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NCAA Football 13 Demo Is Out, Post Your Impressions Here

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Old 06-06-2012, 09:09 PM   #625
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I downloaded the Xbox version and played 2 games. They game play IMO is the same as 12. The "new" features explained when you pause the game I could see, but nothing really changed to me. I may not see it, but like the juke with the right stick is the same as 12 and states it is a new feature. The game plays just the same and I will not spend the money to purchase.

I am now downloading on PS3 to see if there is any difference. If there is I will pick it up for PS3, but if it is the "same" on field play I will just wait for Madden. I am hoping Madden will be great as the new commentators already have me excited. Plus the fact that the Bucs have a different looking team and can't wait to play with the this years draft class.
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Old 06-06-2012, 09:13 PM   #626
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

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Originally Posted by TeamHawkins
Pay close attention!!

After playing my first game on the Demo, actually playing my 1st half, I took some notes, and at halftime here's the real about this game. Baylor vs Kansas State.

1) Through 1 half, the CPU returned ZERO kickoffs. Of the three kickoffs, one was returnable, and the cpu simply downed it. Not feeling that at all.

2) As was a setback in NCAA 12, playing as a D-lineman is still a horror. Very hard to disengage the CPU O-linemen even with your best guy on the line.

3) Rece Davis right off the bat can be annoying with his repetitive lines to initiate the studio updates. You can tell this was a rushed feature and not much work put into his voice over. The in-game updates however are an awesome feel. I do not like that there aren't actual highlights with Rece Davis, and EA is 7 years behind on that feature. Ridiculous to not have this by now.

4) Deep route over the middle, the DB doesn't play the ball, he simply mirrors the WR catch animation allowing an in traffic TD. Such was the case in NCAA 12 with mirror animations. Not a good look.

5) Tackle animations still look ridiculous at times with defenders falling like ragdolls off the ball carrier, or just falling down after making contact. Just looks bad overall once you take a hard look at it, or see it over and over again.

6) Still a few pre-determined animations. Ball was lead in front of RB yet a DB was directly where the ball was being placed. Instead of making an easy interception in the flats, he lets the ball hit him in the chest, and goes into his tackle animation as the RB goes into a catch animation. Looks very bad and you'll see this over and over.

Also had a LB over the middle go into a tackle animation while the ball was being thrown at his spot. Rather than play the ball he decides to tackle a defenseless TE.

7) UPDATE ON D-LINE USERS: Definitely the same as NCAA 12. CPU down 10-0 less than a minute to go in the half, and God Mode kicks in. Pancakes my user controlled D-lineman over and over, or I just can't disengage no matter what, UNLESS I allow the CPU to control him for me by holding X. This is lame, and very ridiculous! And obviously won't ever get fixed.

8) Reaction time on scrambling QB's is still very bad. During the God Mode drive, my defenders aren't reacting to the QB until he's 8 yards past the line of scrimmage. As in NCAA 12, once this is shown on video, it makes the gameplay look very suspect and hard to deal with. No football player stands around watching a QB run right at them.

9) CPU God Mode still kicks in as in ALL EA games yet again. Down 10-0, Kansas State, having done nothing all half, drives with ease, while my defenders all of a sudden feel like they're running in quicksand. Score is now 10-7. When the game gets like this it feels beyond your control. And makes the replay value take a drastic decline.

10) SUPER LB SPOTTED! During the God Mode session, as I'm driving with 36 sec left, wide open TE over the middle, streaking gets the ball swatted as a LB beaten on the play, leaps about 6 yards to swat the ball. It looked so ridiculous it was comical. But expected to say the least. While they did tone this down tremendously, you WILL see this. Especially during CPU God Mode.

Overall, after 1 half, I can honestly say I don't have to play this Demo again, and can wait for the release, because really not much has changed. A few stitches here and there, add some new yet unpolished features (Rece Davis) and we basically have the same base game from previous release.

I will get NCAA 13, because I'm amped for some College Football, run some Dynasties, and once they get boring, or lose steam, this game won't last. I can see it already. Hopefully it has enough for me to keep longer than NCAA 12, which lasted 3 months in my PS3. And I hope people are foolish enough to think in 30 days these things that are still evident here, will be removed come July 10th. We should all know better by now.

