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What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

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Old 06-15-2012, 02:22 PM   #161
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Re: What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

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Originally Posted by Yeats
Which is why I stopped playing Madden and started playing FIFA. You can count on FIFA to be good to great every year. Yet another year of wait-and-see with Madden is no surprise to me, that's why I can just let it go... again.
I hear ya. I say good for you. It's just hard to let go when it's the only real choice for an NFL Licensed game.
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Old 06-15-2012, 02:28 PM   #162
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Re: What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

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Originally Posted by bucky60
We'll I would be OK with CC being an addition, not a replacement. Online leagues/franchise has gotten shafted far to long. In fact, offline franchise didn't get much until last year. Seems like a lot of wasted time over the past 8 years doesn't it? And it gets me, every year it's "just accept it for what it is and be happy". Don't people get tired of this? Shouldn't we have had a flipping awesome online and offline franchise by now? God, look at all the time wasted putting in back of the box features just to have them removed the very next year. It's a business decision to do this. There isn't much backlash when you have an exclusive license.

I am actually thrilled that online has taken a big step forward, even though I don't use it. But don't take out significant features AGAIN this year.
No doubt but I was just pointing out that that post you replied to did have merit, imo, directed towards those that have been content with "wait til next year" until they needed to "wait" for something they deemed vital for enjoyment. You still have people espousing a divide between offline and online gaming, in spite of the fact that is part of why "wait til next year" has been stated so much the last few years, imo.

This merger of modes should have taken place sooner but it definitely needed to happen, imo. I understand people couldn't care less about being reasonable and/or rational when they are upset but this merger makes it possible for more balance in upgrades for all multi-season gamers. Just imagine if the roles where completely reversed with Superstar mode or Online Franchise getting the lion's share of what little upgrades there were in the past few years, almost completely neglecting offline Franchise. Then suddenly this year, in order to merge all 3 modes, Superstar or Online Franchise Users, along with a few upgrades, had to be without options they had become accustomed to for at least one year due to compatibility issues but offline Users were finally able to access all the available features.

How do you think those accustomed to a bare bones offline Franchise mode, finally having access to features denied for years along with all the new features available, would look at that situation and what would they think about Superstar or online Franchise Users that have enjoyed access to features for years, now endlessly complaining about being without specific options for at least one year?

Right now EA is claiming that as a consequence of giving us all one combined mode, that will allow them to centralize resources for universal improvement instead of prioritizing 3 different modes each year, some options those playing offline have enjoyed and become accustomed to couldn't be included this year. So next year there is no excuse for those options from offline Franchise not being available for everyone using the new mode and if they are not, everyone that uses the mode should complain about OUR mode not being upgraded. However, at this point, it comes across more like offline Franchiser Users believe even one year is too long to be without those options, even though Superstar and online Franchise Users have endured through several ears of being without those options and a whole lot more.
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Old 06-15-2012, 02:42 PM   #163
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Re: What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

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This merger of modes should have taken place sooner but it definitely needed to happen, imo.
The only way I would be against a combined mode would be if that creates unfair restrictions on a mode. Otherwise, I have absolutely no objections to it and like a lot of the things they seem to be adding to 13. You already know I have a pet peeve with progression. But so much in the physics engine and CC sounds interesting.

And I don't really have to imagine your scenario about roles being reversed. Offline franchise didn't get much until last year. And I've always wanted online franchise/leagues to get improvements. I expect online gamers to be thrilled right now.

And I'm basically against the business practice of remove, re-add and all the wasted time doing that. We shouldn't even be having this discussion in 2012/13. This game should have great modes and gameplay for everyone by now.

Last edited by bucky60; 06-15-2012 at 02:45 PM.
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Old 06-15-2012, 03:12 PM   #164
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Re: What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

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Originally Posted by bucky60
The only way I would be against a combined mode would be if that creates unfair restrictions on a mode. Otherwise, I have absolutely no objections to it and like a lot of the things they seem to be adding to 13. You already know I have a pet peeve with progression. But so much in the physics engine and CC sounds interesting.

And I don't really have to imagine your scenario about roles being reversed. Offline franchise didn't get much until last year. And I've always wanted online franchise/leagues to get improvements. I expect online gamers to be thrilled right now.

And I'm basically against the business practice of remove, re-add and all the wasted time doing that. We shouldn't even be having this discussion in 2012/13. This game should have great modes and gameplay for everyone by now.
Agreed but at least CCM is a better blueprint for achieving a great mode for everyone, opposed to 3 separate modes, each requiring their own allocation of resources. I don't see CCM as "more of the same" at this point but a potential sea change for more options and features for everyone, going forward.

That said, if next year, that doesn't hold true, we all should be united behind OUR mode not improving, no matter how we choose to play it.
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Old 06-15-2012, 03:30 PM   #165
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Re: What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

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Originally Posted by Big FN Deal
Agreed but at least CCM is a better blueprint for achieving a great mode for everyone, opposed to 3 separate modes, each requiring their own allocation of resources. I don't see CCM as "more of the same" at this point but a potential sea change for more options and features for everyone, going forward.

That said, if next year, that doesn't hold true, we all should be united behind OUR mode not improving, no matter how we choose to play it.
Thats a big step forward overall and long overdue. I'll be interested to see how EA decides to handle full editing and custom playbooks in the future. I really hope that EA will put all the features they took out back in and keep adding new features that could be turned on and off so that whether you're playing online or offline you can have choices in how you want to play.

There's been so much made of how things can be abused online that I hope EA uses some intelligent thought processes to work through the challenge of policing online without it affecting how offline can be played.

Please note that this isn't about offline vs online, its just thoughts on how anyone can enjoy both modes at different times if they chose and carry over the same experience.

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Old 06-15-2012, 03:32 PM   #166
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Re: What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

From what I can tell, it's a one player game, if your not online?
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Old 06-15-2012, 03:35 PM   #167
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Re: What Madden NFL 13 Connected Careers Gives, Takes Away and Might Have (Kotaku)

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From what I can tell, it's a one player game, if your not online?
Basically.
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Old 06-18-2012, 12:43 AM   #168
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thanks goodness for nba2k13 coming out~ I'm defiantly not excited about madden 13 coming out with less features! I will wait for madden 14. I find if I buy madden every 2 years I'm not as disappointed.
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