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NCAA Football 13 Demo Is Out, Post Your Impressions Here

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Old 06-06-2012, 11:00 PM   #641
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I have posted several positive impressions to date about the demo.

But I feel the game plays quick vs. 2012. Too fast. The plays seem like they are in fast forward mode. I remember this being issues with previous demos... I think final product will have the default, or more importantly, online sliders, slowed down.

The extra animations really are nice and the loft you can put on the ball will allow for some crazy online games... much more skill oriented than money plays in my opinion.

I had an awesome animation, where there was a fumble and it was moving out of bounds... I was locked in playing LB, I ran forward, he did a somersault towards the pile and rolled onto his back and stood right up as the ball went out. We didn't get possession and the home crowd went nuts.
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Old 06-06-2012, 11:03 PM   #642
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Rece Davis sounds like one of those guys in College Hoops 2k8 that talks during halftime/after game
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Old 06-06-2012, 11:04 PM   #643
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Alabama just did a fake field goal pass on 4th and goal from the 5. It was awesome as I've never seen the CPU try and do that before. Only thing was, the guy dropped the wide open pass lolol. Shame
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Old 06-06-2012, 11:07 PM   #644
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Does anyone feel like the defense once the play is made, is in lock on mode? Like they feel like they are accelerated to the ball. Move a frame or two faster than the offense...

Seems like it's a cheap way for them to make up for the more offensive oriented changes to the game. LSU RB got ran down quickly in open field by a DE.
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Old 06-06-2012, 11:10 PM   #645
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by Diggler360
Does anyone feel like the defense once the play is made, is in lock on mode? Like they feel like they are accelerated to the ball. Move a frame or two faster than the offense...

Seems like it's a cheap way for them to make up for the more offensive oriented changes to the game. LSU RB got ran down quickly in open field by a DE.
Changing game speed and speed threshold will prob fix this problem, tbh
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Old 06-06-2012, 11:11 PM   #646
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Figured out you cant do the "I'm going to use the left stick and go 2 yards to left then cut back to the right once i get aruond you" trick anymore.
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Old 06-06-2012, 11:15 PM   #647
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

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Originally Posted by rbowers7
That is an over exaggeration.. It is not night and day. It looks good on my xbox and ps3. I play on a 42" LCD TV. Maybe that is the problem? I have also noticed on PS3, the closer you sit, the more jaggies you see. Sit back a little farther might help also? Just a suggestion.
Agreed. I actually owned both last year, hardly a difference between the two, if any at all.

I'll tell you one big difference though... this has been downloading on my PS3 since 6pm and is only at 57%.... F you PSN!
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Old 06-06-2012, 11:15 PM   #648
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Im not sure how I feel at this point. I played 4 games. I'm 2-2. At first, I thought it was fantastic, that was during a game I lost too. Then the more I've played it, the more of the same old, same old I've seen.

My biggest complaints have to be the OL/DL play. But, without that being really touched much, I guess it was to be expected. Just hate not being able to ever release from the clutches of the OL.

DB/LB's that are more aggressive than the WR's, and almost always putting themselves in the better position to make a play on the ball. Basically just mirroring the route of the WR, as if they already know what it is. But nothing frustrates me more than having man coverage down the sideline, taking the shot deep, and the WR just keeps running, while the DB goes up and makes a play on the ball.

Hopefully sliders can fix up some of those issues.

Also, on 360 here, and I don't feel the graphics are are that great either. Hope that changes between demo, and release.

That being said... I've noticed alot of good too. Presentation is good, its always been in this series IMO. Crowd interaction sounded like it was good. New passing system seems good, was able to throw some WR's open really nicely, some nice new animations. What I really like, is the potential that Madden has, implementing RTP, along with all the changes to the gameplay. Even with NCAA this year without the RTP, I notice, and feel the changes from last year. Just needs some tightening up I think. And of course, some getting used to the changes in the passing system.

As a side note... that I'm sure alot of you will find amusing. In one game... Alabama (me), against LSU... I had 6 posessions, threw 6 INT's, was 0-1 on 3rd downs, and 0-4 on 4th downs. Yes, I got picked on every single drive, and only made it past second down once. Needless to say, I lost. lol In my defense, I was distracted while playing as I was chatting on the phone. But, still... lol

Last edited by brandon27; 06-06-2012 at 11:19 PM.
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