TeamHawkins
Like others, you are entitled to your own opinion, but I feel almost half if not all of that is very false information. You only played a half so all these grips are not 100% accurate. First of all, I use the Dline and I have gotten in the backfield numerous times. Your first gripe, simply tune the sliders, problem solved. The studio update grip is not right because in a half you could have only seen 2 or 3 updates if that and I doubt they were repetitive, you just have to complain about something. The deepball is played by the DB, do not know what you are talking about, I have thrown 3 INTs going over the middle now. Of course the animations are pre determined, this does not have a physics engine so soon as contact is made, the animation kicks in, but they are so much smoother. You say you saw a super LB when in fact I bet you thought you lobbed it but tapped a bit too hard and threw it right to him, remember college players do have some hops. And this "god" mode you talk of, dude the game is on varsity.. its called you failed under pressure.

yes your opinion is taken, but do not give false implications of a game when you only played a HALF. This game is similar to 12 since it is not an overhaul, it has fixed numerous things that were wrong before and added a few nice touches such as the passing system.

This is the crap that bugs me because you play one half and then have to name almost everything wrong with last years game in a half you played which honestly, I doubt you even noticed all of the things due to no instant replay.

The game is not 12' and if you spend more time with the game instead of bashing it, you would start to see that.
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Old 06-06-2012, 09:18 PM   #627
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

The new passing is SO nice
game looks 20x better than '12
sounds way better
ESPN stuff is better than ever
defense is so fun to play now

Best game yet!
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Old 06-06-2012, 09:19 PM   #628
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by TeamHawkins
You sound mad. Where have you been for more than 7 years? It only takes a hardcore gamer or anyone with half a brain to realize this game is the same game from NCAA 12. You are blinded by EA's antics every year I can tell by your response directed at me. And your feelings are hurt before you spend you parent's money. No one is telling you not to buy this game. I also said I was going to get it, being I'm excited for College Football.

But this is an impressions thread, and I posted my impressions, which will be followed by a video review once the game is released. Like I did last year and the year before that. I posted my noted from 1 half. It takes a little common sense to say if I can post that from 1 half, I don't NEED another to continue a review or impression.

What part of that don't you understand? This isn't a my feelings are hurt by his review thread. It's a read other's opinions and views, and then move on with your life thread.

TeamHawkins
You realize that he's a mod right? You probably shouldn't down talk him like that because you were a tad bit offensive.

I don't think he was antagonizing you, he was just saying that you should probably play the game for more than just 1 half before you post up your impressions. No need for you to go off on a rant. The reviews in here have been generally positive and I think I can speak for the OS community when I say that we don't mind negative impressions at all. It's only when those impressions are based on a couple minutes of gameplay that we might get a little up in arms.
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Old 06-06-2012, 09:23 PM   #629
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by TeamHawkins
You sound mad. Where have you been for more than 7 years? It only takes a hardcore gamer or anyone with half a brain to realize this game is the same game from NCAA 12. You are blinded by EA's antics every year I can tell by your response directed at me. And your feelings are hurt before you spend you parent's money. No one is telling you not to buy this game. I also said I was going to get it, being I'm excited for College Football.

But this is an impressions thread, and I posted my impressions, which will be followed by a video review once the game is released. Like I did last year and the year before that. I posted my noted from 1 half. It takes a little common sense to say if I can post that from 1 half, I don't NEED another to continue a review or impression.

What part of that don't you understand? This isn't a my feelings are hurt by his review thread. It's a read other's opinions and views, and then move on with your life thread.

TeamHawkins
I am not mad at all. I just don't think its fair to say that, as you said "the real" on the game is this....and that being based on one half of play. But that's your opinion. So its cool.

Also, I do not think its the same as 12. So I guess that means I'm stupid. And As far as being blinded my EA's antics. well I haven't bought an EA football game since Madden 10 and sold that a week later.

And as far as the "spending my parents money" pot shot goes. Classless.

Enjoy your game, as will I.

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Old 06-06-2012, 09:24 PM   #630
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I can't pass to save my life.
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Old 06-06-2012, 09:25 PM   #631
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

so if my IMPRESSION is negative, I cant post here? It seems to mean that you guys want everyone to say great things about the demo, no matter what we see...we allow you guys to see jesus, so allow us to see the devil. I am sorry it hurts you that I think the demo plays like 12, but it does in my OPINION.
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Old 06-06-2012, 09:29 PM   #632
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by afbrother
so if my IMPRESSION is negative, I cant post here? It seems to mean that you guys want everyone to say great things about the demo, no matter what we see...we allow you guys to see jesus, so allow us to see the devil. I am sorry it hurts you that I think the demo plays like 12, but it does in my OPINION.
You are entitled to your opinion, but one of the things I noticed is smarter decisions by the AI at the end of the half and game. They spiked the ball, called timeouts, etc.... I saw a dropped pass in the flat by the CPU. I've noticed the commentary and crowd is different than 12.

So, just one game into the demo, and I have 3 improvements from 12 and I haven't even touched on the passing game, no physic lb's or cb's.

So, I respect your opinion, just don't agree with it.
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