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The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Old 05-23-2012, 08:55 PM   #713
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Quote:
Originally Posted by Aivan
Thanks! Your roster's the best I have used just a few changes needed
Glad you like it!
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Old 05-23-2012, 09:33 PM   #714
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Making good progress might be seeing a release on Tuesday, depending on how my schedule goes.
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Old 05-23-2012, 10:25 PM   #715
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Is clutch factor on or off? please reply thanks.
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Old 05-23-2012, 10:43 PM   #716
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Originally Posted by Paul Pierce
I know whats wrong....
Was it something on my part?
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Old 05-24-2012, 05:54 AM   #717
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Quote:
Originally Posted by jfus0623
Is clutch factor on or off? please reply thanks.
Off

Quote:
Originally Posted by SaylaB
Was it something on my part?
Nope I think I know whats wrong with the caps.
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Old 05-24-2012, 01:32 PM   #718
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Hey, I had a few comments and questions about your roster. My question mainly is about your philosophy toward ratings, because while most ratings seem ok, a few seem a bit out there. For example, Earl Boykins as a 72 while Dragic is a 64. Just interested in how you determine the ratings.

Also, wanted to offer some feedback after I tried this roster and played a couple of games.

I played a game as the Pacers against the Lakers. The flow is really good, and I saw some nice ball movement, but I did run into a couple of issues. First of all, the computer couldn't draw any fouls. Second of all, all Kobe wanted to do was drive. I was using the current Lakers, but Kobe attempted just 2 shots outside the paint. I saw him get into a post up animation just once, and he didn't attempt a single fadeaway. Also, for some reason, David West got all the rebounds for me, while Hibbert didn't do anything on the glass. I think West had 15, Hibbert had just 3.

Then I played a game as the Bulls against the Heat. Again, nice ball movement, some good transition ball, but James and Wade constantly deffered to Bosh. I did like the way the Bulls realistically clogged up the paint.
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Old 05-24-2012, 03:14 PM   #719
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Quote:
Originally Posted by GravesFan9
Hey, I had a few comments and questions about your roster. My question mainly is about your philosophy toward ratings, because while most ratings seem ok, a few seem a bit out there. For example, Earl Boykins as a 72 while Dragic is a 64. Just interested in how you determine the ratings.

Also, wanted to offer some feedback after I tried this roster and played a couple of games.

I played a game as the Pacers against the Lakers. The flow is really good, and I saw some nice ball movement, but I did run into a couple of issues. First of all, the computer couldn't draw any fouls. Second of all, all Kobe wanted to do was drive. I was using the current Lakers, but Kobe attempted just 2 shots outside the paint. I saw him get into a post up animation just once, and he didn't attempt a single fadeaway. Also, for some reason, David West got all the rebounds for me, while Hibbert didn't do anything on the glass. I think West had 15, Hibbert had just 3.

Then I played a game as the Bulls against the Heat. Again, nice ball movement, some good transition ball, but James and Wade constantly deffered to Bosh. I did like the way the Bulls realistically clogged up the paint.
1. Their based on composite ratings, I went through and changed some things thou. But I can tell you with the updates Gragic is higher.
2. Well it all depends on how you play defensively if you help a lot on Wade and James penetration their going to pass to bosh. Every game is different just like the NBA.
3. The Kobe thing, I have too look into that. You might want to raise the post slider.

Oh did you get my foul sliders
Their all 50 except shooting that's 75...That must be your problem.
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Old 05-24-2012, 03:19 PM   #720
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Oh and the Gragic and Bokins thing, this roster is NOT based on the overall rating. No roster maker uses the overall to edit rosters because its extremely flawed. Meaning Gragic can be better then Bokins but he has a higher rating which means nothing in gameplay or sim (with minutes set).
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