Home

Madden NFL 13 Connected Careers Mode Preview

This is a discussion on Madden NFL 13 Connected Careers Mode Preview within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
New Operation Sports Survey - Game Modes, Fantasy Sports, Trading Cards and More
WWE 2K25 Review: Getting Over, But Not Clean
PGA Tour 2K25 Review: A Pure Drive Down the Fairway
Reply
 
Thread Tools
Old 06-14-2012, 01:40 PM   #233
Rookie
 
OVR: 0
Join Date: Jan 2009
Re: Madden NFL 13 Connected Careers Mode Preview

I think the term arcadey is not the correct word to use for the new XP system, I think "gamey" is more appropriate, as it isn't realistic as in a real life scenario (people don't gain experience 'points' but they do gain experience, which is what you as the Coach (or player) will be dishing out as one see's fit, hence gamey, somewhat psuedo-realistic in terms of experience). An arcade feeling would be power-ups, and super-moves ala NFL Blitz or NBA Jams.

Last edited by danknerd; 06-14-2012 at 02:04 PM.
danknerd is offline  
Reply With Quote
Old 06-14-2012, 01:42 PM   #234
Pro
 
moneal2001's Arena
 
OVR: 8
Join Date: Jul 2003
Re: Madden NFL 13 Connected Careers Mode Preview

@danknerd exactly. its the games way of representing something it can't produce in a totally realistic way
moneal2001 is offline  
Reply With Quote
Old 06-14-2012, 02:07 PM   #235
Banned
 
OVR: 5
Join Date: Jan 2008
Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by danknerd
I think the term arcadey is not the correct word to use for the new XP system, I think "gamey" is more appropriate, as it isn't realistic as in a real life scenario (people don't gain experience 'points' but they do gain experience, which is what you as the Coach (or player) will be dishing out as one see's fit, hence gamey, somewhat psuedo-realistic in terms of experience). An arcade feeling would be power-ups, and super-moves ala NFL Blitz or NBA Jams.
Gamey, arcady, it's semantics. But I'm fine going with gamey. At least you are admitting it doesn't follow a real world model. I actually like your post. I'm OK with you calling it "psuedo-realistic".
bucky60 is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-14-2012, 02:09 PM   #236
Banned
 
OVR: 5
Join Date: Jan 2008
Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by moneal2001
@danknerd exactly. its the games way of representing something it can't produce in a totally realistic way
Oh, it could produce something far more realistic.
bucky60 is offline  
Reply With Quote
Old 06-14-2012, 04:36 PM   #237
MVP
 
OVR: 10
Join Date: Jul 2004
Location: Columbia, SC
Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by bucky60
No, but it being it does. So where are all the real world variables? What realistic variables do I control as a coach to improve my players? Where are the assistant and positional coaches? Where is the realistic practice schedule? Where do you set up schedules for team and individual practices? How do player personalities play into how well they practice or study film? How is me picking certain attributes on a player to increase realistic?
Is there a game out there that currently has all of this?
mwjr is offline  
Reply With Quote
Old 06-14-2012, 04:42 PM   #238
Banned
 
OVR: 5
Join Date: Jan 2008
Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by mwjr
Is there a game out there that currently has all of this?
Why does that matter? At one point no Sports game had graphics. I remember getting excited with X's and O's on the screen with XOR Football. What's your point?
bucky60 is offline  
Reply With Quote
Old 06-14-2012, 09:05 PM   #239
MVP
 
OVR: 10
Join Date: Jul 2004
Location: Columbia, SC
Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by bucky60
Why does that matter? At one point no Sports game had graphics. I remember getting excited with X's and O's on the screen with XOR Football. What's your point?
It matters because you weren't going to get all of that anyway. Hell, we all thought we'd have hovercrafts by now, but that ain't happening.

Out of curiosity - are there any sports games available that handle progression realistically? Which one(s) are the best? Legitimate question. It's not a smart aleck wisecrack. Im curious which game is the progression measuring stick, so to speak.
mwjr is offline  
Reply With Quote
Old 06-14-2012, 09:15 PM   #240
Rookie
 
OVR: 4
Join Date: Jan 2012
Location: PA
Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by bucky60
Oh, it could produce something far more realistic.
This is not the first time you've said this, but you haven't gone any further to support your claim. Would you care to do that?

(Actually, for the most part most of your responses fall under the "uh uh!" and "yeah huh!" categories. It sounds like you're bitter just for the sake of it)
Aftershock9958 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:06 AM.
Top -