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Old 06-06-2012, 03:00 PM   #153
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Re: NBA Live 13 Preview

These guys spend so much money on strategy marketing and development that they forget about gameplay, player models and AI adaptability. It has been 13 years and we still don't have a basketball sim to revolutionize the way we play basketball games. 2k to me still has another level to go and i don't think they will do it this year either.

To me 2K12 was a downgrade. 2K11 was okay... Better than 2K12, but okay. I still don't see it happening this year either. I don't know what they are waiting for but they haven't wowed me. I mean think about it for a second just really sit back and think about it. Have we seen a basketball sim that has revolutionized the way we play simulation basketball? It has been over 13 years we have spent money to play these so called simulation basketball games.

I am not talking about the development over the years because I give them credit in the sense that as a game in general they have come pretty far from a graphic standpoint and the things you can do as a user, the moves and stuff you can pull off, but what I am taking about is changing the way we play and the way the AI plays against us. I have not been immersed into a basketball sim yet. Not even 2K has sucked me into that "experience" that they talk about every year. Presentation, gameplay all that is okay but not spectacular the way it is hyped up. I found myself skipping through the Sprint momentum play by play by Doris Burke the halftime report I skip, and the intermissions with other teams that are playing report gets skipped. Even the intros I skipped after a month.

I know this thread is about Live 13 but I just got to say it all because they are both making claims about simulation, gameplay experience, ESPN this, Sprite that, and neither Live or 2K has really showed up. Live especially, these dudes been out the game for two years and their build is below average at this point and they don't have very long to go to launch and I fear for them. look how long its been that we have played these basketball games. Just sit and think about it. What are they waiting for, Next Gen consoles? I hope not because we will be right back here again, all next gen is going to be is graphic enhancement.

Its been a very long time for these basketball sims and we are still being tickled with gameplay and visuals. Just think about it as a consumer. Does anyone feel cheated but me? Just my opinion either 2K and maybe Live for that matter are holding back for something big for next year because it is not this year and I can guarantee that based on what I have seen so far and we all know they don't have a whole lot of time to scrap and build again before launch or in reality they have reached their CEILING.

Both games in my opinion need an EXTREME MAKEOVER from player models not just faces, to presentation and commentary adaptability, replays and halftime reports, a real deep and immersive Dynasty mode, deep and immersive Create a player not just my player but create a player in Dynasty mode, Olympic games and teams not in a mode only but also into the deep and immersive Dynasty mode and so on. Its been 13 years?!!??
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Old 06-06-2012, 05:00 PM   #154
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Re: NBA Live 13 Preview

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Visually, a revamped graphics engine has players looking better than ever before. A whopping 100 man-hours have gone into each pro’s head alone, and signature styles such as free-throw routines, jumpers, and dribble moves will all be accurately depicted. Still, the overall look of the game is decidedly lacking at this admittedly early stage, with cartoony animations and, worse, the same hyper-speed, arcade-y gameplay pacing that we docked the last NBA Live for. Again, however, NBA Live 13 has plenty of time left on the shot clock to execute its play. We look forward to seeing what it’s got we get the controller in our hands.
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Old 06-06-2012, 08:42 PM   #155
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It's like they're creating a tech demo instead of a game. They talk of these physics, collisions, data.. yet the real life stuff like player movement, animations, general sim gameplay.. just seems to be an after thought.

This has started out identically to NBA Elite, promises of all these great things that they can do with this new tech, yet when it's put together and you actually see it it's a complete mess.
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Old 06-06-2012, 09:10 PM   #156
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Re: NBA Live 13 Preview

If Im not mistaken physics and collisions can be tied with player movement and collisions
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Old 06-06-2012, 09:12 PM   #157
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Re: NBA Live 13 Preview

I just pray live 13 is even on par with live 10. It's to the point where I'm flat out bored with 2ks rendition of basketball. Not saying anything is wrong with the game just as a 2k players for over 12 years, the game is becoming stale to me. I love basketball period. It will be a huge disappointment for me if both games end up mediocre.
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Old 06-06-2012, 09:39 PM   #158
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Re: NBA Live 13 Preview

I'm treating this as a first year EA title, and I have a strict rule not to breathe of EA's first version of anything.
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Old 06-06-2012, 10:06 PM   #159
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Re: NBA Live 13 Preview

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Originally Posted by DW3
I just pray live 13 is even on par with live 10. It's to the point where I'm flat out bored with 2ks rendition of basketball. Not saying anything is wrong with the game just as a 2k players for over 12 years, the game is becoming stale to me. I love basketball period. It will be a huge disappointment for me if both games end up mediocre.
Yep same feelings here. I saw the private presentation of Live at E3 and came away thinking "They had 2 years to develop a new idea, and all they did was borrow ANT from FIFA?" All the other assets are from Elite 11'.

Games aren't just a methodical calculation, there has to be creativity.

Last NBA game I really played was 2K9. Been passing on these games for a while now.
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Old 06-06-2012, 10:18 PM   #160
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Re: NBA Live 13 Preview

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No doubt you will, but for those of us who are familiar with EA's history (trust me, the negative preview that EA got on this isn't bothering them one bit because they're loaded with cash), we know that EA will improve some things, and remove other working things. More of the same.
That's what i figured, EA can hire the best engineers and game designers in the country if they feel the need. I figure if LIVE 13 is alright EA will do what they have to, money and technology wise, to make Live 14 a way better game.

That was just an initial reaction after reading the preview though, Live 13 may have a shot on my shelf, not day one though
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