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Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yours

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Old 06-13-2012, 03:48 AM   #345
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Re: Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yo

You will find that your own custom roster will not be able to overrite the default roster it will be a seperate file

So if you delete the updated roster all you would be doing is loading in the 'out of the box' roster into CC mode. people are gonna say it's a assumption but I havn't been wrong yet the last few days as more news comes out
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Old 06-13-2012, 03:50 AM   #346
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Re: Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yo

Well this makes it official that I wont be getting the game. I have always played every single game of the season but thats not possible anymore. I just dont get it.
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Old 06-13-2012, 03:54 AM   #347
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Re: Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yo

Hate to be a *******, but this is hilarious.

I know I only control one team and this might suck for a lot of you guys. And I feel for you.

But give it time. What you're missing is, they didn't take out any features this year.

They build the whole game mode from scratch and as such there's been no features to take out. They just didn't put them in the new mode. But I guess they will in time in the next couple of years. Looman has made it very clear that they won't put anything in the game until it's perfectly functional with no flaws at all.

That is why I'm very confident about this years game. There is no reason to believe that CC won't play out beautifully because they wouldn't have launched it, if it wasn't working.

So back to the part where you all knock on me for saying 32 team control doesn't matter. I'm sure it does for a lot of the guys on here. Just like fantasy drafts matter, just like imported draft classes matter. And I'm sure it WILL be back some time in the next few years. Just not this year because it's not working properly.

Have patience my friends.
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Old 06-13-2012, 03:58 AM   #348
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The updated rosters however are saved much in the same way an edited roster is saved so saving the edited over the default seems like it would effectively do similarly but I won't speak this as fact as I am a computer expert but not a video game designer so I don't know if they have a special code ingrained but that is just what it seemed like to me.

Either way it doesn't bother me much because although I use custom sliders, editing ratings have just never appealed to me so I'm not upset about it. As I stated though I just like that they are giving it more of a simulation feel. As long as I can make realistic trades with other teams I don't care to control them as long as they stay competitive.

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Old 06-13-2012, 04:07 AM   #349
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Re: Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yo

Quote:
Originally Posted by magnusjolnaes
Hate to be a *******, but this is hilarious.

I know I only control one team and this might suck for a lot of you guys. And I feel for you.

But give it time. What you're missing is, they didn't take out any features this year.

They build the whole game mode from scratch and as such there's been no features to take out. They just didn't put them in the new mode. But I guess they will in time in the next couple of years. Looman has made it very clear that they won't put anything in the game until it's perfectly functional with no flaws at all.


That is why I'm very confident about this years game. There is no reason to believe that CC won't play out beautifully because they wouldn't have launched it, if it wasn't working.

So back to the part where you all knock on me for saying 32 team control doesn't matter. I'm sure it does for a lot of the guys on here. Just like fantasy drafts matter, just like imported draft classes matter. And I'm sure it WILL be back some time in the next few years. Just not this year because it's not working properly.

Have patience my friends.
Technically, you're right they didn't "take away" any features they just left them out, but at the end of the day the result is the same. We lose the ability to use features that have been available for several years. Hopefully Looman is right and everything in the game is flawless, but I can't remember the last time I played a "flawless" Madden game.

In a couple of months we'll know for sure what we have in CC, but it wouldn't surprise me if it's not as great as it's hyped to be (at least not this year). This wouldn't be the first time a new Madden game/feature looked great in June only to disappoint in August.
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Old 06-13-2012, 04:14 AM   #350
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Re: Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yo

Quote:
Originally Posted by StanleyStutters
Technically, you're right they didn't "take away" any features they just left them out, but at the end of the day the result is the same. We lose the ability to use features that have been available for several years. Hopefully Looman is right and everything in the game is flawless, but I can't remember the last time I played a "flawless" Madden game.

In a couple of months we'll know for sure what we have in CC, but it wouldn't surprise me if it's not as great as it's hyped to be (at least not this year). This wouldn't be the first time a new Madden game/feature looked great in June only to disappoint in August.
Alright, flawless might be a little too much to ask for. All I'm saying is have patience. This may turn out greater than we can imagine, and maybe there won't be need to control every team.

I don't have the need to control every team or edit rosters in FIFA, NHL or something similar. I would love if I didn't have to in Madden to get a realistic experience.
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Old 06-13-2012, 04:16 AM   #351
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Re: Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yo

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Originally Posted by cuttingteeth
We keep being told the new engine code is complex, buggy and whatever and just can't handle putting features like player editing in, in a short time.
When exactly have we been told that the new engine code is buggy? Nobody told us that because you just made it up.





Quote:
Originally Posted by gjneff
I'm still trying to find out why people keep saying CC is this great feature rich mode. What are they offering me that I couldn't have before? Everything listed is still less than franchise had back in XBOX 07 franchise.

In CC I can coach 1 team
I can scout with a point system
I think I can fill out a depth chart with players out of position because I can't fix them.
I can manually "progress" my players with a point system.
New ratings/value system

Am I missing anything? Nothing other than the ratings/value system really sounds very deep for me compared to full editing and controlling everything in the league.
I have seen you in several threads wondering why people think cc is such a feature rich mode. I actually wonder why you think it is not. This will offer more depth than any madden. Way more depth than madden 07. Madden 13 is going to be seriously deep.
I understand it is lacking a lot of features from past years right now and it is pretty much missing at least one thing that just about everybody would want in the game (I wish we could import draft classes but I can live a year without that feature) but if you really think that Madden 13 does not sound like a deep football experience then I just don't know what would make you think that.
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Old 06-13-2012, 04:29 AM   #352
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Re: Madden NFL 13 CCM Will Not Allow You to Play Other Games on the Schedule, Only Yo

Quote:
Originally Posted by magnusjolnaes
Alright, flawless might be a little too much to ask for. All I'm saying is have patience. This may turn out greater than we can imagine, and maybe there won't be need to control every team.

I don't have the need to control every team or edit rosters in FIFA, NHL or something similar. I would love if I didn't have to in Madden to get a realistic experience.
For me it's not so much about controlling every team (I never control more than one), but the fact that this feature is gone removes any chance of me playing couch co-op this year. CC mode looks to have real potential, but it's frustrating that we have to lose editing players, couch co-op in CC, multiple team control, importing draft classes/RTG players, etc.

Honestly, I really hope this game turns out great, but we have no idea how enjoyable CC will be since we haven't actually played it. The only thing we know for sure is that we lost a lot of features to get it.
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