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NCAA Football 13 Demo Is Out, Post Your Impressions Here

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Old 06-06-2012, 12:59 AM   #449
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Called a run out of 4 wide on 3rd and goal from the 2, and the cpu d came out in dime!

Hallelujah!
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Old 06-06-2012, 12:59 AM   #450
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Just downloaded and played my first game..

Impressions:

Love opening scene and cutscenes (Studio Updates)

1st play= suction TFL

I think the graphics are actually improved

Passing system is GREAT

Sliders will greatly improve this...

Great animation picking off a pitch (FOR A TOUCHDOWN!!)

Love the bottom ESPN line.

errrggggggh? feet sink into field?

Ice the Kicker... FTW


Overall Im actually impressed... Yes I know many people are dissapointed with no RTP or Infinity Engine.. but this game has made MANY improvements for this year. Im excited for another year of college football and many people need to look at the positives for this year!

Other notes:

Feels like custom sliders will be a MUST this year
Rosters will need re-rating
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Old 06-06-2012, 01:04 AM   #451
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Some impressions:

*Took a WR Reverse out of the Wildcat formation about 70 yards on the 2nd play of the game playing as KSU. The hole looked great opening up, but then the WR looked like an idiot running with the ball. The arm holding the football didn't move and he was running at an incredible rate.

*I like how the names/numbers below the players pop out this year. White with black trim. Looks a lot better.

*I don't like the replays/cut scenes. If that's what "Motion Blur" looks like, I'm not a fan. Hopefully it's tightened up for the retail release. Really blurry. I'll chalk it up to "demo".

*Wow, actual punt return blocking!

*Had THREE Studio Updates in the 1st Quarter. Two of them were TCU updates. I don't care what TCU does THAT much.

*SIX Studio Updates in one game. 4 of them were for TCU. 1 per Quarter is enough, thanks.

*Love the passing game. Going to be fun when I actually use a QB that can throw the ball, unlike Klein - who is a beast to run with, however.

*Just had a 9 play, 118 yard drive according to the drive summary. Someone tell me how that is possible. TAKE OUT PENALTY YARDAGE PLEASE.

*The Wildcat formation actually works this year. That's nice to see. Works almost too well, but this is Varsity.

*I'd say I never got a pass rush with KSU, but I'm going to blame that on KSU's defensive line not being very good this year. They lost their 2 best from last year.

I won 28-0. Baylor didn't do anything on offense, but that's, yet again, because this is on Varsity and that's incredibly easy for me.

Felt a lot smoother than NCAA '12. Players actually felt like they had weight to them and the hits felt harder. The passing game is awesome.
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Old 06-06-2012, 01:22 AM   #452
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I'm having fun with this game, and that's all I can ask for in a video game.
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Old 06-06-2012, 01:28 AM   #453
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I've had lots of studio updates also but I think it's just because we're playing on 3 minute quarters.

Hopefully in a 5+ minute/qtr game the studio updates will be less frequent and spread apart.

I also feel the studio updates cut in at odd times:
-After a sack on 4th and goal I got one
-After a 55yd TD pass
-Returning a punt for a TD.
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Old 06-06-2012, 01:28 AM   #454
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

I played a game with Lsu vs. ALA. Overally I liked it. It was a close low scoring a game where I shut out Ala. And I played a game with USC vs ORe which was 24-17. I can see myself playing this game. The one thing is that I got 6-7 Ints in 2 games combined.
I also played the RG3 thing because since I play RTG it would tell me how it will play. It sounded like they had his voice in the game. I like that there was commentary hopefully it is in RTG too. Even though this is just a demo, I have a strong feeling(85%) that RTG will be still locked to 5 min quarters. If so, I will be disappointed because it should have been in. But, I was able to get 38 attempts and 14 runs in 5 min quarters. If I can get 20-25+ carries as a HB I will be good. I know the main improvement for RTG will be Reaction time
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Old 06-06-2012, 01:31 AM   #455
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I also must say this has to be the most generous Demo in the history of sports games. To give you all this content on a demo is amazing
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Old 06-06-2012, 01:31 AM   #456
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

Quote:
Originally Posted by BA2929
Some impressions:
*Had THREE Studio Updates in the 1st Quarter. Two of them were TCU updates. I don't care what TCU does THAT much.

*SIX Studio Updates in one game. 4 of them were for TCU. 1 per Quarter is enough, thanks.

TCU and WVU are members of the Big 12 conference so that's why that game is focued upon, and while it may be overblown I hope this is due to this being the demo. Hopefully the number of times each game is updated decreases, but the total number of updates do not (2 TCU, 1 OU ISU, 1 UT TTU).
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