT is why editing is so useful
I don't know about other Madden players, but one of the first things I do is go through and make the rosters accurate. I might initially play a play now game to see gameplay improvements, but my first thought is the accuracy of the rosters. My team first, then my alternate, from there I start go in alphabetical order. I create missing players, and when that wasn't possible I renamed current inactive players that were in the free agent pool or still on rosters. I would take out players that were on injured reserve by removing them to FA. Disappointing that it's gone.
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Old 06-18-2012, 11:30 AM   #964
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by TreFacTor
I don't know about other Madden players, but one of the first things I do is go through and make the rosters accurate. I might initially play a play now game to see gameplay improvements, but my first thought is the accuracy of the rosters. My team first, then my alternate, from there I start go in alphabetical order. I create missing players, and when that wasn't possible I renamed current inactive players that were in the free agent pool or still on rosters. I would take out players that were on injured reserve by removing them to FA. Disappointing that it's gone.
This is the sort of stuff I would do too, it took me until M10 to accept the PS3 version partly because on the PS2 although you could only do 64 I think CAPs you could delete them and create another if some UDFA missing in the game pulled a Cruz during the season
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Old 06-18-2012, 12:35 PM   #965
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by peylog27
Reed. Thanks for the response, I agree that they have made strides on trying to improve, but.. The online vids are meant to get you hyped bro, that's marketing. Ideas do not translate to functionality in a one year time span, I hope you enjoy it, and do not want to keep you from that experience, in my opinion though, (played/bought since sg 93... Im old...they are not really ready for the release this year, does not mean they are not trying. But they should be more forthcomeing in what it takes to make cc
not make lame excuses for what isn't In it.
i've been playing Madden since 95 i'm 20 now but i guess thats besides the point haha. every year i watch the playbooks they do for both games and all that stuff and i try to keep myself at a level head espically after last year. last year in my mind was bad but seeing the work they've done i'm excited. i do want the very best for this game because i love it so much. that and imma huge sports fan like all of us here. hopefully we all can enjoy the game. but if i see weird looking college players in my Franchise i will be upset.
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Old 06-18-2012, 12:53 PM   #966
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

The first thing I do on every single sports game is head into the roster management screen. Now there's not even a reason to do that since my changes won't be allowed in CC.
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Old 06-18-2012, 04:07 PM   #967
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by Tweeg
The first thing I do on every single sports game is head into the roster management screen. Now there's not even a reason to do that since my changes won't be allowed in CC.
This is going in my signature because that is the exact summarization of my take on the whole roster editing issue. I can spend a great deal of time modifying the ratings and, sometimes, the equipment on roster files, but there simply isn't a point to it on M13. How unfortunate.
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Old 06-18-2012, 04:23 PM   #968
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Originally Posted by Tweeg
The first thing I do on every single sports game is head into the roster management screen. Now there's not even a reason to do that since my changes won't be allowed in CC.
Mannn...i think having created players, and edited rosters still in the main menu...is a slap in the face....they should just take that out as well...theres really no point in even havin it there...

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