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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Old 06-17-2012, 01:48 PM   #921
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Quote:
Originally Posted by azdawgpound
because #1 the so called czar hasent gotten roster's right in yrs every yr the rosters are way off because he's missed alot of transactions... same goes for numbers etc.after all he's getting paided to do just that for madden and ppl use the excuse we'll he's just one guy we'll im just ONE guy and the roster's i put out for ppl to play are 110% better then one he has done.
He isn't the only guy doing rosters at EA. There is an entire team.... And the rosters he releases are accurate up to the point of when they are submitted to QA which takes a few days for the offline modes and online play now rosters.

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Old 06-17-2012, 02:00 PM   #922
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

I do wish the ratings were more spread out than they are now. I never noticed how many players are in the mid to high 80's or above until I did the fantasy draft.
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Old 06-17-2012, 02:15 PM   #923
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by CRMosier_LM
He isn't the only guy doing rosters at EA. There is an entire team.... And the rosters he releases are accurate up to the point of when they are submitted to QA which takes a few days for the offline modes and online play now rosters.

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I believe last years oening week rosters had many (upwards of 30) playres missing completely not to mention the hundreds of players removed from the game because of the 280 something limit on the FA pool as compared to the training camp update many of whom later were signed as injuries struck.
My point is not to attack donny moore but that when starting a franchise no EA roster update reflects the entire season in the same way a customised one with added CAPs can even if they were 100% reflective of the week they are issued(they aren but 99% is pretty good... If the rest of the game was that accurate to sundays we'd all be happy)
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Old 06-17-2012, 02:18 PM   #924
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Are there going to be a bunch of random people that never have existed in the FA pool?
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Old 06-17-2012, 02:45 PM   #925
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Giving users/players full editing proved that we can and do better (faster) for what we want, when we want it compared to Donny and the rest of the EA rosters team. That's only mildly debatable.

What Donny's team should control is an online site much like Teambuilder that sets the guidelines and standards for team and/or roster manipulation/creation. Go back to where Offline and Online are coded slightly different per what rosters they can accept for use - I.E. if you create an offline team/roster, you can only use it in an offline franchise and vice versa. As usual, force everyone to login specifically for creation/download/sharing, too so that you know who's who. Donny and his team can update their ratings for players in a base roster onsite that we can use as our initial template for manipulation (or not, if online)...but...do one base template per week...give us all choices, still. If I want my league to start fresh with a week 8 roster template, there it is.

Even better, combine this site with the site that keeps up with all online/offline franchise stats/standings/etc. If successful, then the online franchises could be controlled by each franchise logged page...and...could have slider settings and limits to roster manipulation (on/off/limited).
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Old 06-17-2012, 05:44 PM   #926
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Re: Madden NFL 13 Roster Editing Clarification

Quote:
Originally Posted by jmurphy31
So it looks like we can no longer update Madden each spring with roster moves (Trades, FA, etc) and draft picks.

That is one of my favorite things to do until the Next Madden comes out
It's all about control they don't want the great Roster makers on here modding the game year after year updating rosters for the following year and such they want you to buy a new game every year. They took away all the competition so why not. That's the reason they don't make Madden for the PC....MODS they want all of your money...this being a prime example as is DLC's. They don't want people modding their games why, when you can download the awesome DLC's for $9.99 on top of the $65 you already spent. How long before the DLC updated rosters cost $2.99? Or maybe someone holds off on the next installment of Madden and just updates last years game Oh well....They solved that problem.

With the way they update rosters we should be able to start a CC by mid-season maybe.
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Old 06-17-2012, 07:14 PM   #927
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by JerseyTank
I don't understand why people want to edit the rosters so bad?

yeah I dont get why people wanna play the game their way, maybe adjust a persons ratings like a victor cruz who came out of nowhere, or a laurent robinson, or an arian foster. (the list goes on and on of players who rapidly became superstars but were still nobodys in madden)

or put themselves in the game and make yourself an instant superstar instead of being forced to grind your way there, if you wanna grind, more power to you, but we shouldnt be forced

weve had this argument for the past almost 3 years, its user customization which is a huge feature, people who dont get that I even if they dont use it I dont understand.
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Old 06-17-2012, 09:12 PM   #928
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by JerseyTank
I don't understand why people want to edit the rosters so bad?
When you're playing your CC as the 49ers and you draft a 5'10'' QB named Stecolian Pinkerwink and the game gives him Montana's #16 and linebacker elbow pads, maybe you'll understand.
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