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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Old 06-14-2012, 07:42 AM   #849
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Quote:
Originally Posted by CT Pittbull
i want to spread a little bit of advice to roster editor donny moore and hope that one of you with a twitter account could pass this along to him if you agree with me...

since we have no ability to edit rosters or create players during CC my advice to donny moore is to greatly expand the free agency pool by hundreds of players..please include anyone who remotely has a chance to make an NFL roster this year in the first roster update..include any or all undrafted free agents that have been signed and released throughout the preseason because u know there will be many who end up in the leagu somewhere this year due to injuries and other circumstances ..make sure the next diamond in the rough is in free agency even though he may not be on a team yet in real life ..it may be a lot of work but it will help you and us down the line
I agree wholeheartedly however I believe donny moore stated that 4 M12 there was a limit of around 280 players in the FA pool and a max of 74 on each team to allow for SS mode I've been asking without response if this holds true still and begging for more rookies in default and preseason updates (450+) hopefully
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Old 06-14-2012, 08:12 AM   #850
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Originally Posted by GuideMe1
I have a question to the community...Is it plausible that having the ability to edit rosters will lead to jacked up teams with 6'4" CBs, 400 pd linemen, & 6'7" WRs..etc? I play Dynasty mode on NCAA every year & this year in 2012, EA allowed that edit roster feature (height & weight in particular) into Dynasty mode to all users, after the Dynasty began & it hurt way more than it helped. I think letting Donny handle the roster updates is good enough because it keeps the game on a level playing field...IMO. General consensus, from what I've read so far about M13, is that the game will be great. My point being...you've got to give the man a fair chance to succeed at updating the rosters before U fail him at updating the rosters..don't U?
Impossible for him to get equipment right though - we don't know what players are going to be wearing this year. This is even more true now that teams have new uniforms.

With EA hardly ever updating new face scans, equipment is one of the few ways to make players resemble their real life counterpart.
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Old 06-14-2012, 09:08 AM   #851
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

The equipment is always going to be hard and a lot of the time it changes week to week. I can't blame Donny Moore pr EA for that because it's a very tedious task, and it's only 1 guy doing it.

One thing I am worries about is missing players because it seems every year with the roster updates there are several guys who are on teams who don't make it in the game. It's not hard to purse through teams on opening day and get everyone in.

That's the main issue I have with not being able to edit rosters, that guys are missing from teams. I can accept the equipment not being 100% accurate but the rosters should be. I'd always go through and add missing guys to fill up rosters. Now I can't.
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Old 06-14-2012, 10:14 AM   #852
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by Herky
The equipment is always going to be hard and a lot of the time it changes week to week. I can't blame Donny Moore pr EA for that because it's a very tedious task, and it's only 1 guy doing it.

One thing I am worries about is missing players because it seems every year with the roster updates there are several guys who are on teams who don't make it in the game. It's not hard to purse through teams on opening day and get everyone in.

That's the main issue I have with not being able to edit rosters, that guys are missing from teams. I can accept the equipment not being 100% accurate but the rosters should be. I'd always go through and add missing guys to fill up rosters. Now I can't.
Same here and whilst I agree its an awful lot for one person , players on week 1 rosters not being in the game baffles me, as does why they chose 75 man rosters over 80 (now 90) which was the real number
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Old 06-14-2012, 10:25 AM   #853
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by JerseySuave4
problem is online has become a priority because they can make money for online use from things like Season Pass when offline should be the priority because not everyone can or wants to play online but everyone can play offline.
They combined the modes so they could give love to all the modes at once. So anything added to online is also added to offline and superstar. When import drafts comes back it'll be across the board.
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Old 06-14-2012, 11:02 AM   #854
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by briz1744
Does anyone know if we have to always start a CC with the latest roster update or whether we can use pre- downloaded roster files i.e. The default or pre-seadon update later in the year ? I ask this because if its the former it would explain why no editing is possible
There's no way to use any roster other than the current EA roster.
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Old 06-14-2012, 11:37 AM   #855
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by JerseySuave4
problem is online has become a priority because they can make money for online use from things like Season Pass when offline should be the priority because not everyone can or wants to play online but everyone can play offline.
Even though I'm probably one of the most ticked off people around here lately, I have to disagree with the online bias part. Madden 13 has made huge strides and the team is definitely trying to bring true simulation to the game. It is going to be the closest both modes have been ever according to claims. The online portion just wins the bulk of the pluses in order to get both modes to look seamless.

I can understand some decisions. I can live with some of them. But the locked offline mode I can't. This is really my only issue with the game. I can't wrap my head around the decision not to include an "Off switch" for offline franchise even if it isn't "sim". I would expect a fanatical Madden offline player with "Madden OCD to go absolutely bananas. I'm one of them. I can't see the value in all of the work to only make the game playable with a roster you can only get online. How many Madden purchasers have static online connections if any at all? They have the telemetry I'm certain and they have to see a discrepancy. To immediately alienate that many customers seems like a Verizon (no more hand outs for grandfathered customers) move.
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Old 06-14-2012, 11:48 AM   #856
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Angry Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by TreFacTor
There's no way to use any roster other than the current EA roster.
Thanks so just the latest update, no saved roster files even unedited yeah that explains something, guess I'll have to start and save some CCs with early updates b4 donny removes the cut players on week one
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