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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Old 06-13-2012, 07:32 PM   #825
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by tazdevil20
Don't forget, this:

Contractor: Indoor plumbing can be added next year. We're going to hold off on electricity though, because we definitely want something to do for the year after that. In addition, the electricity will only light half of the house. If you're lucky, we'll come back mid year and light the other half. Otherwise, you'll have to wait until next year. With these great improvements, the house is really headed in the right direction as far as being compared to all of the other houses in the neighborhood.
And if we put electricity and plumbing in there's a chance the house might explode. Its just not a risk where willing to take.
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Old 06-13-2012, 07:50 PM   #826
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by StayPlation82
Online finally gets a mode that is equivalent to offline. Scouting, salary cap, free agency, contracts and draft pick trading. All of which seemed standard for off line had been missing since the mode went online.
Im happy for you online guys but how do you feel about all the things they remmoved for us offline guys? Do you think its fair that because it hasnt worked for you we shouldnt have it either? Just curious not tryna start beef
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Old 06-13-2012, 07:59 PM   #827
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by krong1170
And if we put electricity and plumbing in there's a chance the house might explode. Its just not a risk where willing to take.
Except you would have a chance to rebuild the house before any families come to buy it...
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Old 06-13-2012, 08:46 PM   #828
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by slick589
Im happy for you online guys but how do you feel about all the things they remmoved for us offline guys? Do you think its fair that because it hasnt worked for you we shouldnt have it either? Just curious not tryna start beef
You know...I play both and I think they are sacrifices for the greater good just like even adding online was instead of improving offline a while back. I have to trust that time was the problem but I do believe that multiple offline users, editing equipment/numbers, importing and using custom rosters for CCM should be in the game for on and offline. Editing ratings inside this new mode I feel breaks the mode's intent. I stopped buying a lot of games because they became online only as a multiplayer experience.
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Last edited by StayPlation82; 06-13-2012 at 08:49 PM.
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Old 06-13-2012, 08:54 PM   #829
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by StayPlation82
You know...I play both and I think they are sacrifices for the greater good just like even adding online was instead of improving offline a while back. I have to trust that time was the problem but I do believe that multiple offline users, editing equipment/numbers, importing and using custom rosters for CCM should be in the game for on and offline. Editing ratings inside this new mode I feel breaks the mode's intent. I stopped buying a lot of games because they became online only as a multiplayer experience.
That only applies to XP and if you design the mode properly it won't break anything by giving the user the option to edit or not. Some people might use full editing, some people might want XP, some people might want both. If you give people the opting and design is to be flexible you can make everyone happy and that should the goal of any development team.
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Old 06-13-2012, 09:41 PM   #830
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

I really wonder what percentage of players edit their players in ANY way. I personally have edited players in every madden that I have been able to do so. I don't see how this could have been OK with them. Is there not enough space on the disc to create an offline and online version of connected carrers?

Though I personally think being able to do a fantasy draft online would be a mess as far as scheduling goes but would be awesome as well. For anyone who has played Fantasy Football, this would be a blast. I have some severe scheduling issues with playing with friends anymore with my family responsibilities but I would find a way to be a part of a fantasy draft in an online league.
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Old 06-13-2012, 09:52 PM   #831
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by StayPlation82
You know...I play both and I think they are sacrifices for the greater good just like even adding online was instead of improving offline a while back. I have to trust that time was the problem but I do believe that multiple offline users, editing equipment/numbers, importing and using custom rosters for CCM should be in the game for on and offline. Editing ratings inside this new mode I feel breaks the mode's intent. I stopped buying a lot of games because they became online only as a multiplayer experience.
problem is online has become a priority because they can make money for online use from things like Season Pass when offline should be the priority because not everyone can or wants to play online but everyone can play offline.
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Old 06-13-2012, 10:23 PM   #832
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Quote:
Originally Posted by sunnyrt
Is there not enough space on the disc to create an offline and online version of connected carrers?
Time and money.

Which I hope translate into a great product in the future especially with the nex gen of systems lurking around.

No more excuses for a subpar game as far as I am concerned.
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