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NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM EST

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Old 06-05-2012, 09:35 AM   #321
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by spankdatazz22
REALLY don't get this view that the 2K12 was so much of a disappointment that it merits some of these reactions - not even close. I can understand people being frustrated with something here or there but geez
I am with you there. Maybe they played with the default 2K Insider rosters that made the game seem not up to par but with a great roster set 2K12 is a great game. And I didn't think anything could stop 2K11.
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Old 06-05-2012, 09:41 AM   #322
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Originally Posted by spankdatazz22
*sigh* No one forced you to make an uninformed purchase decision. Maybe you should show some responsibility as a consumer.

Wow at some of these somewhat harsh statements directed at Beluba. REALLY don't get this view that the 2K12 was so much of a disappointment that it merits some of these reactions - not even close. I can understand people being frustrated with something here or there but geez
I've been purchasing 2k every year for as long as I can remember, after putting 2k12 on the shelf for good the gameplay itself was very disappointing and left me uneasy about playing the next installment if its in the same engine. Player movement is sluggish and unnatural, it was impossible to play properly when playing man defense. The bump animations were a terrible inclusion and added to the sticky feel of the game. I'll wait till the finished product comes out, but I dont understand why 2k would release this video, and as it stands I don't feel like I will be buying 2k13.

The new scoreboard and stat overlays are nice though.

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Old 06-05-2012, 09:45 AM   #323
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by SouthBeach
I guess people forget every year that early builds aren't a direct representation of what we'll see in final gameplay.

I'll play along until October though.

"Oh, no! Beluba. Why does James Harden look the same? And why is this that? That needs to be this!"
eh bruh yall chill with the its too early to judge stuff, something you want might get added if they dont shut up I actually love hearing the early constructive criticism, somebody gotta do it if you wont right? It actually gives ppl like me ideas and some may point out something you never even noticed and mike wang might see the comment and say dam........... lets add that shh right now! plus its better to do it early while its still a work in progress than to see later gameplay and it be to late for them to add it so yeh
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Old 06-05-2012, 10:17 AM   #324
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by Marino
And this is why 2k is never at E3. You guys bitch and complain about never getting early information on the game, so they release a video 5 months before release, and everyone knee jerks over it.
On the other side of the argument isn't it better to have your fans bitch and moan while you have time to make adjustments? I think guys could be more constructive at times. Overall isn't it better for everybody to be apart of the process. I could see them changing the slam dunk contest play format if enough of us express how strongly we dislike it.
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Old 06-05-2012, 10:24 AM   #325
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

Wow, really disappointing. Have been playing 2k since the Dreamcast days and it seems like they don't even try anymore.
I don't care about graphics and animations, they are good enough for me, but it seems like the developers don't even want this game to look like real basketball.

Just take 2k12 out of the box and try to get realistic stats for
CPU vs CPU...won't happen! Some plays are completely broken for the AI. Try Dirk with assigning High Post and PnR...you're lucky if he takes 10 shots in 40 minutes. Once a player goes into that canned post-up animation, there's no fighting for position. Players simply have no situational awareness at all.
A shooter like Ray Allen won't get his touches off screens on any difficulty above Pro because these plays won't work for the AI.
Like the opposite of 2k11, where Durant would take 20 3s a game because double-sceen plays were unstoppable because of non-existant awareness causing players to be stuck in the screen everytime.

And now we get the same bumping animations on defense which means you can essentially run into a defender and the animation gives you a bit more space everytime because of the defender pushed towards the basket?
AI players still not realizing you should lock down the paint with a guard isoation with 5 seconds on the clock?
So we're getting the same game all over again? Unstoppable guards jacking off shots with maybe 10 assists per team with 12 minutes quarters?

I remember form 2k to 2k3 I had the impression these guys really cared about making a great game. The street courts were nicely designed, personal player introductions gave it a real game feel and the gameplay was amazing for the time. So instead of implementing guitar heroes, 2k could focus on gameplay and add that content from the old games which was cut for no apparent reason...
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Old 06-05-2012, 10:25 AM   #326
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

I don't post often but damn, so much complaining and analyzing for a short clip of a game that is likely no where near complete. Every year people get their panties in a bunch and every year there is a quality game released. Sure there are always annoying issues (passing and fastbreaks, 2k12, I'm looking at you) but keep in mind that NBA basketball is a very dynamic game that is not the easiest to recreate.

There are always complaints that 2k shows nothing pre-release and now they surface with a little something MONTHS before they ever have and there are still complaints. We haven't even finished the 2012 Conference Finals yet! Give it time. I for one think it looks promising. ASW does look lame though...
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Old 06-05-2012, 10:35 AM   #327
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

Foot Planting - Not adressed. Players are still floating and sliding.
Over the head passing - Not adressed. (1:28)
Player models 'Heavy', non-athletic. - Not adressed.
Red Color is still off. So is blue. Nets and overall backboard gfx not adressed.
Manu dribbles the clock 20 seconds, bumps into JH once. twice. Harden denies him, wow, nice. then, with about 4 seconds on the clock, Manu just drives -STRAIGHT DAMN FORWARD- through the whole D. no help, nothing. through Harden. He makes a layup which he didn't even have to adjust. mmm.

"See you guys, gone working on 2k13" - Mike Wang's reaction on Twitter on 2k12 release day. So, I guess, some work, should have been put, over the last half year. Truth is, I can't see it.

And I'm not even started. Been playing since Cwebb on 2k2, I guess I'm too old for that stuff. Sold both my platforms, and not going to buy 2k for the first time in a decade. Meet me in the playground, where basketball players feet don't resemble buns.
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Old 06-05-2012, 10:39 AM   #328
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by JSensui
You mean AFTER we shelled out 60 bucks for it, or are you guys going to actually shows us footage of the final product before you send it out? Because I do recall seeing VERY little actual gameplay for the final version of 2k12 before I actually had the bloody thing in my hands.
Calm down. I saw plenty of vids before the game came out. There were plenty of vids and screens last september from 2k, da Czar and random people who got the game early. Also if you arent satisfied with the number of videos that came out before release, you can always wait until after release and more vids have been released to buy the game
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