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NCAA Football 13 Demo Is Out, Post Your Impressions Here

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Old 06-15-2012, 08:07 PM   #1177
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Uh, I just don't know. Downloaded and played last night. Didn't enjoy it - I honestly felt bored out of my mind. Not many new animations it seems, studio updates show up whenever you get a first down - doesn't make sense. The studio update is going to be like an annoying cutscene that doesn't move - you're just going to keep smashing a button to get out of it.

Overall, not super impressed. I'll probably buy it one way or another though - just to add onto my collection of NCAA games. So far the best feeling game has been NCAA 09 personally. There's something about NCAA 11/12 that just doesn't feel right; and 13's demo has that same "eh" feeling.
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Old 06-15-2012, 08:40 PM   #1178
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Oh jeezes. I thought everyone knew that the studio update has already been addressed?
I mean what if your tied for 1st in your conference wouldn't you want to know if that team lost so you could be #1 in your conference.
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Old 06-15-2012, 09:34 PM   #1179
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

The more I play the demo, the more I notice just how improved the WR/DB interaction.

I've seen some beautiful plays "both ways".

I've seen DBs make great reads, following the ball with their head the entire time, and either batting the ball away or picking it off.

I've also seen the WRs make great catches, with the DBs barely missing a deflection or a diving pick.

The amount of psychic BS and unreal animations are drastically reduced...DRASTICALLY..at least in my experience so far.
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Old 06-15-2012, 10:21 PM   #1180
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I'm still surprised at how many people say they haven't noticed any difference in the gameplay.

I use to be in the same boat.. every NCAA has felt the same on the Next-Gen system.. this one feels completely different with the passing, DB/WR interactions and new animations.
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Old 06-15-2012, 11:28 PM   #1181
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Originally Posted by bigbob
I'm still surprised at how many people say they haven't noticed any difference in the gameplay.

I use to be in the same boat.. every NCAA has felt the same on the Next-Gen system.. this one feels completely different with the passing, DB/WR interactions and new animations.
I agree 110%. I've played Ncaa for years and 12 got so boring with the super LB's and such.

But 13 feels great with the new passing IMO. I can easily tell a difference, is it perfect? No but it sure seems like its gonna be a lot of fun
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Old 06-15-2012, 11:30 PM   #1182
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Has anybody gotten to overtime and seen what decision the cpu makes if they win the toss? Is it defense?
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Old 06-15-2012, 11:37 PM   #1183
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

The fatigue model works a lot better this year. Players are actually getting tired.
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Old 06-16-2012, 12:56 AM   #1184
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by bigbob
I'm still surprised at how many people say they haven't noticed any difference in the gameplay.

I use to be in the same boat.. every NCAA has felt the same on the Next-Gen system.. this one feels completely different with the passing, DB/WR interactions and new animations.
I felt this way at first, but the more I played the demo and then went back to 12, I began to really see the differences, so much so that I traded in NCAA 12 the other day.
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