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NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM EST

This is a discussion on NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM EST within the NBA 2K Last Gen forums.

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Old 06-06-2012, 08:49 AM   #425
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by Beluba
We've completely reworked the way we handle contact on drives and shots. Can't talk about it now, but yes, the Westbrook layup is an example of the types of finishes you'll see at the rim this year.

One of the things that i've realized in that video was how organic and smooth the layup of WB happened, great work. Thanks for the update.
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Old 06-06-2012, 09:54 AM   #426
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by Paul Pierce
As a roster maker, I have to agree with you. You can edit ratings all you want, but if you want the players to play like their counterparts they need edit tendinces.

Good example from my roster people complain about passing, with everything edited I get good passing. Here is an example:

that pass is neary impossible and very unrealistic
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Old 06-06-2012, 10:01 AM   #427
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by ataman5
One of the things that i've realized in that video was how organic and smooth the layup of WB happened, great work. Thanks for the update.
NBA Live is doing something collision based also so that will be interesting.
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Old 06-06-2012, 10:05 AM   #428
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by Beluba
We've completely reworked the way we handle contact on drives and shots. Can't talk about it now, but yes, the Westbrook layup is an example of the types of finishes you'll see at the rim this year.
I know you can't talk about details right now but.....Is the "double teams" an aspect that you guys worked/improved in 2k13? Expecially I'm referring to CPU Double Teams...the lack of it in 2k12 was really a big disappoint for hardcore fans here at OS.

IMHO 2k11 Double Teams were just fine....guys like Kobe, LBJ6 or DH12 got double teamed a lot ..

Thanks
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Old 06-06-2012, 10:21 AM   #429
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by mlp111
Beluga, i really hope that the stadiums, courts, players have been updated, looking at video, nothing look touched
Art updates are always last from what I recall...I'm pretty sure if they showed LeBum with his headband logo missing we will see those stupid threads pop up about his headband instead of discussing whatever kind of gameplay is shown...
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Old 06-06-2012, 10:46 AM   #430
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by SlyNumb3r1
that pass is neary impossible and very unrealistic


So if Rondo can do this that is so unrealistic....I'm not saying I get passes like that every game but passing is way improved.
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Old 06-06-2012, 11:43 AM   #431
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

I know it's an early build of the game, but that Manu drive to the lane where Harden was basically being pushed back peddling was terrible. The spacing of the players vs the court seemed better to me, I really hope they stop the no look steals and dribbling off their own feet this year. In 2k12 that was unbearable and I had to stop playing it.
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Old 06-06-2012, 11:49 AM   #432
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by morningstar777
I know it's an early build of the game, but that Manu drive to the lane where Harden was basically being pushed back peddling was terrible. The spacing of the players vs the court seemed better to me, I really hope they stop the no look steals and dribbling off their own feet this year. In 2k12 that was unbearable and I had to stop playing it.
Belblua said he fixed this and is working on lay up animations.
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