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RateSports Releases "APF 2K13" Mod For All Pro Football 2K8

This is a discussion on RateSports Releases "APF 2K13" Mod For All Pro Football 2K8 within the All Pro Football 2K forums.

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Old 06-06-2012, 12:08 PM   #145
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

Thanks for making this man! It turned out great, and has been a lot of fun to play.
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Old 06-06-2012, 03:45 PM   #146
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

I have been buried in the Mass Effect trilogy for the last month and have just found this today...I am having my wife pick up the 360 version (I have the PS3 version) after she gets off work tonight, so after the Thunder smoke the Spurs I can play this.

Even though I haven't played it yet, great work on this file!!!!!!!!!!!!!!!!!

Can't wait to try it out.

THANK YOU!
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Old 06-06-2012, 07:39 PM   #147
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

Quote:
Originally Posted by Kanobi
I went back into my Chiefs file with Finn's editor...this time, knowing what most of the unknown attributes are and referrencing the combine drill/attribute chart somebody posted a few pages back.. After a bunch of trial and error, I think I've found a sweet spot. I watch CPU vs CPU as a guage to see what needs to be tweaked and I've been impressed so far with what I've seen using All-Pro sliders on normal gamespeed. Mines is a Chiefs file. If anybody's interested in trying it, let me know....
I'm definitely interested.
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Old 06-06-2012, 09:59 PM   #148
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

Quote:
Originally Posted by Kanobi
I went back into my Chiefs file with Finn's editor...this time, knowing what most of the unknown attributes are and referrencing the combine drill/attribute chart somebody posted a few pages back.. After a bunch of trial and error, I think I've found a sweet spot. I watch CPU vs CPU as a guage to see what needs to be tweaked and I've been impressed so far with what I've seen using All-Pro sliders on normal gamespeed. Mines is a Chiefs file. If anybody's interested in trying it, let me know....
I am also Interested.
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Old 06-07-2012, 12:33 PM   #149
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

man, if only we could texture mod this game! Great work on it regardless!
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Old 06-07-2012, 05:18 PM   #150
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

I played several games last night and have to say that I enjoyed these a ton. I haven't played this game much in the past because I liked the rosters for 2k5 better, but I can see this will get alot more play time. (Also, I had this for ps3 and just got this for 360 last night, and I think the game looks way better on 360, but could just be me coming from alot of 2k5) Anyway...

I did notice something that could use a little tweaking...I was playing with the Bears (Beasts) against the Lions (Sailors) and I noticed more then once that Henry Melton would catch up with and tackle Jahvid Best. Henry didn't even have a good angle. (I know Henry played some running back at Texas, but still.) I also noticed some instances while playing with some other teams of a D-lineman catching up with a running back without a good angle.

Not nit-picking, just thought I would throw that out there.

Thanks for the rosters!!
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Old 06-07-2012, 05:29 PM   #151
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

The 360 version is definitely superior. It runs at 60 FPS offline and 30 FPS online.

Whereas the PS3 only runs at 30 FPS across all modes.

Also, the 360 version received a patch that the PS3 never got.
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Old 06-07-2012, 07:15 PM   #152
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

NFL 2K13 : V3 will release soon (6/8)

Changelog:

Gameplay Fixes

- Titans have been fixed
- No more freezing playing as them or against them

Cosmetic Fixes

- Names Corrected (about 15)

Team Fixes

- New Head to Head Files


Last edited by RateSports; 06-07-2012 at 07:38 PM.
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