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Madden NFL 13 Infinity Engine Hands-On Preview

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Old 06-05-2012, 04:44 PM   #17
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Good write-up.

Can't wait for the gameplay videos.
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Old 06-05-2012, 04:50 PM   #18
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

So from what I gather...

The Good.

- The Infinitely engine is the real deal.
- Defensive plays well with this engine.

The Bad.

- No PI calls still even with this new engine.
- Sounds like the OL/DL doesn't react to RTP since he said they need the 400 animations like the catching got this year.

still seems like a purchase this year for me.
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Old 06-05-2012, 04:55 PM   #19
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Quote:
Originally Posted by roadman
Oh, oh, no PI calls.

No realistic OL/DL interactions either...
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Old 06-05-2012, 05:00 PM   #20
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Next year: if they focus on tuning RTP, adding / fixing penalties, oline and dline interactions, adding import drafts and fantasy draft, allowing more people on teams in CC this will be such an awesome game! This year finally great ground work to start from! Too bad EA didn't get the memo until 7 years for the console generation.
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Old 06-05-2012, 05:00 PM   #21
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Quote:
Originally Posted by Jimi XIII
So from what I gather...

The Good.

- The Infinitely engine is the real deal.
- Defensive plays well with this engine.

The Bad.

- No PI calls still even with this new engine.
- Sounds like the OL/DL doesn't react to RTP since he said they need the 400 animations like the catching got this year.

still seems like a purchase this year for me.
Just in case people missed this.

Quote:
Originally Posted by CRMosier_LM
I saw a few in the builds we played in may

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There have also been other CE attendees saying the same thing. I think the build from this write-up is at E3 and I normally feel what you get at E3 is what you get. However, considering sliders are available for CCM, as long as it works, I think we might be ok on DPI and existing penalties.

Maybe someone can tweet somebody down at E3 to see if sliders are available in the E3 build, to see what happens with DPI turned up to 100.
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Old 06-05-2012, 05:04 PM   #22
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Quote:
Originally Posted by Only1LT
No realistic OL/DL interactions either...
We knew that a few months ago. It was stated they were tuned, not over hauled back in April. They have a new person working with the OL, former NFL player, Clint Oldenburg, he even said in one of the webcast, tuned, not overhauled.

Last edited by roadman; 06-05-2012 at 05:17 PM.
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Old 06-05-2012, 05:05 PM   #23
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Quote:
Originally Posted by Big FN Deal
Maybe someone can tweet somebody down at E3 to see if sliders are available in the E3 build, to see what happens with DPI turned up to 100.
The same thing that has happened the past several years -- nothing :P

Case has obviously played the game more recently than I have. I'd just be really surprised if PI was called with consistency outside of players user catching/defending.
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Old 06-05-2012, 05:09 PM   #24
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I believe EA stated OL/DL play wasn't included in the Infinity Engine this year, as they didn't have time.

Obviously the IE isn't going to be a magical cure-all for Madden, but it is a definite huge step in the right direction. Sounds like with Year 1 we will see a lot of good and some bad, but I'm OK with that. I'll gladly support the game for at least trying something it seemed very hesitant to do in the past and that is adapt and change.
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