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Real Time Physics Just Announced for Madden NFL 13

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Old 06-05-2012, 12:17 AM   #177
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Re: Real Time Physics Just Announced for Madden NFL 13

Quote:
Originally Posted by truintellectplaya
LMAO, how can there ever be real time physics in a programmed game? How can there never be 2 plays the same in a programmed game?
I'm interested myself to see this and I doubt in their first year of ever having it in Madden that it will be close to being 100% so I will hold off on the parade. I'm excited for it but it sounds to good to be true for it to work like it should.
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Old 06-05-2012, 12:29 AM   #178
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Icon14 Re: Real Time Physics Just Announced for Madden NFL 13

I wanted this in Ncaa but I will be happy it's in Madden good going EA.
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Old 06-05-2012, 12:48 AM   #179
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Re: Real Time Physics Just Announced for Madden NFL 13

For people wondering whether or not this is just animation based for DB/WRs, it's not.

Look at the ESPN blog. Players fall when running into their own offensive linemen, players can light up defenders in the middle of a tackle animation, etc.
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Old 06-05-2012, 12:56 AM   #180
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Quote:
Originally Posted by truintellectplaya
LMAO, how can there ever be real time physics in a programmed game? How can there never be 2 plays the same in a programmed game?
Simple: Its a math formula. Its doable with current tech, but VERY hard to compute. I'd *suspect* they used a very slimmed down implementation due to speed reasons, as a bunch of the animations looked stiff (especially when compared to Backbreaker).

Now, how you apply the results of the impact to the players on the field, that's the hardest thing to do. When does a player maintain balance after a hit? Does the condition of the field [IE: Snow] affect player footing? Will you fall over if you clip a OL when running through the hole? There's a LOT that EA either did or did not do, depending on implementation.

Still a good first step, but until I see that the AI doesn't fall flat on its face, I reserve judgement.
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Old 06-05-2012, 01:06 AM   #181
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Re: Real Time Physics Just Announced for Madden NFL 13

To the people saying it looks great, where can I see a video? I didn't see a link anywhere. Thanks
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Old 06-05-2012, 01:28 AM   #182
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Re: Real Time Physics Just Announced for Madden NFL 13

Had recorded the EA press conference on Spike and didn't get to watch it until now but this is how I feel...

http://www.youtube.com/watch?v=7WizIoHp1YU
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Old 06-05-2012, 01:37 AM   #183
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Re: Real Time Physics Just Announced for Madden NFL 13

Wow.. just got home from work to see the good news.. nice!!! Hope they will reveal more info though.

Hopefully in the next day or so we'll get some regular gameplay footage,etc. I believe and i could be wrong but the next day at E3 is where they open the floors for everyone to try demo's,etc? Yes? No?

Anyways.. im really glad to see some REAL improvements to the engine..

Things i am hoping to see in the coming days..

1. Play-by-Play commentary

2. The new presentation aspects in motion (cut scenes, half time stuff, offline franchise,etc) Personally dont care about online stuff.

3. How the running game is this year

4. Plethora of in-game footage

5. The camera options

So far so good.. i couldn't believe the trolls in here bashing the game after this big "physics engine" announcement for Madden...come on peeps..give the dev's some props..they have done a ton of improvements this year..more than any other year i can think of.
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Old 06-05-2012, 01:56 AM   #184
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Re: Real Time Physics Just Announced for Madden NFL 13

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Originally Posted by bakesalee
To the people saying it looks great, where can I see a video? I didn't see a link anywhere. Thanks
Google, the Ray Lewis Ad.. It shows some of the real time physics, they have been talking about...Its a pretty good commercial..
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