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NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

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Old 05-19-2012, 02:02 AM   #297
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Some graphical improvements in the stadium, but another very underwhelming video. It looks like NCAA Football Version 12.2. I think 12.5 would have fixed the crowd audio. EA might have spent too much time patching up last year's game to make big improvements to this year's game. That or they're just sandbagging with these videos. That would be a first.
You noticed graphical improvement in the stadium? It looks the same as it did 3 years ago to me. They still have all the away team fans in one neat little box in a corner of the stadium, and USC's crowd is not that yellow; it's mostly varying shades of dark red with a bit of yellow mixed in. This crowd looks more like what you would get at an Iowa State home game. The bands still look terrible. They are in the right spot, but incredibly generic and robotic-looking. They could at least mix up the colors a bit on the edges of the visitors section and make it look like the two groups of fans are "blending in" to one another.
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Old 05-19-2012, 02:49 AM   #298
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

Am I seeing things or did they slightly tweak the pre-snap camera angle? It seems a smidge lower, closer to Madden's.

Or maybe my computer has a better screen than my old TV
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Old 05-19-2012, 07:41 AM   #299
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

I'm fascinated how so many of you are focused on the sound (admittedly awful sounding) or atmosphere when there is blatantly glitched out gameplay happening on the field. I don't care if the video clip played "It's a Small World" on repeat for 5 minutes, but the defense was completely glitched out on every single pass play.

Read and react? I'd settle for defenders being in the general vicinity of their defensive assignment on any given play.

But hey, it's an early build...... right? Right?
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Old 05-19-2012, 08:29 AM   #300
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

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Originally Posted by PowerofRed25
I'm fascinated how so many of you are focused on the sound (admittedly awful sounding) or atmosphere when there is blatantly glitched out gameplay happening on the field. I don't care if the video clip played "It's a Small World" on repeat for 5 minutes, but the defense was completely glitched out on every single pass play.

Read and react? I'd settle for defenders being in the general vicinity of their defensive assignment on any given play.

But hey, it's an early build...... right? Right?
Well Im going to wait until after E3 to form any major opinion about the gameplay...Hope this monumental gameplay change will live up to the hype

But the Crowd/Presentation was just like an instant buzzkill after hearing about how they made all these audio/presentation changes(Again,Said they did last year too) and thats what apparently is all they have to show for it
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Old 05-19-2012, 10:34 AM   #301
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This video did not impress, I have to play the demo, or if no demo is out, then Gamefly it. So far it's not going to be a buy for me
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Old 05-19-2012, 11:19 AM   #302
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

Why do people have a thought that says there won't be a demo? Ask yourself when the last time there wasn't a demo...
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Old 05-19-2012, 11:24 AM   #303
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

I'm a NFL guy mostly. There was next to no chance I was gonna get NCAA anyways, but this vid just sealed the deal for me. My expectations for Madden just dropped to the floor as well after watching this.

The next generation of consoles can't come soon enough for me.
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Old 05-19-2012, 01:13 PM   #304
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

I passed on last year. I know I'm not in tune with minute details as some of you are, but I thought I'd see a lot more different stuff having missed last year.

I'm most disappointed with the passing icons. I really though that would add a more realistic dimension to the passing game. However, they were always lit up within a few steps of the receiver leaving the LOS. Take the first play, for example. The wideout on the left is running a flag route, and he's looking for the ball five yards off the line of scrimmage. Maybe this is tied to difficulty, and this was on an easier setting. From what I saw, though, is that if this is the way it works, I can't see it changing the passing game much.
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