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Madden NFL 13 Connected Careers Mode Preview

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Old 06-09-2012, 04:46 AM   #121
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Re: Madden NFL 13 Connected Careers Mode Preview

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Originally Posted by AiDub
To the people complaining about not being able to control 32 teams in CCM... I think EA is trying to tell you something... Go make some friends and play online!
Honestly this is the silliest comment i've read in this thread.

I personally don't have time to play online and don't really care to do so either.

I have no problems with EA wanting to add things to the game but i do i have a problem with them removing stuff like Offline Franchise mode with the ability to edit players and control all 32 teams.

If I spend $60 bucks i should be able to edit anything i want in terms of gear, players and ratings.

No one else has to use my rosters so why are these things being taken away from the guys who prefer to play their own franchise and monitor everything that goes on in their franchise?

Hell maybe i want to create Tony Dorsett and Roger Staubach and play a franshise without of today's current players......it's pretty sad we can't have control of our own rosters/ratings.

This Is Terrible IMO if that's the case.
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Old 06-09-2012, 05:54 AM   #122
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Madden 13 is being released on the back of it's new Connected Careers & Infinity Engine.

Madden 14 will be released on the back of...

...A WHOLE, BRAND NEW NEVER BEEN SEEN BEFORE 'MULTI USER OFFLINE CAREER MODE'.

Yes, I'm sorry but the lack of a multi user career mode this year is no mere oversight by EA. It's a calculated decision so it's give something for them to reintroduce next year to bolster sales for a game that will be otherwise largely unchanged from this years effort.

I'm giving Madden a miss this year for the first time ever in the entire history of the franchise! Yes I even went with Madden 05 over NFL 2K5 out of loyalty. I'll be sticking with NCAA 13 for my footballing needs this year.
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Old 06-09-2012, 06:19 AM   #123
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Re: Madden NFL 13 Connected Careers Mode Preview

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Originally Posted by Dazraz
Madden 13 is being released on the back of it's new Connected Careers & Infinity Engine.

Madden 14 will be released on the back of...

...A WHOLE, BRAND NEW NEVER BEEN SEEN BEFORE 'MULTI USER OFFLINE CAREER MODE'.

Yes, I'm sorry but the lack of a multi user career mode this year is no mere oversight by EA. It's a calculated decision so it's give something for them to reintroduce next year to bolster sales for a game that will be otherwise largely unchanged from this years effort.

I'm giving Madden a miss this year for the first time ever in the entire history of the franchise! Yes I even went with Madden 05 over NFL 2K5 out of loyalty. I'll be sticking with NCAA 13 for my footballing needs this year.
I feel your pain....

I've been playing Madden since 96 and after reading all this CCM stuff i'm not even sure now that i prefer this game over NCAA 13.

I understand what EA is trying to do but i'm a offline player and some of the things I'm reading are very discouraging.

Don't really care about anything that has to do with online franschise mode/CCM.
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Old 06-09-2012, 08:04 AM   #124
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Re: Madden NFL 13 Connected Careers Mode Preview

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Originally Posted by MMChrisS

When I first heard that the franchise and superstar modes were taken out of Madden NFL 13,
What exactly does this mean? Will I not be able to put in Madden 13 and play multiple seasons using the Chiefs with current NFL rosters and schedule? Thanks
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Old 06-09-2012, 11:23 AM   #125
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What exactly does this mean? Will I not be able to put in Madden 13 and play multiple seasons using the Chiefs with current NFL rosters and schedule? Thanks
Both modes are still in the game, but have been consolidated into one mode (this Connected Careers mode). Online & offline franchise are now also the same mode/code base. So yes, you can still pop in Madden 13 and play up to 30 seasons with your Chiefs and real NFL rosters/schedules
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Old 06-09-2012, 04:15 PM   #126
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Re: Madden NFL 13 Connected Careers Mode Preview

Based on this preview - its seems you're no longer the GM/owner - that mode is gone.

Now it's like HC 09 - you're a coach and you can get axed.

I can live with that since I love HC 09 and deal with this in OOTP12. I hope the team AI is improved, and I'll hold out hope that it is under the "if it's not working, it's not in" concept (hopefully, that applies to this new mode concept itself - including the details of what the other teams do).

Thanks for the preview.
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Old 06-09-2012, 04:22 PM   #127
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Re: Madden NFL 13 Connected Careers Mode Preview

For me, the lack of not being able to control all 32 games creates a no buy for. I make all the moves that happen in real life, and pretty much play every game of each season. I know, not even close to a percentage point of the minority plays this way...but this is how I roll.

So with an online CC or an offline...is there any way to play any game of the week is the question? Could you still make all the moves for each individual team? If for instance you did an online franchise, could you just be the user for each team...and then simulate when you wanted?

I haven't seen definite "No's" to this...so just curious. Not being able to play any game of the schedule, of any team, any year is a huge muck up by the developers or game creators of any modern sports game...
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Old 06-09-2012, 04:31 PM   #128
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Re: Madden NFL 13 Connected Careers Mode Preview

So if you are no longer taking the role of GM/owner can you still make trades/sign free agents? It sounds to me like in CCM you act as the head coach but still get to play as your entire team. At least I hope I'm interpreting this correctly.
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