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NCAA Football 13 Demo Is Out, Post Your Impressions Here

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Old 06-12-2012, 12:18 AM   #1113
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Just had an illegal touching called on a WR, never had that happen before.

3rd andlo g and just as I'm about to nail the QB with my DT he chucks to a guy I see coming from what looked like out of bounds. Pretty cool.
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Old 06-12-2012, 01:13 AM   #1114
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by NDAlum
First impression: it plays just like NCAA 12.

Cut scenes are the same
Player models are the same
Dreads are still terrible
Motion blur is overdone and looks bad IMO
Players "warp" too much

I do like the ESPN bottomline, the updates, and the new overlays. Also the crowd atmosphere is much improved. The new passing mechanic is alright and the catch animations are better.

I'm torn on what I'm going to do this year
i agree

Basically the ESPN bottomline and pass trajectories are the only thing i really like from the demo. The updates sucked, motion blur was useless, dreads looked awful once again, player models are exactly the same, camera (replay and game) are exactly the same, intros are exactly the same, menu music is exactly the same, cut scenes are exactly the same.

I can pick up NCAA 12, play a game and other than the ESPN bottomline and studio updates not being there it would look identical to NCAA 13. The few gameplay improvements they did make are not THAT major to where it feels and plays like a huge improvement over what the majority of people on these boards consider a disappointment which was NCAA 12.

I also wasn't that impressed with the crowd. I score a TD and then kickoff a touchback, the crowd should be loud and excited when i come out on defense. But nope, they were quiet and even trying to pump them out made no change in their reaction. They get loud at moments but they don't stay excited for too long and it still doesn't feel like a big game even when its LSU vs Alabama in Death Valley.
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Old 06-12-2012, 01:44 AM   #1115
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by NDAlum
First impression: it plays just like NCAA 12.

Cut scenes are the same
Player models are the same
Dreads are still terrible
Motion blur is overdone and looks bad IMO
Players "warp" too much

I do like the ESPN bottomline, the updates, and the new overlays. Also the crowd atmosphere is much improved. The new passing mechanic is alright and the catch animations are better.

I'm torn on what I'm going to do this year
Quote:
Originally Posted by mkharsh33
You have just summed up my feelings on this EXACTLY!!! I love the ESPN bottomline (and actually found myself looking down it at, kinda throwing me off - LOL!!). But it's NCAA 12, with another patch or two. The players weight doesn't feel right at all, and tackling is nothing more than just touching a guy.

And (VERY important): if the cpu AI playcalling isn't fixed, this game will be a joke. 3rd and 14 and they run a running play up the gut?? I'm reading that some like the ball physics, but will admit I think it's a bit too floaty...

Right now, I'd give this game a 6.9 out of 10. It's just not that good, and much more of the same stuff. Really on the fence on this, and in reading the roster information, those guys will have a TON of work to do on them to even make this game remotely resemble real college football ratings.
I'm with you guys. I played 12 today and outside of a few things, I didn't notice a difference at all between the game and the 13 demo.

I do like the recruiting changes, and we can't see that in the demo.

MK, I'm with you on the CPU AI. I know it's Varsity, but I've yet to give up a single point. Too easy to shut down the run and while the CPU passing game is OK, way too many INTs.

ND, not sure what I'm going to do, either. The practical side of me says stay with 12 as I've got a great set of sliders and an edited roster that I've yet to use in Dynasty. Hopefully that side wins out over the guy that reads Day One impressions and buys the game because of early hype.
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Old 06-12-2012, 02:26 AM   #1116
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I'm so glad they turned the Slant OUT hot route into a whip route. So sick of no skill cheezers abusing that crap.

Also, they need to fix the left ILB's play. He has no regard for play direction and keeps attacking into the right (from the viewer's angle) A/B gap area. Even when I user him he always take 3 or 4 steps there.

Overall, I feel it's an improvement from 2012.

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Old 06-12-2012, 08:08 AM   #1117
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

The audio is off. Touchbacks go to the 25 not the 20. Shootout at 17-0? Announcer says tied at 28 at when score is 35-35 I hope that stuff get fixed for the retail.
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Old 06-12-2012, 08:34 AM   #1118
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

The game looks good, plays good ... but I don't see really any differences from NCAA 11 or 12.

I want t see the Broadcast camera added back to this game. I just do not see why this can't be done. The last time that camera angle was in the game ,was back in Ncaa 06....... the last year I truly enjoyed this game.
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Old 06-12-2012, 08:36 AM   #1119
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Meh....

Yes, I am buying day 1, but not going to be on the hunt for getting it early like I ALWAYS am.

Of course, we are not seeing the full game yet, but Im just not as excited as I usually am for this years game.
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Old 06-12-2012, 09:26 AM   #1120
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by DJ
I'm with you guys. I played 12 today and outside of a few things, I didn't notice a difference at all between the game and the 13 demo.

I do like the recruiting changes, and we can't see that in the demo.

MK, I'm with you on the CPU AI. I know it's Varsity, but I've yet to give up a single point. Too easy to shut down the run and while the CPU passing game is OK, way too many INTs.

ND, not sure what I'm going to do, either. The practical side of me says stay with 12 as I've got a great set of sliders and an edited roster that I've yet to use in Dynasty. Hopefully that side wins out over the guy that reads Day One impressions and buys the game because of early hype.
Play NCAA 12' til Madden 13 comes out. Then buy and play Madden 13 and wait to see what NCAA 14 is like.
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