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RateSports Releases "APF 2K13" Mod For All Pro Football 2K8

This is a discussion on RateSports Releases "APF 2K13" Mod For All Pro Football 2K8 within the All Pro Football 2K forums.

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Old 06-02-2012, 07:17 PM   #89
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

RateSports - are you able to edit coaches also?
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Old 06-02-2012, 07:24 PM   #90
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

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Originally Posted by Kanobi
RateSports - are you able to edit coaches also?
To be honest, haven't really looked into that as of yet. Names are touchy with this Hex.
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Old 06-02-2012, 09:04 PM   #91
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

Maybe it's just me but I've played about 7 or 8 games and have yet to see a fumble. I've seen everything else including multiple PI calls *cough madden cough* . Great job man!!!
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Old 06-02-2012, 09:09 PM   #92
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

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Originally Posted by RateSports
To be honest, haven't really looked into that as of yet. Names are touchy with this Hex.
Amazing rosters and thanks a bunch for your work! You are officially the flyingfinn of 2k8.

To be honest I don't understand how you did all of this by yourself for the past two years! It is truly a testament to your hard-work and dedication to your craft!

We at operation sports want to relieve you of some of this work to streamline the process and decrease the inconsistencies which is very very few considering its was made by one man!

I and a couple of users would love to make a spreadsheet based on attributes like that seen below (2k5's attribute sheet as created by Puja)



I would like to personally compile all the pictures of equipment (facemasks, shoe styles, gloves, wrist wraps, and elbow wraps)

Shoot, if taking a bunch of pictures of the different faces (using the sliders) I would be more than willing to help.

More importantly I watched your video on ratings. If you could inform us more on the highest numerical number without players "getting out of control" and the exact/concise approximated benefits of abilities and its correlation to ratings would be enormously helpful!

By the community assisting in editing the rosters according to your set guidelines, you would have more time to work deeper and more intensively with the hex which we know very little/noting on.

Thanks a bunch!
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Old 06-02-2012, 09:23 PM   #93
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

The Chiefs file for Version 2 doesnt have all 32 teams...only 25
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Old 06-02-2012, 09:27 PM   #94
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

Quote:
Originally Posted by RnRexpress3423
Maybe it's just me but I've played about 7 or 8 games and have yet to see a fumble. I've seen everything else including multiple PI calls *cough madden cough* . Great job man!!!
The reason for All Pro Football's lack of fumbles is because 2K rated every offensive player in the game either a 80 or 90 in ball security, regardless of player tier. So even generic WRs and RBs have 80 ball security.

Even if you max out the fumble slider at 100, you're still not going to see a lot of fumbles in APF 2K8 unless you go in and manually edit everyone's ball security rating.

Last edited by jyoung; 06-02-2012 at 09:29 PM.
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Old 06-02-2012, 11:04 PM   #95
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

Quote:
Originally Posted by Kanobi
The Chiefs file for Version 2 doesnt have all 32 teams...only 25
No file has 32 teams man. APF can only hold 25 teams total.

24 CPU opponents.
1 User team.

No one has 32 teams in one file. Not possible.
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Old 06-02-2012, 11:06 PM   #96
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Re: RateSports Releases "NFL 2K13" Mod For All Pro Football 2K8

Quote:
Originally Posted by RateSports
No file has 32 teams man. APF can only hold 25 teams total.

24 CPU opponents.
1 User team.

No one has 32 teams in one file. Not possible.
Ok thanks! Thought I did something wrong
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