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Madden NFL 13 Connected Careers Mode Preview

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Old 06-13-2012, 06:40 PM   #209
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Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by pzocker
Some of you on here talk about realism and how certain features are or are not realistic. But what you are missing is the fact that this is a VIDEO GAME, to be played for fun. When I play a video game, I want to be able to do things that are not in real life. So saying "playing as two franchises" or "editing players" is not realistic, thats the point! It's definitely more fun to do a fantasy draft, play as multiple teams and edit players.

The developers are basically taking a dump on the people who like to play offline franchises. The only reason I, as well as many others, buy sports games is to play with friends. I only buy Madden, NCAA, 2k and The Show is to play the "franchise" mode with a friend. Taking out the possibility to play a franchise with multiple people offline is a joke. And I don't want to hear "well you can play online, blah, blah, blah" because online is not the same. And not being able to import draft classes is going to make NCAA a whole lot less enjoyable. EA is going to hurt themselves with that, because a lot of people only buy NCAA for that reason.

I don't want to seem like I'm bashing this connected careers stuff, a lot of it sounds really cool, but it needs to be retuned before release. And please don't say wait till Madden 14 because you sound ridiculous.
the problem is the people complaining the most are the same ones that harp on using those features for so-called realism.
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Old 06-13-2012, 06:52 PM   #210
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Re: Madden NFL 13 Connected Careers Mode Preview

I read some Q&A's, read random pages on this thread...

Salary Cap is in CCM and does increase each year, that is good and all, but I wanted to know does it utilize the 'new' Rookie Pay Scale, or will top drafted players still suck up loads of cap space?

EDIT: I can't watch video, no sound - in case it was answered in a video
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Old 06-13-2012, 06:56 PM   #211
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Re: Madden NFL 13 Connected Careers Mode Preview

Quote:
Originally Posted by danknerd
I read some Q&A's, read random pages on this thread...

Salary Cap is in CCM and does increase each year, that is good and all, but I wanted to know does it utilize the 'new' Rookie Pay Scale, or will top drafted players still suck up loads of cap space?

EDIT: I can't watch video, no sound - in case it was answered in a video
dont know if the answer is in this faq but you should check it out. http://mymaddenpad.com/madden-nfl-13...-careers-faqs/ I believe they are using the new cba rules and rookie wage scale is in that.
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Old 06-13-2012, 07:19 PM   #212
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Re: Madden NFL 13 Connected Careers Mode Preview

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Originally Posted by moneal2001
dont know if the answer is in this faq but you should check it out. http://mymaddenpad.com/madden-nfl-13...-careers-faqs/ I believe they are using the new cba rules and rookie wage scale is in that.
thanks, though all it provided was vagueness

Are there salary caps and real contracts?
Yes!

Does Connected Careers have a salary cap?
Yes, Connected Careers has a fully functional salary cap that increases every year.


Doesn't explicit say the CBA/Rookie Scale at all, you believe it is there? I sure hope it is.
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Old 06-13-2012, 07:21 PM   #213
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Re: Madden NFL 13 Connected Careers Mode Preview

Some form of rookie scale makes sense, real contracts don't really though. They're a lot more complex than something that fits in a headline.

There's even some crazy stuff w/ the rookie deals, which is why the top 8 picks are currently unsigned.
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Old 06-13-2012, 11:58 PM   #214
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So...they removed the ability for my friend and I to play on the same team? We have literally played out 20 seasons over the last 3 Maddens. Someone earlier posted a new stuff feature list. Let's post a removed stuff list:

* Removed ability for offline co-op play
* Removed ability for player to control all aspects of GM position (hiring and firing coaches)
* Removed ability to control more than one team
* Removed ability to import draft classes from NCAA
* Removed ability to edit names, equipment and ratings for players
* Removed offline franchise mode so none of the above things would still work (even though they could have left it in with no changes)
* Removed fantasy draft

Wow. That is pathetic.
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Old 06-14-2012, 12:42 AM   #215
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Re: Madden NFL 13 Connected Careers Mode Preview

quick question on practice, can you play this mode as many times as you want or is there a limit to how many drills you can do every week?
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Old 06-14-2012, 12:48 AM   #216
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Quote:
Originally Posted by danknerd
I read some Q&A's, read random pages on this thread...

Salary Cap is in CCM and does increase each year, that is good and all, but I wanted to know does it utilize the 'new' Rookie Pay Scale, or will top drafted players still suck up loads of cap space?

EDIT: I can't watch video, no sound - in case it was answered in a video
Rookie pay scale is in
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