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EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

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Old 06-17-2012, 09:11 AM   #65
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Re: EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

Quality post! If the animation is already there then it should be an easy fix!
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Old 06-17-2012, 06:12 PM   #66
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Re: EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

Any updates on whether this has gotten any looks from the devs?????
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Old 06-17-2012, 06:58 PM   #67
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Re: EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

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Originally Posted by SteelerSpartan
Any updates on whether this has gotten any looks from the devs?????
THis would be a great thread for a developer to pop in and let us know if it is possible. I know the developers dont post much anymore, but I would like to hear a litte input from them occasionally.
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Old 06-17-2012, 10:39 PM   #68
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There is no chance the developers will give this a look. To them, they see nothing wrong with what they've got.
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Old 06-18-2012, 09:18 AM   #69
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Re: EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

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Originally Posted by tazdevil20
There is no chance the developers will give this a look. To them, they see nothing wrong with what they've got.
I gave them a link to the thread along with that Ravens vs Redskins video.
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Old 06-18-2012, 09:28 AM   #70
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Re: EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

Part of me wonders though is this a specific type of pass rusher that is causing this animation script with the offensive tackles. Kruger and Upshaw have pretty high power move ratings. Suggs does too, although he's not in these videos. I wonder if those LSU DE's are more power move guys? I'm not sure though because I get it with the USC DE's on occasion along with the Oregon guys as well. I need to play as KState and see. What I can say is the OLB's just based on playing with Bama, their rush angles out of 3-4 Odd result in a lot of bouncing with the offensive tackle. I
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Old 06-18-2012, 11:34 AM   #71
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Re: EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

can't link this but people in this thread might be interested in an article that is linked to a tweet sent to both Donny and Looman on the effect on pass rush of the BSH rating
Sorry I can't link but check out their twitter timelines by using twitter search, looks like one way to improve edge rush would be re-rate DLs globally
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Old 06-18-2012, 12:26 PM   #72
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Re: EA Sports Sim Community Demand Quick Fix - Madden NFL 13 DE Pass Rush

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Originally Posted by LBzrule
Part of me wonders though is this a specific type of pass rusher that is causing this animation script with the offensive tackles. Kruger and Upshaw have pretty high power move ratings. Suggs does too, although he's not in these videos. I wonder if those LSU DE's are more power move guys? I'm not sure though because I get it with the USC DE's on occasion along with the Oregon guys as well. I need to play as KState and see. What I can say is the OLB's just based on playing with Bama, their rush angles out of 3-4 Odd result in a lot of bouncing with the offensive tackle. I
try finding a pass rusher that fits the mold of a JPP or Osi Umenyiora. Speedy, with low power moves and 90+ finesse moves. Last year in our league we had guys drafting DL with super high power moves, because those guys were much more effective. JPP had 99 agility, acceleration and finess moves for me and was completely useless 90% of the time. That's just plain awful. It negates the personnel you have on the field and basically makes the teams generic in how they play. JPP is a special athlete who is damn near unblockable for most tackles. That should be reflected in the game. Not with sacks on ever play, but with the proper engagement with the tackle. Umenyiora is an edge speed rusher and will use an outside move very often. Many times if he is neutralized, he'll get blocked up field way past the QB. Do DEs even get pushed upfield past the QB (forming the pocket) in this game? I've rarely seen it if it does happen. Would be nice if it was fixed somewhat for this game and definitely made awesome next year.
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